Idk I’m viewing on mobile
It doesnt have 120
F16a 12.3 to 12.0
Sooner face f-16a at 11.0 than F16 vs F16 … with only 1 getting fox3. Cant think of a worse match up in WT
Ngl, kinda a skill issue. Just aim for the Namers turret (either one) and it loses all of its ammo in one go. At least the Puma gets a single spare belt in its hull (not saying it’s better than the Namer). The Freccia has the advantage of its speed and extra ammo, making it pretty dangerous if it flanks. Once you figure out where to shoot the Namer it’s just… eh?
Do something with the J-7D BR in air RB for Christ’s sake, those planes are completely ruining battles between 9.7 and 11.
Wait hold up why doesn’t it?
Pulse seeker rather than CW seeker iirc
because it has an early pulse seeker instead of a CW seeker
there are quite a few missiles that dont have CW seekers up to around 11.3
rubs hands evilly knowing my Mirage 2KC is already good
it is more of an meme tho, because pulse seekers are way easier to chaff than a CW missile
But if they don’t know it’s coming, then what does it matter? Lol
Jumbo to 5.3 and Jumbo 76 to 5.7/6.0. See my previous post for more info. There are many vehicles in this game that are intentionally undertiered to fulfill their fantasies and if these are allowed, Jumbo should be allowed to go down to 5.3. This vehicle with short 75 can’t possibly be OP unless placed at basically reserve tier.
That’s one way to not get your ‘suggestion’ taken seriously.
Vehicle: AMX M4
Game mode: ALL
Change: Decreasing reload time from 6.7 to 5.0 seconds
After increasing BR of mentioned vehicle (because it is French) it will be reasonable to slightly decrease its reaload time. When i play AMX M4 i don’t feel that i play autoloader vehicle. The autoloading gun should be the main strength of this tank but this 6.7 s reaload is just pathetic and you mostly trade shots with someone like in any other tank - i mean one bullet for one bullet. It is not how that should work IMO.
Vehicle: N1K1-Ja
Game mode: RB, SB
BR Change: 5.3 → 4.7
The (almost) slowest fighter at its BR. It turns quite OK, but Spitfires, Yaks do it better. On SB F4U4-B (BR 5.7) just wipes a floor with this plane. It has 4 cannons (2+2 gunpods) with only 100 bullets for each. In my opinion Bf 109 F-4 or G-2 are better planes than N1K1-Ja (much faster, comparable maneuverability, comparable firepower with gunpods), but they are placed whole 1.0 BR lower.
N1K1-Ja would be very interesting plane if we could demount gunpods. With additional ~ 20 km/h top speed and even better maneuverability it could stay at 5.3. Now it is just another aircraft which nobody plays and you very, very rarely see it in battles.
By making an accurate statement? The gun is the same as found on on a 3.3 vehicle(where it’s still mediocre) - just to make it clear for you, that’s a vehicle capable of facing 2.3’s. Reserve starts at 1.0. 1.3 BR is not a massive leap. Jumbo has 76mm of upper side armour, 30mm of lower side armour. Pennable by literally everything from the side except an L3. Jumbo gameplay is all about being invincible from the front and massively vulnerable from the sides.
It is obviously an exaggeration but the Jumbo at reserve would perform nowhere near as excellently as any other 5.7 vehicle.
You can take out most tanks frontally by shooting their cupola or mg port or you can just flank
100mm of point blank pen isn’t enough for this at 5.7
2S38 10.3 → 11.7
Mode: Ground Realistic
I shouldn’t need a explain this . . . the 2S38 is far too powerful against 9.3-10.3 vehicles, and compares far better to 11.7 vehicles, such as the HSTV-L