imo only changes for naval make sense ,most the others should be canceled
Mode: Simulator Battles
Vehicle: Mirage 2000D-R1
BR Change: 12.3 > 12.0
Reasoning:
This plane is very limited in its air to air armaments to justify being at 12.3. It doesn’t get a useful radar for finding air targets, doesn’t get in-built guns and the external gun pod is placed in an unusual location and affects performance, only two IR missiles.
Ideally, this plane should be at 12.0 while the Mirage-2000D RMV should be at 12.3 for its passive IFF capability.
Mode: Simulator Battles
Vehicle: Mirage 2000D-RMV
BR Change: 12.7 > 12.3
Reasoning:
This plane is very limited in its air to air armaments to justify being at 12.7.
It doesn’t get a useful radar for finding air targets, doesn’t get in-built guns and the external gun pod is placed in an usual location and affects performance, only two IR missiles.
Please reduce the battle rating to 12.3
Mode: Simulator Battles
Vehicle: Kfir Canard
BR Change: 11.0 > 10.7
Reasoning:
Situational awareness is limited in simulator battles compared to realistic battles. Kfir canard suffers severely from this lack of situational awareness. It has no viable radar to find / IFF enemy planes, RWR is very limited without any track / launch warning / J band detection, has only two rear-aspect only IR missiles with limited G-overload, oddly placed countermeasures.
Its main competition is Mig-21 bis platforms with a usable radar for the BR (with IFF and invisible to Kfir’s RWR), more and better placed countermeasures, 6 all-aspect IR missiles with high G-overload.
This doesn’t seem balanced. Please reduce the battle rating of Kfir Canard in SB to 10.7.
Mode: Realistic
Vehicle: RN Ghibli
BR Change: 4.0 > 3.3
Reasoning:
This vehicle has been severely overtiered on release, it has the firepower and survivability of a 3.0 comparable ship(the Soviet Groza at 3.0) but its at 4.0, it just doesnt make any sense having this vehicle at 4.0. Can we at least get some explanation as for why the devs put this ship at this BR?
Aslong as char 25 T stays at 8.0 its fine. Amx 13 playes at 7.0 always
Tank : Mephisto
Ground realistic 8.7 → 9.0
Why : Add hot 3 missile
I agree, but if new BR brackets are announced and 12.3 becomes top BR, F-14A will reign supreme. Battle ratings should be applied appropriately irrespective of current BR brackets imo.
Was gonna suggest moving the Stormer AD down to 9.7 GRB but with Rapier moving there already that makes this suggestion awkward.
Mode: Realistic
Vehicle: Dupleix
BR Change: 5.7 > 5.3
Reasoning:
The marginal armour increase over Colbert, doesnt justify the BR increase since the armour is still rather weak for the BR, also both Colbert and Dupleix lack historical AP ammo capability as additional ammo option over the HE and the SAP currently available
Mode: Air Realistic Battles
Vehicle: ◄EF-2000(Germany)
BR Change: 14.0 > 14.3/14.7
Reasoning:
If we take planes at 14.0 such as F-15E/15I, Su-30SM, F-18C, F/A-18C Late as a prime examples of 14.0 aricraft, then in comparison with them EF-2000 is arguably way better and should be raised in BR compared to them.
what is there at 7.0 ? i only have a 6.7 lineup not 7.0, auf1 is not worth it
(Ground battles) EC-665 Tiger UHT should stay at 12.0, not be raised to 12.3 — this helicopter doesn’t even have a cannon (the only one like this). PARS missiles have poor damage, they rarely kill even with splash damage.
And why isn’t the absolutely identical French EC-665 Tiger HAC being raised then?
The French EC-665 Tiger HAD Block 2 has a cannon, so it’s objectively better than the German Tiger UHT.
At the same time, for example, the Ka-52 or Mi-28NM — which are significantly more effective — are not being raised from 12.0.
okay this is…
ill just give you the list of changes you forgot
push Tigre HAC to 12.3 as well since its LITERALLY better than the UHT (although i do not support this decision at all since the UHT nor the HAC are no where good enough for 12.3)
Mi-24P should also get 2 ATGMs stock or at least at rank I as modification.
HOWWW is an F-4F ICE = F-15 for GRB??
like the max it gets are 2 AGM-65D/G while F-15… speaks for itself.
Thats not what I mean. You always get uptiered to atleast 7.0. Becaus3 you need to play it as a flanker its quite okay. Even at 7.7. Ppl who play france are normaly good
Mode: Air Realistic Battles
Vehicle: F-2000A(Italy)
BR Change: 14.0 > 14.3/14.7
Reasoning:
If we take planes at 14.0 such as F-15E/15I, Su-30SM, F-18C, F/A-18C Late as a prime examples of 14.0 aricraft, then in comparison with them F-2000A is arguably way better and should be raised in BR compared to them.
Naval AB, type T-38, BR 1.7→1.0, This is as same cannon and armor as type T-14(mod.2) reserve boat. Is there enough difference between these boats to change the BR?
J35D went down last br changes because it have no flares, why is F4F early still 10,7 ARB?
Mode: Simulator
Vehicle: all 12.3, 13.3, 13.7
BR Change: none, but rearranging of rotations
Reasoning:
The BR’s mentioned above are never at the top in a rotation, and thus always face more potent vehicles exclusively. Especially 13.3 is always facing 14.0, which is a very steep step.
Now:
Possible rearrangement:
(Other setups with overlapping ranges also possible)
AMX-40 + Vextra 105
10.0 + 9.7 → 10.3
Why: Vextra 105 still missing OFL 105 F2, and now lacks a lineup with AMX-40’s increase
AMX-40 is still missing armor, proper ammo performance, and proper Gen 2 Thermals. This would back up the Leo 2NL and Super Etendard in a slight uptier, or make the Jaguar A and Tiger HAP more useful, as well as bring the vehicles up-to-par with reality whilst not making them overpowered