Mode: Ground RB
Vehicle: AMX-40
BR Change: 9.7 → ̶1̶0̶.̶0̶
Reasoning:
Why, just WHY amx-40 going up in BR to 10.0 while being just french version of Leopard A1A1 (L/44) with no line-up at ALL which completely brakes french 9.7 line-up
Lol that’s what they did to the EBR, 25t and some other tanks that moved up to more than +2 from their original BR
Mode: ground realistic battles
Vehicle: ISU-122 5.3->4.7
Reason: it’s slow in every aspect; reload, top speed and turn time. Armor is like on a heavy tank but pointless at 5.3. it also performs similarly to the isu-152 but only having slightly better reload and shell performance
The radar on both of these vehicles are pretty bad but the fact that the 37mm rounds are so much faster and more accurate kinda makes up for it
Darts like 3BM22 rip straight through the Engine from the front, it might stop 105mm Heat but that is about it. At least according to protection analysis.
It’ll still be better than 11.7 Arietes.
If you plan on moving the Kurnass 2000 up in BR.
don’t forget the SU-25T and SU-39 they also have a extremely potent ground loadout
Aircraft: Sweden Finnish f-18c
Game mode: Air Realistic
BR change: 14.0→ 13.7
Reason:
The absence of a helmet-mounted targeting system (HMCS) constitutes a critical disadvantage in top-tier aircraft combat. Unlike allied aircraft equipped with HMCS, you cannot access equivalent launch windows. Considering that other top-tier aircraft universally maintain a 14.0 battle rating, particularly noting the American F/A-18CL as an all-around upgraded variant of the F-18C at 14.0 BR, the fundamental weaknesses of this airframe render it nearly nonviable in post-update matchmaking. This essentially negates the intended operational impact of your update efforts.
Tbf i find the 37 to be nice as its works for multirole where i can pen some MBT’s often enough to defend myself where the shilka is a bit more difficult to pull off at times.
literally impossible to kill them with a dart when i last played that BR range. engine stopped all hits
I won’t argue that, both are lacking in the armor compartment and the Ariete is missing the speed crutch the TKX(p) has. But generally in a 1 on 1 the Ariete will perform better cause of DM53.
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some of these br changes are out of the blue, like what exactly made you increase the br for T55AM1 and AMD? they were balanced at 8.7, now they gotta face mostly t72s witch they kinda struggle against. if you really think the t55s are too op then why not nerf them? this will make it easier for everyone
Bruh
If you think the T55AM1 cant be 9.0 then ignore the T55M thats a definitely a take lol
Ok that is strange, the Armor is quite hit or miss to be honest, sometimes I can tank a few hits but most of the time lose 1-2 crew members. Also you can shoot slightly above the engine/ below turret ring to “go around” the engine.
The T-55AMD 1 Should stay at 8.7 while the T-55AM 1 goes to 9.0
(RB) AMX-13 and AMX M4 to 7.0…? They are expanding their card decks very aggressively with 7.0…
No good! Don’t leave Pershing alone! Let me deck with 6.7 Pershing instead of 7.0 Patton! Ah… My beloved 6.7 deck…(It would reduce the value of the petition to lower the BR of AMX-13 (HOT) to 7.0. …)
DM33 can slice through Arietes turret armor, so I’d say they should be fine.
TKX is also on par with TT T-80U.
That’s a slap on the wrist lol. Remove fakours and it can be 12.7. It is fine where it is right now.