if you think like this then why not just nerf every soviet vehicle? they all out armour most tanks at their br, in fact they are even more agile, yet no one complained about them.
Sorry, but I did not list any vehicle stats…
Do you want that?
The gun is fully compareable as is the post pen damage. if you want top see bad AP damage play the UK. A Uk 90mm AP shell deals less than 20% of the AMX M4s shells damage.
Again the AMX M4 is better than a Tiger II both in stats as well as in performance
Im sorry but thats a skill issue on your end then, i have a good KD at 13.0 in my IRIAF and to call it the worst 13.0 is because people can’t accept the fact it can’t sealclub nearly as easily as it once could.
Reasoning: At 13.0 battle rating, aircraft such as the F-15A, Su-27, MiG-29G, all feature all-aspect, IRCCM heatseeking missiles on superior airframes than the F-14B. I understand the justification for the battle rating is the F-14B’s possession of Fox-3 AIM-54 Phoenixes and technical improvements over the F-14A Early model, however, aircraft such as the F-4F at 13.0 also feature far better performing Fox-3s than the AIM-54 with IRCCM heatseeking missiles as well.
The AIM-9M was historically used on the F-14B, and the F-14B is also a much newer, more modern aircraft than some aircraft that also feature AIM-9Ms currently in the game, such as the F-15A. Additionally, the new AIM-7P was also used on the F-14B, and although this would add only a slight improvement over the M model, it would further make this aircraft worth using over the superior F-15A and Su-27 airframes, to name a few examples.
This! When stock grinding the A-10C, I had so many matches that ended before I even saw a single enemy, it takes over 5-6 minutes to reach map center. It needs air spawn so bad. Really don’t know what is keeping Gaijin from doing it, the mechanic is already in the game and used by lower tier planes.
Minor nations should have their statistics given a negative weighting applied throughout the trees. If French shermans or B-26s which are the same in every aspect to US counterparts for example, but have a 3 or 4% higher winrate basis, then the whole tree should be given a negative weighting of 3-4% applied to the tree throughout so we can stop dealing with Gaijin consistently over-tiering minor nation vehicles every single planned BR change.
Otherwise this systemic issue will not be fixed. This is a systemic issue to how the statistics are being read.
20 pounder, which is the closest equivalent the UK had to a 90mm same as the german 88 and the russian 85. all similar enough in calibre to be compareable.
What is with Isreal’s Merkava’s and Namer getting Up tiered. Namer is not a good and barely seen on the battlefield. Not only are you nerfing an already bad vehicle, but the few who do still enjoy it will stop playing it. Merkava’s can be good so I can understand to some extent, but they are inconsistent compared to similarly tiered Russian variants (T-64 / T72) which are faster better armored, similar reload speed, and better darts. Overall, Isreal is getting hit pretty hard without much reason.
Change: Add M426 (DM63 105mm APFSDS) to the Merkava Mk.2D AND Lower the reload rate of the Merkava Mk.1/2s to 5.0-6.0 seconds. No BR changes.
It’s the latest serving Merkava Mk.2 we have ingame, and the Magachs that served before it even have this round. If you’re going to uptier the sadest Merkava to 10.0, it needs a round that lets it be viable at this BR. I would also like to recommend a lower reload rate for these vehicles, as has been passed as a suggestion here: Community Bug Reporting System
A 6.7s aced reload, commonly seen as 7.1s for expert crews which players will tend to use, is quite unviable given the slow mobility, poor armor, and lower end round. The fact the 120mm Merkava Mk.3s are out reloading these things is a joke, even if it’s intended for balance, their puspose has been worn out given the new BR of these vehicles.