if the merkava mk2d is going up in br it should be moved up a rank
The H-34 shouldn’t be moved up to 8.0 for no other reason than that it is hilarious to fire Bullpups from a helicopter at 7.7. It’s not really able to cause a lot of damage either, considering you can only ever fire at one target before having to reload.
But then remember R73 and R27ER, which will be quite strong af as CAP against 10.3 planes u might see, lol
I am disappointed that there is no Ground/Naval Top Tier decompression, missing or historical shells added (KE-W A2, M829A3…)
However, I am VERY happy to finally see Air 13.0 for Ground.
That means that at least I can limit myself to playing 11.7 in order to avoid the Rafale/SU/EF disease that’s ruining the top BR.
EDIT: additionally:
Merkava Mk.2D: receive M426, its historical shell.
Since there is an insistence on bumping this tank’s BR higher and higher for no objective reason every time, at least it should have at 10.0 the same shell that many 9.3s already have.
Ofc,japanese players starts crying like madmen when you take out that toy. Don’t worry buddy,destroying your precious privileges is my main mission <3
Ground RB, AMX-13(HOT), BR 8.3→7.0 , I made the same proposal last time and will petition for the same this time as well. As long as HOT missiles are not practical, this guy is no different than an AMX-13 (75) operationally.
no? I play early jets quite often, I also have the first 2 R2Y2s so I know how they perform
Because napalm bomb’s I guess. However it should be like analogue (with missiles) to A-5C in the first place.
Mode: Ground Realistic Battles
Vehicle: Type 90/ Type 90(B)/ Type 90 (B) “Fuji”
BR Change: 11.3 > 11.7
Reasoning:
They have the same capabilities as TKX(P) which is moving to BR of 11.7 and should be moved as well.
(yes i own “Fuji” and yes i know what it’s capable of)
Arcade/Realistic Tank
Increase Max br to 13.0
Reason: Decompression is real
Mode: GRB
Vehicle: Nashorn Tank Destroyer.
BR Change: 5.3 to 5.0
Reasons: Yes, a very capable gun but thats is all good. Movility is mediocre, very poor armor and suvivability, lack of a turret even his machineguns are very limited and in the most of the cases are useless.
Throw in the better shell and we have a deal
Mode: GRB
Vehicle: T26E1-1
BR Change: 6.7 to 7.0 or 7.3
Reasons: The enhanced armor gives it a definite advantage over the other 6.7-rated vehicles currently in use
Su22m3
More countermeasures should be taken while keeping BR unchanged.
At present, its BR settings are the same as those of MiG27, Su22M4, Su22um3k and other aircraft, and its flight performance and combat (especially air combat) capabilities are not significantly different from those like Su22um3k and other aircraft. But its countermeasures are clearly fewer and completely insufficient (12 vs 256+12), which is completely unreasonable.
Merkava 1/2 to 9.7 wtf gaijin???
not up to me, but to the devs
Mode: GRB
Vehicle: T34 USA Heavy tank
BR Change: 6.7 to 7.0 or 7.3
Reasons: The enhanced armor gives it a definite advantage over the other 6.7-rated vehicles currently in use
Mode: Air Realistic Battles
Aircraft: Yak-3U (USSR)
5.7 → 6.3
Yak-3U is one of the most dangerous 5.7 planes to meet, combining strong firepower (thanks to numerous ShVAK buffs), excellent maneuverability both instantaneous and sustained, very good climb rate, and incredible speed for a plane this agile. It should not ever see 4.7s.
Yup, good luck with your 4.7 DDs against BBs and high DPM heavy cruisers.
Now you’re food for them to enjoy.
Also good luck for new arcade naval players where the enemy just need to point and click your ship with 8inch guns once to shave 50% or more of your HP.
Can’t agree more, kurnass 2000 should be 11.7