both Pumas and the Namer should be lower and 2S38 could easily be 11.3
Sorry for my misunderstanding.
You were talking about how it performs in arcade and i was thinking about realistic.
I dont play arcade much so i dont know about situation with japanese planes.
Mode: GRB
Vehicle: Panzer IV H.
BR Change: 3.7 to 4.0 and move to Rank III.
Reasons: Simple, is very good for 2.7 tanks. and is more needed in rank 3 so whit this changes all wins.
Mode: Air RB
Aircraft: B6N2 Model 12
2.3 > 2.0
It’s a B6N2a with weaker defensive weapons at the same BR. While it could be problematic due to potentially being able to outspeed most biplanes, it also doesn’t have much of a reason to have to deal with 3.3 planes. Plus, for Ground RB lineups, Japan only has the D4Y1 and Ki 109 at 2.0, so the B6N2 could provide another option to that bracket. Not to mention, it makes the progression between the Tenzan variants smoother, going from the B6N1 at 1.7, to the B6N2 at 2.0, and ending with the B6N2a at 2.3.
Aircraft: F-104G (China)
Game mode: Air Realistic
BR change: 10.7 → 10.3
Reason: It’s the Starfighter without countermeasures, with only 4x AIM-9J and a bit better engine in comparison with F-104J. This jet should be a sidegrade to F-104J, not the downgrade due to higher BR.
GRB
-
Su-17 and 22M3:
all variants should go to 10.0 -
Su-17 and 22M4:
all variants should go to 10.7
Q5L/A 9.7 They do not have missiles for attack, and their only attack weapon is two 23mm short barreled machine guns, which cannot survive at 10.0BR
JH7A Give the IRCCM missile, there are already a large number of IRCCM missiles at its location, and JH7A also requires IRCCM missiles for self-defense
J8F The reason is the same as above
shenyang F5 9.3→9.0 Gaijin It seems like I’ve forgotten
Ok, lets see…
Giga cringe. Thanks gaijin for ruining 8.7 lineup
Based, always good to see toxic vehicles being nerfed
nothing interesting
Ground RB, AMX-32(105), BR 9.3→9.0, It has no armor to block the shells of its opponents, and its maneuverability is incredibly poor at 9.3. Acceleration is slow, turret turn is slow. It should not be in the same BR as the AMX-30 Super.
AMD-1 honestly needed to be moved up.
Mode: Ground Realistic Battles
Vehicle: F-16C
BR Change: 12.7 > 13.0
Reasoning:
If all the top dogs of CAS(Rafale, Su-30SM/34, EFT) are going up in BR so should this plane as it has similar capabilities in GRB.
So what you are saying is “it’s the exact same, but gets apds at 5.0, so put it at 4.7 with the worse one”
Mode: Ground Realistic Battles
Vehicle: F-15E/I
BR Change: 12.7 > 13.0
Reasoning:
If all the top dogs of CAS(Rafale, Su-30SM/34, EFT) are going up in BR so should this planes as it has similar capabilities in GRB.
Mode: Air Realistic Battles
Aircraft: Eremin’s Yak-3(e) (USSR)
4.0 → 4.3
Compared to the regular Yak-3 at 4.3, it only loses one .50cal and is a little lighter. This is not enough to warrant what is arguably THE BEST 4.3 fighter to be moved down to 4.0, especially as the ShVAK (its main source of firepower) is untouched.
OK Gaijin, now what about the APHE slugger? YaK-9’s shouldn’t one tap Tigers, should they?
https://www.reddit.com/r/Warthunder/comments/1jyzmyi/the_yak9_is_beyond_busted_and_needs_to_be_stopped/
Theres little to no difference between them. They all should be 7.3 tbf.
But at least Ki-200 gonna be slightly less useless at 8.3 - still no clue why its not at same br as german me 163 with 30 mm (since they have both inaccurate 30mms) that its still kept at same br as one with 20mm but whatever its something japan rarely gets much needed br decresess. 👍
Now fix japan ww2 ground brs :D
In Arcade the plane is busted due to Arcade having roided stats. This means that the Heincan quite literally climb faster than any other plane in that BR and can hover above the spawn for all the match,and you can’t beat it because it has more energy (and energy retention) than any other plane in that bracket.
People that uses that plane in Arcade has a 11 K/D minimum,and i’m not kidding
Mode: Realistic battles
Aircraft: BAC Strikemaster mk.88
6.3-6.7 (via upgrading air to air armament by adding passed suggestion of SUU-11)
The main reason for a low BR is its lack of air to air ability, if given the SUU-11 gunpods, it will dramatically increase its rate of fire allowing for a much fairer/balanced BR compared to other aircraft in its bracket in terms of capabilities in movement, air and ground attack. At 6.3 its ability to use 4 bombs plus 16 single launch rockets make it dominate in downtiers.
https://community.gaijin.net/issues/p/warthunder/i/eq1ml5W6sNK1
Mode: GRB
Vehicle: M26 pershing (Italian and French variants included)
BR change: 6.7 to 6.3.
Reasons: Weaker than most of the other 6.7. Most of the 5.3 tank can easily deal the M26 a BR change is needed.
Mode: Air Realistic Battles
Aircraft: F-84F (All)
Changes:
- 8.3 → 8.0
- (Non-USA) Tier VI → Tier V to get its airspawn back.
Reasoning: The F-84F is a struggle bus with abysmal flight performance. It doesn’t perform well in dogfights, as it can’t turn, can’t accelerate, and can’t reach competitive speeds compared to its peers. Please lower the tier of non-US F-84Fs to give their air spawn back. It’s comical that the US F-84F is the only F-84F that has the airspawn.