Type 81, in what world does that go up?
This was introduced at what, 10.0?
Since then a lot more jets have been added that far outrange it whilst it’s complete dogwater, expected to go against jets that launch things from 10-20km away whilst it cannot get a lock beyond 5km, and lacks a radar to even detect them.
Absolutely mental to pretend this is on par with the Pantsir.
I think all F-104Gs, and F-104Ss need a 0.3/0.4 BR decrease, their only tool is speed and acceleration and at their current BRs it’s not a big enough advantage to balance their lacklustre missile load outs. The Italian F-104G, while having CMs, has only 2 very mediocre for 11.0 Aim-9Js. That thing faces 12.0 vehicles with look down radars, all aspect missiles, and solid SARH missiles that you have no hope of dodging in the 104 if they get an MTI or PD lock.
Reasoning: Despite having a good top speed and reverse gear, the acceleration on any path other than concrete road feels like a medium tank. The firepower is also relatively poor with M61, there is no reason to put it at 5.3 (If you compare to M24, simply having a good top speed doesn’t justify 1.6 BR gap)
Mediocre turn performance is praising the tornados a bit too much. As the 11.7 tornados currently stand, as bad as the planes were before Hornet’s sting, they now face the premium hoarde of 12.7 F-18s
alright the strv 103C can go to 9.0 BR only if it gets the seperated engines cuz it just doesnt make sense to have a non stabilised cheese wedge facing 10.0 tanks where youll get penned by everything. If the VT1-2 can hull aim with its engine destroyed so should the double engined cheese wedge then.
pls make this happen and make first flanker great again :>
Mode:Simulator
Vehicle: Su-27
Change: 13.3 → 13.0
Reasons: it would stop being near useless in air sim matches because there is no good reason to use it over su-27sm/su-30sm since all of them fight against 14.0 planes every rotation anyway.
lots of 13.3 planes but zero 13.0 in USSR tree currently !