Planned Battle Rating Changes (October 2026) — Aircraft and Ground Vehicle Decompression

Kfir Canard and A-5C have no good reason to up their SimEC BR’s… They’re not even a real threat to other players, they’re just ground pounders. This BR change doesn’t make any sense from a player or competitive perspective.

What? We enjoyed our premiums too much, so you have to raise it into BR oblivion?!

We paid real money for these vehicles at their advertised BR’s. This is an egregious change that only serves to spite your customers.

We’re already severely limited in rewards by the Useful Actions system. God forbid that we use our premium vehicles for their intended purpose…

26 Likes

Vehicle: Tornado F3, ADV and F3 Late
Gamemode: All
BR Change: None
Change: Add Phimat (at least 1 to the F3 & ADV, but definitely all configurations to the F3 Late)
Reason: The Tornado ADVs are currently reliant on BOL for their chaff, and BOL is currently in an artificially nerfed state that renders it much weaker than it should be, when combined with the increased challenge in getting an ADV into an effective notch, the combination often results in being unable to reliably notch an incoming missile. Phimat pods are historically accurate feature to the ADVs and would change the ¼ strength BOL Chaff into Large Calibre Chaff that is approximately 22x more effective. The F3 Late especially needs this kind of buff given what it faces on a routine basis and should recieve the configuration where it has 2x Phimat. If balance is a concern for the 12.0 aircraft, I would suggest the configuration that replaces an Aim-9, so there is a downside to taking it.

Possible configurations:

  • 1x Phimat instead of an Aim-9
  • 1x Phimat mounted on the unused outer pylon, TRD on the opposite wing (obviously non-functional at this time)
  • 2x Phimat on the fuel pylons.

I would like to see a mix of configurations ideally for the F3 Late as different gamemode/situations would need a different configuration, for example Air Sim you ideally want fuel tanks.

This may increase the effectiveness of the 12.0 ADVs to the point of needing to be 12.3, but should be reviewed afterwards, not pre-emptively as more data is available.

37 Likes

Vautour IIN (IAF) → Addition of Shafrir 2 AAM, 8.7 → 9.0

It’d be nice to make it more unique

13 Likes

Why is the F-102 not getting AIM-4A and AIM-4C or D falcons? they are functionally better than the AIM-4G and F, while not being quite as powerful as the AIM-26… the gunpods are great but where are the accurate falcons?
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47 Likes

when do these come into effect?

1 Like

neither should have their br increased in RB

4 Likes

image
Gaijin count your days

37 Likes

So why would the Kurnass go up if its inferior to the Netzs?

Edit: Post has now been corrected

3 Likes

Greek one never had any of them and they are not compatible as they were required modifications to be added

Merkava 2D → Addition of M428 Sword

It just needs new ammo with the new br

13 Likes

Mode: Ground Realistic Battles

Vehicle: Centurion Mk.1

uk_centurion_mk_1
Change: 6.0 → 5.7

Reasoning: The turret frontal armor of the tank has long been only 127 mm, not 152 mm, which makes it vulnerable to most guns at BR 6.0. The vehicle’s survivability is low, as 3 out of 4 crew members are located in the turret, and any hit to it often results in the tank being destroyed.

The gun has good nominal penetration; however, due to the use of sub-caliber and solid-shot rounds without explosive filler, it deals poor post-penetration damage. The high rate of fire is further limited by the 5+1 round mechanic, which negates its advantage in combat.

In addition, the tank’s mobility is unsatisfactory - its maximum speed is only 36-38 km/h, which does not allow it to maneuver effectively on the battlefield.

Taken together, these drawbacks indicate that the Centurion Mk.1 does not fit BR 6.0, and lowering it to 5.7 would be a more balanced solution.

48 Likes

So everything above like 8.0 is going up by the same amount, meaning there is actually very little change again…

17 Likes

Vehicle: Hawk 200
Gamemode: Ground Realistic
BR Change: 11.3 —> 10.7
Reason: The Hawk 200 could be best compared to something like the A-10A in the US for CAS in GRB which currently resides at 10.3. Whilst the Hawk is faster, the A-10A compensates by having a far larger weapons load and defensive suite. In maximum A2G configurations, the A-10A can field 6x AGM-65B, in addition to other rockets or bombs, and still carry 2x Aim-9Ls and 480 CMs. The Hawk 200 on the other hand, currently at 10.7 could only carry 4x AGM-65B, a single unguided bomb, no AAMs and only 60 CMs, substantially weaker, especially if also compared to the A-10A Late which exchanges the AGM-65Bs for AGM-65Ds and 4x Aim-9Ls currently at 10.7. Whilst the Hawk is the faster airframe, the differences in loadout more than mitigate this difference.

At the same BR as the Hawk 200, is the Hawk 209, with 4x AGM-65Gs and 2x Aim-9P-4s. A substantially stronger CAS and fighter aircraft

31 Likes

Mode: Air Realistic Battles

Aircraft: Me 262 A-1a, Me 262 A-1a/Jabo, and Me 262 A-2a


Change: 7.0 → 6.3, 7.0 → 6.3, and 6.7 → 6.3

Reasoning: These were the world’s first mass-produced jet aircraft. They have poor maneuverability and take a long time to build up speed, which means they can only rely on their velocity - something that is rarely achievable at BR 7.0 (where they very often face 7.7 and 8.0). In addition, they are equipped with a very specific armament: four 30 mm MK 108 cannons with extremely poor ballistics.

It should also be noted that at BR 6.0 there is already the Me 262 A-1/U4, armed with the 50 mm Mk.214a cannon, which offers far superior ballistics and aiming performance, and yet it does not cause any balance issues.

34 Likes

Xm246 is duplicated

1 Like

Mode: Naval Arcade & Realistic Battles

Ship: RN Zara and RN Pola


Change: 6.0 → 5.7

Reasoning: One of the longest reload times for 203 mm guns among its counterparts, weak damage from their 203 mm shells, low accuracy of the same 203 mm guns, lack of torpedo armament, not the best armor.

9 Likes

J-15T
15.0 → 14.7

This plane should not be top tier, at least until ECM is added.

58 Likes

Vehicle: F-16AJ
Mode: Air Realistic
BR Change: 12.7 → 12.3
Reason: Even after AIM-7 buffs, I still don’t think this thing should be 12.7

10 Likes

Mode: Air Realistic Battles

Vehicle: F-86E(M)

Change: 9.0 → 8.0, with the removal of the fictional AIM-9Bs

14 Likes

kifir canard to 11.3 but the mig 23Ms to 10.7???

24 Likes