Planned Battle Rating changes for August 2025 (updated 16:00, 15.08)

Vehicle: Phantom FG1

Gamemode: Air Realistic

BR Change: 12.0 ----> 11.7

Reason: It has one of the worst A2A weapon loadouts at that BR and is being carried by the fact it has decent engines and slightly more CMs than most. But VS equivalent F4s like the F4S, it stands no chance, let alone aircraft on its own tree like the Tornado F3 that is universally better in almost all respects at the same BR.

9 Likes

Vehicle: Phantom FGR2

Gamemode: Air Realistic and Air Simulator

BR Change: ARB: No change, ASB: 11.3 ----> 12.0

Loadout Change: Add Aim-9L and/or Skyflash SuperTEMP

Reason: Unlike the Phantom FG1, the FGR2 actually used Aim-9L when it was in service with the RAF, this would give the FGR2 the performance it needs to operate at 12.0

7 Likes

Vehicle: Phantom F-4J(UK)

Gamemode: Air Realistic and Air Simulator

BR Change: ARB: 12.0 ----> 11.7 ASB: 12.0 —>11.3

Reason: It is an identical airframe to the F-4J(US) but unlike it does not have the Agile Eagle or HMD upgrades, lowering its performance notably. It is one of the weakest 12.0 aircraft in RB at the moment and doesnt belong at 12.0.

In Sim, its equivalent TT aircraft are currently at 11.3 and there is no justification for it to be at 12.0 given it is weaker than both with less CMs and weaker engine

8 Likes

The A7E in Air RB is currently sitting at 10.7, the same as the A10A late, while the A10 has more and better missiles, a better gun, and more countermeasures, as well as better maneuverability.

Vehicle: Harrier Gr1

Gamemode: Air Realistic & Air Sim

BR Change: 9.7 -----> 9.3

Reason: The Harrier Gr1 has no RWR and no CMs. It is extremely vulnerable to any and all attacks, especially by those with All-aspect IR missiles. The “issue” with all Harriers that make them unrealistically hot, means that the Harrier Gr1 has no chance of survival when it encounters one of these aircraft. SRAAM performance is also extremely limited at the moment and is one of the weakest IR missiles at that BR. When compared to aircraft even like the Harrier Gr3 which has 2x Aim-9Gs, RWR and 60CMs at the same BR, the Harrier Gr1 looses most of its value. Within sim, you are totally blind to what is going on around you and you are spottable cross map due to the incorrect sooty exhaust, in sim especially, it needs a BR drop

Alternative solution: Fix SRAAM (2km range and fix the buggy TVC at short range)

4 Likes

Vehicle: Buccaneer S.1

Gamemode: Air Realistic & Air Simulator

BR Change: Air Realistic: None . Air Sim 9.0 -----> 8.7.

Rank Change: Rank VI ----> Rank V

Reason: This change would enable the Buccaneer S1 to get its Air Spawn back. Unlike even later Bucs, it has a notably weaker flight performance and absolutely no A2A performance (No AAMs and no CMs). It is extremely vulnerable to any attack and rarely if ever can make it to a base to drop its bomb on target. Lowering its Rank to V would enable air spawn and fix a LOT of issues for the Buc S1.

With aircraft such as the Marut with 4x 30mm ADENs getting airspawn, whilst also being a faster airframe, the Buc S1 is perticularly hard pressed to compete.

BR change in SIM is due to the lack of any sort of A2A. 9.0 places it above a lot of other aircraft when its closest equivalents are at 8.3

6 Likes

Vehicle: F3H-2
Gamemode: Air Realistic
BR Change: 9.0 —> 9.3
Reason: This aircraft has a very high speed, great climb rate, good handling and a very capable loadout of A2A missiles and 4x decent guns. When directly compared to many other 9.0 aircraft such as the Sea-Vixen, J34 or G9.1 Y, its hard to justify it being so low. 9.3 would be a far more fair BR for this aircraft

4 Likes

P-51 d10
Air rb
4.3 → 4.0

Basicaly identical to the p51 d20 exept it has a tiny inisgnificant extra engine power in wep, not enough for it to be 4.3

3 Likes

Vehicle: Challenger 2 (base)

Gamemode: Ground Realistic

BR Change: 11.7 ----> 11.3

Reason: It is one of the weakest tanks at top tier currently. It is by far the slowest, has minimal armour, a relatively weak round, a huge profile and a heavily mitigated fire rate due to ahistorical ready rack size of only 4 rounds. There is no justification for it to be at its current BR and needs to be further separated from the tanks that outperform it so notably, such as the Abram Sep v2, Leopard 2A7 and T-80BVM

9 Likes

Vehicle: Challenger 2 TES
Gamemode: Ground Realistic
BR Change: 11.7 ----> 11.3
Reason: It is one of the weakest tanks at top tier currently. It is by far the slowest, has minimal armour, a relatively weak round, a huge profile and a heavily mitigated fire rate due to ahistorical ready rack size of only 4 rounds. There is no justification for it to be at its current BR and needs to be further separated from the tanks that outperform it so notably, such as the Abram Sep v2, Leopard 2A7 and T-80BVM

But in addition to the base version, it is even heavier and slower due to the ERA, but the ERA provides no meaningful protection despite its weight and thickness, and only serves to weaken the Challenger 2 further

9 Likes

why MSC goes 11? meanwhile leos, m1 and t80 still in 10.7?? even t-72 had a better armor… dont know why they do that

3 Likes

Vehicle: Challenger 2 OES
Gamemode: Ground Realistic
BR Change: 11.7 ----> 11.3
Reason: It is one of the weakest tanks at top tier currently. It is by far the slowest, has minimal armour, a relatively weak round, a huge profile and a heavily mitigated fire rate due to ahistorical ready rack size of only 4 rounds. There is no justification for it to be at its current BR and needs to be further separated from the tanks that outperform it so notably, such as the Abram Sep v2, Leopard 2A7 and T-80BVM

But in addition to the base version, it is even heavier and slower due to the ERA, but the ERA provides no meaningful protection despite its weight and thickness, and only serves to weaken the Challenger 2 further

9 Likes

Vehicle: Challenger 2F

Gamemode: Ground Realistic

BR Change: 11.7 ----> 11.3

Reason: It is one of the weakest tanks at top tier currently. It is by far the slowest, has minimal armour, a relatively weak round, a huge profile and a heavily mitigated fire rate due to ahistorical ready rack size of only 4 rounds. There is no justification for it to be at its current BR and needs to be further separated from the tanks that outperform it so notably, such as the Abram Sep v2, Leopard 2A7 and T-80BVM

9 Likes

Vehicle: Challenger 2 Black Night
Gamemode: Ground Realistic
BR Change: 12.0 ----> 11.7
Reason: It is one of the weakest tanks at top tier currently. It is by far the slowest, has minimal armour, a relatively weak round, a huge profile and a heavily mitigated fire rate due to ahistorical ready rack size of only 4 rounds. There is no justification for it to be at its current BR and needs to be further separated from the tanks that outperform it so notably, such as the Abram Sep v2, Leopard 2A7 and T-80BVM

Whilst the Black Night does have a number of notable upgrades over the earlier Challenger 2s, such as better optics, thermals and the APS. It is still lacking in all other respects. It deserves to be 0.3 higher than the base Challenger 2s, but does not warrant being at 12.0 alongside the meta tanks.

9 Likes

KV-220 at 6.3 will be absolutely useless. It already struggled with poor penetration, especially against the premium tigers.

Placing it at the same battle rating as Jagdpanthers, in arcade, will outright kill the tank.

1 Like

Vehicle: Challenger 2E

Gamemode: Ground Realistic

BR Change: 12.0 ----> 11.7

Reason: It is one of the weakest tanks at top tier currently. It is by far the slowest, has minimal armour, a relatively weak round, a huge profile and a heavily mitigated fire rate due to ahistorical ready rack size of only 4 rounds. There is no justification for it to be at its current BR and needs to be further separated from the tanks that outperform it so notably, such as the Abram Sep v2, Leopard 2A7 and T-80BVM

The Challenger 2E alone mitigates the Challenger 2s main weakness which is it’s exceptionally poor mobility, but it does not address any of the other weakness of the CR2 and thus, still does not warrant being at 12.0

8 Likes

A5c
Air rb
10.7 → 10.3

Bad airframe for the br, good missiles but cant use them bc its a brick

2 Likes

Vehicle: HMS Tiger

Gamemode: Naval Realistic

BR Change: 6.0 -----> 5.3/5.7

Reason:

On the surface, HMS Tiger looks like a strong ship, with 2x2 very high rate of fire 6" main guns and 3x2 Incredibly fast firing 3" secondary guns. But the reality is that HMS Tiger is far weaker than most light cruisers at 5.7 and especially 6.0.

HMS Tiger’s mains guns have 3s reload (80 rounds per minute), which sounds good on paper. However, this is actually pretty poor for the BR. This is marginally better than HMS Liverpool with 9x 6" guns with a 7.5 second reload (72 rounds per minute) but far lower than ships such as USS Atlanta’s 14x 5" guns with 2.8 second reload (300 rounds per minute) or Nurnberg with 9x 6" guns with 5 second reloads (108 rounds per minute)

With the BR increasing as well, she could also be directly compared to something like HMS Belfast with 12x 6" guns with a 7.5 second reload (96 rounds per minute)

On top of the fairly poor shells per minute of the main guns, they have massive shell spread, and will rarely all impact the target, Easily 25%-50% of shells fired miss the target due to shell spread. Even at shorter ranges. These guns are only good at taking down aircraft with HE-VT due to their spread, as they act like bird shot. In comparison. 95% of the rounds fired from HMS Liverpool will hit the target due to having a very tight grouping.

Based upon datamines. HMS Tiger’s main 6" guns have double the shell spread of all other British 6" guns in game and there is no justified reason for this increase. If anything, Tiger should be more accurate

Now her secondary guns are impressive, and 3" HE-VT spam will do a lot of crew damage to smaller targets, but these guns miss by a significant margin when used in combination with the main guns. This makes landing accurate fire with both guns at the same time almost impossible for all but the largest target. If this was corrected, then her secondary guns would be far more effective.

As a final note, HMS Tiger also has very poor survivability and cannot withstand fire for very long. She loses crew incredibly fast and due to having so few guns, can be suppressed and disabled very easily. Let alone if ammo racked leaving one or more guns being disabled for an extended period of time.

At a bare minimum. HMS Tiger should retain her current BR of 5.7, however, I believe she would actually benefit from a BR decrease to 5.3, rather than remaining at 5.7 or especially increasing to 6.0.

9 Likes

Mode: Air Realistic Battles
Vehicle: Ariete
BR Change: 9.3 → 9.7

This is a downright terrifying vehicle to face in any other subsonic vehicle. It is by far the strongest 1v1 vehicle at its tier, and while vehicles like the Me 163 and Vampire can turn more tightly, the Ariete also accelerates/climbs fantastically well too. The Ariete can easily energy trap anything it cannot outmanouevre, and it out-manoeuvres essentially everything. It does absolutely everything better than the CL-13B Mk.6 (yes, it is faster too, the Arietes statcard is incorrect), and the CL-13B is an amazingly strong aircraft at 9.0. This vehicle is uncounterable to almost everything its sees in a 8.3-9.3 match and deserves to be a higher BR.

2 Likes

Vehicle: Javelin F.(A.W) Mk.9
Gamemode: Air Realistic & Air Sim
BR Change: ARB: 8.3 → 8.0 ASB: 8.7 → 8.0
Reason: The Javelin is easily one of, if not maybe the weakest aircraft at its respective BRs. It is slower than most, turns worse than most and its weapon systems are hard to use. After its recent nerfs in Firebirds update, it has only gotten worse and really needs to be moved down in Battle Rating. In an uptier of any kind, you are a free kill. Especially with the introduction of the Hunter F58 at 9.3, which you are matched against often. Your only hope to do anything in the Javelin is a full downtier, and even then, every match is a struggle. 8.0 May not actually be low enough for this aircraft to be competitive, but it is as low as it can realistically go.

5 Likes