AMX ELC bis :
Tank destroyer → Light tank
Vehicle: Prinz Eugen
Game mode: Naval RB
Changes: 5.7 → 5.3
Reasons: If Baltimore and Pittsburgh which are miles better can go to 5.7 then Eugen can go to 5.3
lmao no they 100% should not, if anything the chally and arietes should be moved down.
Great survivability because the left part of the LFP has a fuel tank that eats up most of the spall.
It also has the gunner / commander in the opposite sides of the turret, meaning that if you want it to stop shooting, you need to shoot for the breech – unlike with the M1A1, which you can shoot the left cheek or breech and get its gunner + commander so that they’d be unable to shoot.
Explain?
they are not good enough to be top tier tanks, all of the tanks mentioned besides the leclerc.
11.3 was totally fine for the type 90s and the chally 2
11.7 for the ariete is fine arguable with a reload nerf to go to 11.3
Seeing as fox is going to 8.0 can we have the electric turret drive added and the rotation brought back to what it was?
Japanese top tier tanks has a problem on their transmission, not the type 90, but type 10/TKX. 27hp/t seems great but i have not a lot of issue keeping up with my teammates in their type 10s while in a ZTZ99A, these things has bad accelration and thats the problem
None of them will be top tier tanks?
All of them would be 11.7.
That’s what happened. However, for me it makes no sense in War Thunder. I bought the Ki-44-II Otsu just for its ridiculous 40mm cannons. It’s all about the factory version of the Otsu. If I wanted 2 x 7.7mm and 2 x 12.7mm, or 4 x 12.7mm, I wouldn’t buy this plane. Yes, the possibility of changing the armament would be historical, but that’s not what this plane is about.
Wellington Mk X (Britain - Air RB): 3.3 → 2.7
As with the Mk Ic/L and Mk III, the Mk X Wellington is higher than it should be, for no real reason. It offers almost no difference over the Mk III, and even compared to the Mk Ic and Mk Ic/L there is not much improvement. The Mk III and Mk X have exactly the same defensive and suspended armaments, and the Mk III is actually slightly faster at altitude as well as having 500m higher ceiling, probably due to the Mk X being heavier. I’m honestly not sure where the extra weight comes from, as in X-ray view in game the Mk X has exactly the same armour as the Mk III as well as the same turrets. These should both be lowered to 2.7 as both planes are just a minor upgrade over the Mk Ic.
Vehicle: USS New Orleans
Mode: Naval realistic
BR Change: 5.7->5.3
Reasoning: You are planning to move Baltimore and Pittsburgh down to 5.7 fro 6.0 which both vastly outperform New Orleans (better guns, better armor, better aa, better layouts). USS New Orleans also received a muzzle velocity nerf for its APHE last major update making its APHE worse than one found on US 5.3 heavy cruisers (Northampton, Pensacola, Portland). Only 823 m/s compared to 853m/s.
Its main issue being unprotected bridge still lowers its potential. With weaker APHE than the 5.3 US heavy cruisers it can easily go down now that Baltimore class is at 5.7 and be compared to the 5.3 cruisers option with more turret armor trading that for less penetration on APHE and no bridge protection.
Alternatively keep Baltimore class at 6.0. A decompression to 7.3 br would help avoid issues like New Orleans being same br as Baltimore class.
yeah thats to high br for the tanks i mentioned, besides the leclerc and maybe the ariete.
Vehicles: Leopard 2a7v/Hu m1a2 sep/v2 t90m t80bvm type 10/tkx wz1001 ztz99a srtv122A/plss/B+
Br: 12.0 > 12.7
Those vehicles are currently the best of their respective nations and should have its br increased to open space for vehicles before them, also it would help to descompression of top tier and for future new vehicles (somes others not mentioned could be moved to this Br but would require some attention or improvement).
honestly with how slow the vamp is id put it 7.3 and have venom at 7.7
TKX(p) being put at a higher BR than the type-90s makes as much sense as the AMX13 being put at 7.0.
If you want to make the TKX(p) a higher br, for the love of gog fix that transmission
Vehicle: F-104S (including TAF)
Game mode: Air RB
Changes: 11.3 > 11.0
Reasons: the F-104S has great acceleration and an excellent top speed, and on paper carrying up to 6 missiles is a strength. In practice however, we see a different story. Rear-aspect only IR missiles easily defeated by flares comprise most of the armament, and while the Aim-7E (not E2s even) is an okay radar missile, the poor radar on the F-104S holds them back severely. In addition, taking unreliable radar missiles means losing one of your only strengths as the Starfighter in its fabulous M-61 Vulcan. When you have a full load out the drag slows you down to the point where you are now caught by Mirages, Mig-23s, etc… and with no opportunity to really counter them. The F-104S, like the G model performs decently in a downtier without being ridiculously overpowered, however in an uptier it becomes combat ineffective against most all opponents. When facing vehicles with similar speed, better turning, far better radars and SARH missiles, and plenty of all-aspect and/or IRCCM missiles, it’s apparent that the F-104S does not belong.
What if the 2A7/122, M1A2s and Type 10 / TKX went to 12.3?
I wouldn’t see a problem with that.
It’s better than it being able to face T-72Bs, TURMS-T, and TTD in a full downtier, let alone the 10.7 MBTs in a slight downtier.
It can’t go up unless it gets a better RWR. The MLD is also better than it is, and probably could be 11.0.
Suggestion
Mode: Realistic Battles AF
Vultee V-12D
2.3 - 1.7
This thing is a mess mate, I know I’m quite terrible with some aircraft but I tried to make this thing work as an attacker & as a stopgap fighter but my goodness this thing is poodoo.
Its engine is under powered, the armament for 2.3 is lacking & the bombload is pitiful, I’d honestly pay to see DEFYN make it work.
At BR, & above/ below it are better alternatives be them as attackers or stopgap fighters, great example the A-36 which is basically a P-51A with an airspawn.
I would argue that 1.7 is a good enough BR as there’s already the SBD-3 0.3 BR lower with better forward armament/ bombload & an a higher airspawn.