Planned Battle Rating Changes (October 2026) — Aircraft and Ground Vehicle Decompression

You have the T80U going from 11.7 to 12.0 for arcade and realistic.

The T80U is not 11.7, it is 11.3.

Does that mean it’s actually going 11.3 to 11.7 or is it actually going to 12.0?

Wait, you have T80U and T 80 U as two different vehicles in the spreadsheet, never mind

By the way, what about taking on account NE mode and make a separate MM/BRs from the ARB one ?
Also our stats to be separated because if for the changes stats from both modes are taken in account as a sum the result would be entirely misleading…

It is ridiculous how much you guys hate CAS in-game. It was already in bad condition against Pantsir S1/SV, which are OP, and now even more aircraft will face them. And of course you put a premium Su-30 on 13.7 only with global decompression, which will not change its superior characteristics against its enemies.

The airframe isn’t all the EFT AESA has, but in this scenario it is very relevant. Compared to the EFT, the F-15C is slow.

Vehicle: Mirage 2000-5F, Mirage 2000-5Ei, Mirage 2000-5EG

Gamemode: Air Realistic

Br: 14.0 → 14.3

Reasoning: This plane is already significantly stronger than its peers (F-15E, Hornet) at 14.0 right now.
It may have a mediocre radar, but the defensive kit (MAWS, 200+ countermeasures), flight performance and missile kit (MICA) make is much better than those peers.

The MICA’s lack of launch limits and (for some reason) superior seeker over other Fox-3s give it an insanely nasty missile kit.
There are very few vehicles capable of winning a fight against a mirage since it is capable of launching MICAs while defensive and reasonably expect it to hit at 2km range fights even.
Lack of range on the MICA is no serious issue (as seen by the consistent close-range focused meta for the past what? 2 years?).

If F-15E goes up, then naturally the vehicle that is better than it should also move up.
Player statistics also show the MICA mirage performing much better than the competition when looking at kills per spawn over the past few months.

Stats over the past year sorted by KS (Best → Worst):

September 2026

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I’m not sure about you, but I’m sensing a pattern

10 Likes

Unfortunately airframe will only help so much…
The most important aspect of a plane at top tier is offensive kit.
Which the euro sucks in

I agree with you. I also think the Type 90 is a good tank, but its current BR doesn’t seem to reflect its actual capabilities very well.

The 4-second autoloader and mobility are excellent, but its firepower, survivability, and Gen 1 thermals make it difficult to compete consistently at its current BR. In my experience, these weaknesses are especially noticeable when facing heavily armored top-tier MBTs.

I think BR 11.0–11.3 would be much more reasonable. The Type 90 shouldn’t be judged only by its reload speed and mobility; its overall combat effectiveness should also be taken into account.

Why is the Jaguar A, and the Jaguar GR1A, but not the Jaguar E having its BR increased?

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USS Phelps

Changes:

  • Naval Arcade Battles: 5.0 → 4.7
  • Naval Realistic Battles: 5.0 → 4.7

Reasoning:

Wanted to include this BR change proposal just in case. Since you are moving the Porter-class and Somers-class destroyers to 5.0, the USS Phelps is not considered to be on equal terms with those destroyers, as it loses number of guns from eight guns to five guns. In addition, it is also not considered to be on equal terms with the USS Sumner and USS Gearing, since the USS Phelps has a pathetically low crew count and an exposed ammo rack in the stern above the waterline.

4 Likes

USS Aylwin

Changes:

  • Naval Arcade Battles: 3.7 → 4.0
  • Naval Realistic Battles: 3.7 → 4.0

Reasoning:

USS Aylwin is an extremely competitive destroyer at 3.7, with an incredibly survivable hull, access to superior ammunition, and a decent rate of fire for its BR. It has no business dominating reserve destroyers and other 3.7 destroyers in matches at 3.7 and below.

5 Likes

Is there a list of vehicles that is not being affected by the BR changes?

Z46

Changes:

  • Naval Realistic Battles: 5.0 → 4.7
  • Naval Arcade Battles: 5.0 → 4.7

Reasoning:

The Z46, along with other 5.0 German destroyers, lacks access to armor-piercing ammunition and has an exposed ammo rack as a vulnerability, making her one of the least competitive 5.0 destroyers.

6 Likes

Z47

Changes:

  • Naval Arcade Battles: 5.0 → 4.7
  • Naval Realistic Battles: 5.0 → 4.7

Reasoning:

The Z47, along with other 5.0 German destroyers, lacks access to armor-piercing ammunition and has an exposed ammo rack as a vulnerability, making her one of the least competitive 5.0 destroyers.

7 Likes

Z52

Changes:

  • Naval Arcade Battles: 5.0 → 4.7
  • Naval Realistic Battles: 5.0 → 4.7

Reasoning:

The Z52, along with other 5.0 German destroyers, lacks access to armor-piercing ammunition and has an exposed ammo rack as a vulnerability, making her one of the least competitive 5.0 destroyers.

6 Likes

Agreed, especially considering US DD’s coming back down to 5.0

Ryany

Changes:

  • Naval Arcade Battles: 4.3 → 4.0
  • Naval Realistic Battles: 4.3 → 4.0

Reasoning: Ryany is a premium sister ship of Besposhchadny of the same class, but it is at 4.3 while Besposhchadny is at 4.0, despite the fact that Ryany hasn’t received any significant changes. Therefore, there’s no reason for Ryany to remain at 4.3.

5 Likes

The most important aspect of a plane at top tier is offensive kit.

That is your opinion, but a generally strong kit doesn’t automatically make a strong plane.
The impact of a “strong kit” can be affected by the airframe, which is why it matters.
The Euro’s kit doesn’t suck because the airframe complements it well and fits it’s playstyle, but something like the F-16PoBIT sucks because it’s airframe doesn’t match it’s ideal playstyle.

Naval

Italian - RN Tiger & Aviere- remain 4.0 but significantly reduce repair times by ~6h, and repair cost by -1000sl.

Tiger - 3443sl, 12h 39m
Aviere - 2905sl, 12h 39m

Comparisons:

Vs Tech Tree equivalents
RN Leone (4.0, TII) - 1551sl, 51m
RN Corazierre (4.3, TII) - 1981sl, 3h 32m

And against other TIII premiums
IJN Yulikaze (4.3) - 1575sl, 6h 01m
IJN Suzutsuki (4.7)- 1881sl, 8h 41m
USS Frank Knox (5.0) - 4146, 9h 02m
Duguay-Truin (5.0) - 3089sl, 9h 30m

So not only are they penalised for premium and Tier III status vs their own fleet, they are far more costly to operate than other nations DDs, and even CLs at Tier III and with higher BRs.

1 Like

No obviously not, the rest of the aircraft needs to be able to support it
Which the F-15C GE does.

I mean, literally look at the Su-30SM2
It has one of, if not the best offensive kits in the game, but is stuck on a crappy platform with a not-so great defensive kit.
Yet is considered one of the best top tier aircraft.

No, it objectively sucks because you will lose fights due to gimbal limitations.

No, the PooBIT sucks because the missile kit is trash and the rest of the vehicle isn’t god-tier to keep up with that limitation.

The airframe, radar and defensive kit are fine.
You’re just screwed because anyone and their mother has more missiles than you

1 Like