During last batte rating change the Hunter was moved from 9.0 to 8.7 in Air Realistic, but it was not moved in Ground Realistic. This in a sense doesn’t make sense, since it is an aircraft that doesn’t have any kind of ground armaments, and shouldn’t have a reason to have a higher BR in ground over air.
Vehicle: J22-A/B
Gamemode: RB
BR Change: 3.0/3.7 → 2.7/3.3
Reason: J22s have worse flight performance compared to B-239. Especially J22-A’s armament is basically the same level of B-239’s.
The J-8B is pretty bad compared to the J-7E in its current state, with a subpar radar (its one ‘advantage’ over the J-7E) making the Aspides not especially useful, while it lacks the same flight performance to offset its lack of all-aspect missiles.
F-14B
Gamemode: Air Realistic
13.0 → 12.7
Especially given the precedent of the F-15As moving down to 12.7, I see it as imperative that the F-14B, which is a worse plane in the majority of ways, gets moved to at least an equal BR, where at least it would actually be suited there. I don’t think this is a perfect solution however, and it’s purely a reactionary measure that must be taken if this precedent is implemented.
There is also another fix for this issue that could be supplemented, which is a transformation of the F-14B to the F-14B(U), allowing it to use Aim-7Ps, Aim-9Ms, and the new Sparrowhawk HUD.
Your proposed br changes make me question whether you have looked the current vehicles at 9.0 even once or played the br at any point before.
The entire “35mm spaa go to 9.0” also just shows that you do not understand the core issue of these vehicles but think that moving them up in br, thus rendering them entirely useless in their intended role will somehow prevent them from being broken against tanks?
Literally the only thing that such change will result in is forcing people to use them against tanks more while also nuking the only AA’s from a wide range of lineups.
I could have sworn once that a CM (I think it might have been smin) told me the Marksman had deliberately introduced errors in its radar guidance it gives for some reason. I cant remember the reason for it, but they literally make it worse for some reaosn
More like gaijin seeing the AIM-7Fs issue with high speed targets and making them useless. F-15As are fine if they had something besides the cursed AIM-7s
Su-27, Su-33, J-11
Air RB
13.0 → 13.3
These are extremely strong at 13.0 and almost singlehandedly make all sparrow equipped planes in this BR range obsolete (Especially F-15A, which would not need to be moved down if the Su-27 got moved up).
Please the F4ej kai suffers at 12.3 change its br to 12.0 or something
Mode: Air Realistic Battles
Vehicle: F-4EJ Kai
Change: 12.3 → 12.0 (or 11.7)
Reasoning: The EJ Kai is currently outclassed at 12.3 Why 12.3 is Unfair for the Kai
Compare f4ej kai to the F-4S (12.0):
Flight Model: The F-4S has Agile Eagle slats (better turning). F4ej kai don’t.
Tech: The F-4S has an HMD (Helmet Mounted Display) to slave missiles. F4ej kai don’t.
Engine Performance: F-4S has more powerful J79-GE-17 engines compared to the Kai’s standard J79s, giving f4s better acceleration.
Missiles: both use the same 7F performance.
The Verdict: f4ej kai is 0.3 BR higher than a jet that turns better and has HMD, just because your radar is slightly newer.