La-200 change BR for Air RB : 7.7 → 8.0
But, Meteor F Mk 3 decrease BR to 7.0 (Air RB) ?
La-200 change BR for Air RB : 7.7 → 8.0
But, Meteor F Mk 3 decrease BR to 7.0 (Air RB) ?
Just so you know, you can only suggest one change per message
Plane: A6M5 Ko
Air Realistic
BR:5.3>>5.0
Plane itself its ok just can’t do anything against 6.3 superprops unless enemy is braindead and uptiers is like 70-90% of games.
br-482b is much better than 3bm25
No, you are biased on your own opinion.
Whenever I’m reading your comments it’s basically:
„I‘m UniqueScopions, therefore everything I say is correct, because I’m the most experienced player in WT and all I say is the truth“
You have some superiority complex or something.
Thats a point but the m82 with 207 mm pen goes through t55 turretface aswell. I like to play them as flankers because of the bad armor and good mobility so aphe is better in that regard. I also think thats the main way to play them effectively. Headon gameplay is not healthy for them imo
Yes, I agree. The other big guns like the Duck, the PBJ, and others were balanced by their bad flight performance (because they’re based on bombers). Apart from a lucky shot, they were close to defenseless if a fighter decided to take them out. But now, this thing shows up (despite real-life testing showing it was too heavy and needed an escort) with a Yak’s flight model (I think we all know how insane these are) and a ton of explosive filler in a relatively small gun. This can and will take out a whole flank in just a few minutes, costs less to spawn because it doesn’t need bombs, and can outmaneuver pretty much anything except a Spitfire. Just ridiculous.
All Br changes are for realistic.
MiG-21MF/SMT to 10.7 (bc it was fine at 10.7 and i played both of them= if the Mirage stays at 10.7 the MF/SMT should go up. if the SMT/MF gets to 10.7 the Mirage 3E can stay for now
J-7D to 11.0 /bc according to GJ the A-5C is just as good) which it isnt bc it so much better
Mirage 3E to 10.3 (bc the SMT/MF stays at 10.3 there is no reaason for the Mirage 3E to be at 10.7)
F-104G to 10.7 /at least the Italian one since its straight up worse than the German one)
Kurnass 2000 to 11.7 or 12.0 (bc the Python 3 are not really saving it at 12.3)
F-104G China to 10.3 (10.7 without flares and only speed is painfull)
Phantom FGR 2 all Britisch Phantoms to 11.7 (they dont have the kit to compete at 12.0)
This. The HOTs are useless anywhere but really long range. Under 200m you cannot even hit targets with them. most of the kills you get are with the main gun anyway.
Nobody going to address none of the hundreds of proper formed suggestions anyway (observational experience from past BR changes discussions)
Yes, but why turn an extremely small chance into a guaranteed 0% of something being done?
Vehicle: Seafire LF Mk. III (GB)/(FR)
Game mode: Air Arcade/Air Realistic/Air Simulator
BR change: 5.0 → 4.3 (AAB, ARB)/ 5.0 → 4.7 (ASB)
Reason: It’s just a sidegrade to the Spitfire F. Mk IX, as it gets a bit lighter airframe with a bit less powerful engine compared to Mk. IX. It’s not a excuse for a much higher BR.
For starters, T-54 is one of the worst 8.0s and should arguably move down to 7.7. Also, that APFSDS isn’t decent as it’s just a reskin of the APDS round and is probably the worst dart in the game.
The game is heavily compressed around this area so pushing something up/down even a single BR step can have big consequences.
For this to be fixed you need BR decompression and moving only T-55A up would achieve nothing.
sad day for xp-50 players but well deserved
No if gaijin not giving better shell to Type90
if u compare Type90(11.3) with M1A1 Click-Bait(11.7) in detail:
So Click-Bait has better optics, turret rotation speed, questionable better vertical guidance and superb APFSDS
Type90 has 1 second faster reloading speed and LWS
If raise Type90 to 11.7, Type90 should get a better APFSDS, not necessary Type10 level, maybe 570-550 pen level
Clickbait has a ~6.5s reload unless you paid enough to get 5s
OK, let’s rule out ace level (5s), but I think expert level (5.3s) can be achieved by any player but new
Fun fact acording to statshark witch you are using.
ITPSV has 1.03 KD
marksman hs 1.00 KD
Yes ITPSV has more ground kills per death, but that could be explained by more people experienced players playing Sweden (who are not using it in its inteded AA role)
If we are talking about anti tank performance this vehicle is quite balanced in 8.7, but against air targets it should be 8.3 so pick your poison.
You replied on the wrong post This one is about AMX-30 DCA
Talking about pure performance this AA is way worse than others, but if you look at player stats, this vehicle overperfroms since more experienced players seem to play france.
If you are talking about the Marksman AA:s the ITPSV is better, but when comparing player stats (from statshark) ITPSV only has a better KD of 0.03.
The hull only makes a minor difference in the end and the reason why it is opressive is because it is more often in more experienced hands of players or players who are used to dying easier since sweden is more light oriented, so they play more flanky/carefully
Yea, i think Chief has less ground kils due to the fact it has atrocious mobility + it’s loud as heck, making its ability to flank and sneak around much worse.