Reason: It’s the Starfighter without countermeasures, with only 4x AIM-9J and a bit better engine in comparison with F-104J. This jet should be a sidegrade to F-104J, not the downgrade due to higher BR.
Q5L/A 9.7 They do not have missiles for attack, and their only attack weapon is two 23mm short barreled machine guns, which cannot survive at 10.0BR
JH7A Give the IRCCM missile, there are already a large number of IRCCM missiles at its location, and JH7A also requires IRCCM missiles for self-defense
J8F The reason is the same as above
shenyang F5 9.3→9.0 Gaijin It seems like I’ve forgotten
Ground RB, AMX-32(105), BR 9.3→9.0, It has no armor to block the shells of its opponents, and its maneuverability is incredibly poor at 9.3. Acceleration is slow, turret turn is slow. It should not be in the same BR as the AMX-30 Super.
4.0 → 4.3
Compared to the regular Yak-3 at 4.3, it only loses one .50cal and is a little lighter. This is not enough to warrant what is arguably THE BEST 4.3 fighter to be moved down to 4.0, especially as the ShVAK (its main source of firepower) is untouched.
Theres little to no difference between them. They all should be 7.3 tbf.
But at least Ki-200 gonna be slightly less useless at 8.3 - still no clue why its not at same br as german me 163 with 30 mm (since they have both inaccurate 30mms) that its still kept at same br as one with 20mm but whatever its something japan rarely gets much needed br decresess. 👍
In Arcade the plane is busted due to Arcade having roided stats. This means that the Heincan quite literally climb faster than any other plane in that BR and can hover above the spawn for all the match,and you can’t beat it because it has more energy (and energy retention) than any other plane in that bracket.
People that uses that plane in Arcade has a 11 K/D minimum,and i’m not kidding
6.3-6.7 (via upgrading air to air armament by adding passed suggestion of SUU-11)
The main reason for a low BR is its lack of air to air ability, if given the SUU-11 gunpods, it will dramatically increase its rate of fire allowing for a much fairer/balanced BR compared to other aircraft in its bracket in terms of capabilities in movement, air and ground attack. At 6.3 its ability to use 4 bombs plus 16 single launch rockets make it dominate in downtiers.
(Non-USA) Tier VI → Tier V to get its airspawn back.
Reasoning: The F-84F is a struggle bus with abysmal flight performance. It doesn’t perform well in dogfights, as it can’t turn, can’t accelerate, and can’t reach competitive speeds compared to its peers. Please lower the tier of non-US F-84Fs to give their air spawn back. It’s comical that the US F-84F is the only F-84F that has the airspawn.
is 12.7 → 13.0 for top planes in GRB means that there will be a “dEcOmPrEsSiOn” soon? If so, can we finally move 11.7 prem vehicles to 12.0, so 10.7 can finally be playable again?
Easily one of the most powerful fighters at 3.0, it is simply too strong to remain at its BR. Excellent climb rate combined with decent top speed and maneuverability make it extremely dangerous to fight.
I also propose the ability to change the armament to be identical to the Ki-44-I (2x 7.7s and 2x 12.7s) as it was a common field mod for these aircraft.
Mode: Air RB
Vehicle: F-16A Block 10 Netz (NOT Netz Mod!)
BR Change: 12.7 → 12.3
Reason: It’s basically the same as American F-16A Block 10. The Python-3 makes a minimal difference. Wherever the American Block 10 goes, the Netz (Unmodified) should also go.