yeah but a lot of players belive in russian bias and since 2s38 is a russian tank they forget about stats and blame russian bias
I’m going to stop you there boss. Su-22M3 might be the worst plane, i’ve ever flown. I mind you it has 12 counter measures. It’s hard to believe such a terrible plane is ruining sim, and having 6 R-60M’s which will get distracted by a lit cigarette, is irrelevant. Come on man the R-60M’s are not the problem.
sorry for using ‘it’ at the worst possible place, shouldve mentioned su11
What the hell am i reading?
SB F-14A Early 11.7 → 11.3
The aircraft is weaker than other 11.7 aircraft (Mirage 2000), in terms of equipment and armament, as well as performance characteristics.
In its 11.3 place there is the MiG-23MLD with the R-60M and R-24R, which allow it to be at the level of weapons, but slightly worse in terms of performance characteristics, having a better RWR than the F-14.
Gajin, time to move SA.342L Gazelle to 8.3 so it actually is a point to having it in the tech tree at all!
It’s not like it would outclass other 8.3 helis, like Alouette II.
Would be nice with higher BR for RB ground as well, 9.3 is basically 10.3 these days, which is a shame!
RB LOSAT 10.3 → 9.3
Not competitive at all on 10.3
Air changes are overall very bad, early jets are gonna be in a very bad spot and the AMX at 10.7 completely kills it in both air battles and as cas.
Hellcat changes are gonna ruin it since they will have basically no line ups.
The leo 40/70 at 5.7 will be completely useless as spaa and as light tank.
Also bmp1 and amx 30 dca are already not very good and I dont get the bump.
Naval changes are good and I wish you keep decopressing the top end of coastal and the 6.0 to 7.0 bluewater ships
With the recent additions its time to downtier the UHT to 10.0 or 10.3 in RB:
Stingers taking 4 seconds to warm up and being far too bad for self defense due to easy dodging, speaking of bad self-defense it has no chinturret. AH-1Z at the same BR has Aim-9M and a chinturret.
The french and italian derivates having a chinturret, Spikes (with more range than PARS) and Mistrals makes them far more capable than the UHT to warrant a similar BR for it.
The Israeli AH-60 has 16 Spikes plus chinturret and sits at a lower BR.
The unreliability of the PARS combined with their pitiful damage and lack of meaningful self-defense makes it a free-kill for anyone.
Vikhr and Pantsir making the UHT a nightmare to play since it cant use the concept of its Osiris optic due to modelling, USSR helis can use the Vikhr in nearly the same manner as the UHT was intended by its design. Staying behind hills and firing missiles at the enemy, the UHT cant do it, the Vikhr due to being broken can do it.
If we take a look at the contemporary Helis at 10.0 or 10.3 there are the Lynx, Mi-35 and AH-1W that have a similar configuration but are far more capable than the UHT due to having more range, better ordinance or better self-defense.
Last but not least, how often do you see a UHT spawning and having game impact? That shows how bad it is.
Or because they anticipate just how broken it could be if it was basically always spawnable.
The 7.0 Spitfire isn’t a problem facing Mig15 bis ISH. Most of the time it’s a stalemate in 1v1. The bigger problem are all 7.3 planes facing now all these downed planes.
I wrote it so often too, but noone cares about it.
They only care about THEIR planes.
You are coping here you can’t shot vikhrs the same way as pars literally pars and spikes are one of the strongest missiles in sim and in RB they let you to fire and instantly hide and rearm with vikhrs and other missiles you need to keep laser on target until it hits
What a take.
Sure UHT sucks when compared to Ka50/52 but thats due to vikhrs massively overperforming
Its fine where it is.
Absolutely not. It’s 100% 11.7 quality in sim.
Would you mind adding invert mouse View?
It would be nice if you allways would have mouseview on, without pressing a button. Mouse View should then turned of WHEN pressing the mouseview button. This would help a lot in top tier especially, when the plane only would move to your cursor when pressing the mouseview button, especially for negative elevator turns.
Greetings
Jens
against Mirage2000 only chances if dummy mirage player
Tomcat lacks of 9L
Agree, That plane is sometimes fun in AR, but in uptier it cant do anything than just shoot 2 AIM9-L and go back to airport, on 10.7 its just useless in both AR and GR because it got no lineup for 10.7 BR i just wanted a good cas plane for lower BR than 11.7, in tech tree we have already a SU22M3 for 10.7. Other CAS options are just F84F at 8.3 and G91YS at 9.7 and then what? just two planes at 10.7 when Italian best lineup is 10.3 or 9.0 in my opinion, i hate that change.
Last br changes it had more to do with gaijin forgetting what vehicles they have in game. Like UK and US Mustangs only one was moved up at the beginning despite being the same plane. It looks like noone that plays the game double checks those. Some were corrected like the mustang change but most dont. Like A6M5 Ko with due respect for like 10 more ammo per gun shouldn’t be unbinded with its br from normal version yet it was the only one moved last br change.
People putting these changes on forum just don’t bother looking at other stuff at all if something is missing or not.
Thats really the main issue for me if you cant even get need to move B-26C when u move B-26B right cant expect to get rest right, and simple but obvious br mismatches should be top priority.
Very good changes overall…
I would love to see the R2Y2s getting moved down to 7.7
Also the f4ej Kai moving down to 11.3 would be nice. Both of these vehicles struggle quite a bit especially the R2s…
I also can’t believe the object 292 is staying at its be, that thing is crazy
Proposed changes regarding RB mode only.
-----------------------------Air-----------------------------
A-6E TRAM 10.3 → 10.7:
=> Way better CAS plane and plane in general regarding handling and suspended armament compared to SU-25s and A-10s.
Harrier GR.1 9.7 → 9.3:
=> Yes, it stomped when it was introduced, but the advent of all aspect missiles and more planes with flares are making it worse.
Hunter F6 9.7 → 9.3 or 9.0:
=> I see no reason why the Hunter F6 should be the same BR as the German squadron vehicle or other planes with far better missiles. The F11F-1 which also has speed, no flares and 4 missiles (9Bs) sits at 9.0. I really don’t see the SRAAMs in the current state of air RB being a reason for a 2 steps higher BR.
Tornados attack/ground strike variants (examples IDS WTD61or Marineflieger), 11.0 to 10.7 or even 10.3:
=> They don’t have guided air to ground weapons, only 2 AIM-9Ls and subpar flight performances similar in capabilities to 104s regarding a dogfight. With the reduction in BR the WTD61 might get viable as a premium instead of the cynical joke it currently is.
-----------------------------Naval-----------------------------
SKR-7 and SKR-1 change BR from 4.3 to 4.7 or 5.0.
=> Both are way better than any other 4.3 coastal machine and can even fight off same BR or higher DDs or CLs due to their massive amount of auto cannon damage plus Torpedoes and rockets. A up tier of this vehicle is really needed. It has no Problem fighting 5.0 DDs and is by far one of the best ships in the game, compared to BR. ( Put a Talisman on it to grind the whole USSR coastal tree and was not disappointed. Way better than the premium ship (MPK Pr.12412P) offered at the same BR)
Specially since you now up tier other coastals to 3.7 and 4.0 that literally have no chance fighting it.
M-51 and M-51 (W) should both move down from 6.0 → 5.7 or 5.3.
=> They have a good gun, but the lack of stabilizer makes it in no way nearly as good as other 6.0 vehicles. Plus, their HEAT rounds can be random when it comes to penetration and/or damage.
Black Prince 6.0 → 5.7 or 5.3.
=> Armor similar to 4.7 Churchill and same gun as 4.7 Firefly, no Idea why the combination makes it 6.0.
KV-1B (German) and KV-1E (Russia) 4.0 → 4.3.
=> Both vehicles way over perform and stomp nearly everything around their BR.
VK 45.01 (P) 5.3 → 5.0:
=> Very rare, worse than the Tiger H could form a nice lineup with the prototype Panther (VK 30002 (M).
KV-1 (L11) 3.7 → 4.3:
=> all early KVs need to be up tiered, they are a menace of low tier battles.
KV-1S 4.0 → 4.3:
=> all early KVs need to be up tiered, they are a menace of low tier battles.
Stormer HVM 10.3 → 9.7:
=> nearly useless SPAA, needs to move down and has no business being that close to top tier.
ZT3A2 8.3 → 7.7:
=> big target, no canon, no armor or depression to hide behind cover.
Ratel 20 6.7 → 6.3 or even 6.0:
=> same as above but only one missile and a 20 mm which can’t damage anything.
Ratel 90 6.3 - 5.3:
=> it has heat but is a paper target, slow and has no ATGMs. Tigers and other 5.3s can handle it.
Maus/E-100 7.7 → 7.3:
=> slow and heavy tanks sporting thick armor, survivability comparable to a T-95, this armor needs to be worth something and not constantly face primarily HEAT rounds negating the only good aspect of the tank (Gun and Mobility are subpar at best)
Ferdinand/Elefant 6.7 → 6.3:
=> Both could need a down tier to make them stand out more from the Jagdtiger.
Every M113 ATGM carrier and similar vehicles (most of them currently around 8.3 BR) should also be downtieres by 0.3 to 1.0:
=> Yes they have missiles, but since the realism changes they have become harder to use and the chassis has no valid positive aspects. It is basically an armored boy without much protection and only centered around the ATGM.
-----------------------------Bonus for future updates-----------------------------
Please work on a mid-tier SPAA for the US, other nations already received them, which was great to fix those holes, but the US urgently needs something valid between 4.3 and 7.7 if you consider the M42 or M19 valid. As an AA they are borderline useless compared to the BTRs or M53/59 which got added to the USSR tree.