Planned Battle Rating changes for April 2024

Obviously, it’s all fine and dandy in SB-land. (Not)

Ye, it’s toxic spaa, but not op. Only good at 3rd respawn

For what? This will decrease rp needed, so just more toxicity

Balancing autocannons with HE fitted into AP belt is so anoying… I dont know what can go wrong if you give full AP belt to Ratel 20, which has 57mm pen HVAP. The autocannon is already mid and they just slap that HE round every 3rd shot. BMP-2, M2 Bradley, BTR-80A and others all have this feature. As far as i know this is made up for balancing. In reality most used combination is AP - APT or AP(T) - HE

2 Likes

the German Ozelot should be moved up in br it sees flare less jets way too often and really makes that tier a drag for cas because of how small it is and how hard it can be to spot especially when bushed up

That’s the whole point of removing the APDS. 8.3 already has 2 other SPAA’s with good AP ammo. Britain needs a lower tier SPAA, so drop the Falcon. If you want to play a light tank use the Fox.

2 Likes

Challenger DS

The Challenger DS should recieve its currently missing L26 and armour upgrade package and move to 10.3. The Challenger was deployed to Operation Granby exclusively with L26 shells and addtional armour. As the Challenger DS is this tank, then it should recieve these upgrades.

This would not harm the Challenger DS in anyway as most run the Challenger DS at 10.3 with items such as the Stormer, Lynx and other MBTs like the Challenger Mk3 and Vickers. In fact it would only increase the value of the Challenger DS, likely increasing sales as the 10.3 line-up is Britain’s best high tier BR at the moment, with top tier boarderline unplayable.

9 Likes

GIVE ME MY SAV PROXY RAAAGGGGGHHHHHH

/s
Tbh I do want it, but idk how far that would push it in BR.

Normal gajijn take on step foward and 10 steps backwards at the expense of the player base

The junk merchant doesn’t sell his product to the consumer, he sells the consumer to his product. He does not improve and simplify his merchandise. He degrades and simplifies the client.

William S. Burroughs

3 Likes

please let the AMX stay at 10.3, it is perfect for the lineup in that br.
at 10.7 there is nothing but the kf41 that it is not worth it to have a lineup around.

take in account that italy is still played by few players and usually expert ones so statistics tend to be berrer than bigger nations. the a6 e tram and the Su25 are comparable but they are not getting their br changed…

2 Likes

AC IV sentinel is not better Firefly, it is significantly better firefly.

Whole point of playing Falcon is the APDS

Skink is propably best WW2 SPAA because it has armour and high rate of fire to supress enemy planes. It doesnt like to fight enemy tanks due to low pen, but keep in mind it costs less then a tank to spawn

But i agree with Tortoise, this vehicle is garbage, same goes for Comet which i sugested relload time decrease instead of BR change

Move the F15 to 12.7 and stop the CV90105 from fighting T54 era tanks please gaijin.
Also move the top br for tanks up.

3 Likes

Poor BTR-ZD didn’t deserve that. :'(

1 Like

Alright so can the 2S38 and get moved up in br to like 10.7 even 11.0 as well as the 292. They both preform really well and would have no problem at a higher br. And while you’re at it throw the damn BMp2M up there to cause that thing is so annoying. Also can the M1 and M1 KVT as well as the M60A3 tts please get M833? Cause them not having it is honestly extremely annoying especially cause they would have used it in service.

2 Likes

No it doesn’t
The turret is the same and he as a m42 chassis that has a more flat front hull
When the m18 can bounce a 12.7 AP, the M64 can’t

M64 :


M18 :


6 Likes

Again, punishing the USA because good players play it xD
When will Tiger II H and Jagdtiger go to 7.0?
When will M26 finally be moved to 6.3 as it should be?
At 6.7, America has much better vehicles than the M26 and the M26 is at best slightly better than the Panther and should be literally a bit higher, not at 6.7.

2 Likes

Mig-15 Bis to 8.3? Did the game devs forget how it went last time?
Reminder: It ruined early jets, and I mean made the completely unplayable
It’s great at 8.7, one of the best jets in game tbh, maybe decompress the brs so early cold war jets don’t face 30G all aspect missiles

Altho it is fun to entertain the idea, that the game is 2 Br changes away from having the Mig-15 bis face a literal Piston engine prop, the Spitfire Mk 24, which already is a mystery in it self to understand the BR of (Why 7.0 if the P-51H is 6.3, which is literally far better)

4 Likes

G91R should be at 8.0, in my opinion

1 Like

All these suggestions will be in regards to Realistic Battle.

Aircraft

Germany
  • Ju 288 C
    6.0 → 6.3

Very powerful bomber, and should have a small BR bump. However the main problem is mostly the amount of them that is in the matchmaker.

  • Me 262 A-1a
    7.0 → 6.7

It is probably the worst 7.0 jet in the game by a long shot. While it can achieve a good speed, it is very slow to do so, and most other jets it faces is a lot faster than it. At the same time its armerments is really hard to use because its velocity, especially in the jet combat.

  • Me 262 A-1a/Jabo
    7.0 → 6.7

Same as the Me 262 A-1a, how ever it can carry a bomb. This does have a more justified BR, since it can be used for ground attack in GRB compared to the regular Me 262 A-1a, which armerment is only useful for planes, and maybe open top vehicles.

  • Me 262 C-1a
    7.3 → 7.0

  • Me 262 C-2b
    8.0 → 7.7

These are similar to the Me 262 A-1a, but having the rocket booster, so it need to be accounted for. However, their flight model in regards to the Me 262 airframe, is not the greatest combined with the Mk 108 slow muzzle velocity. Also unlike the Jabo, they don’t have access to ground attack weaponry.

USSR
  • P-39K-1 (USSR)
    2.7 → 3.0

Bit unsure about this, but they both are very powerful fighters.

  • P-63A-5 (USSR)
    3.3 → 3.7

Very powerful fighter, with a really good flight performance.

  • ITP (M-1)
    4.0 → 4.3

A very powerful figher that have an easy time fighting even far above its belt.

  • Yak-3
    4.3 → 4.7

One of the strongest fighters in the game for its BR, especially at lower altitudes. The thing is, most fights in the game, is being taken place at the low altitudes, where it have the advantage.

  • Pe-8
    4.3 → 5.0

With its defensive armerments being probably one of the best in the game, and it also compared to a lot of the other bombers being very spongy, is is near impossible to kill it in one pass with a plane, making it that you either have to use a lot of time to get to an adventagous position again, or risk placing yourself in a position where you quite quickly will be killed, or at best cripled, making you need to go back to the airfield to repair.

  • TIS MA
    4.3 → 4.7

Stong cannon armerments for ground pounding combinded with decentsized bombs, and a very good flight performance in regards to speed and turn.

  • Yak-3P
    5.0 → 5.3

  • Yak-3U
    5.7 → 6.3

Same reason as the normal Yak-3. The Yak-3U is the worst offender of the Yak-3’s, being near UFO like flight performance, easily outperforming planes that are located at a lot higher BR.
BR increase could also maybe even include the Yak-3 (VK-107), however i don’t have enough experience with meeting them to know how they perform.

  • Tu-1
    5.3 → 6.0

Same as TIS MA, but with even better cannons and bombload.

  • Tu-2S
    5.3 → 5.7

  • Tu-2S-44
    5.3 → 5.7

  • Tu-2S-59
    5.7 → 6.0

Very fast bombers with good mobility and frontal armerments that make them able to be used as heavy fighters. With their 1000kg bombs and bombsight, they are very easy to get ground kills with.

  • SU-9
    7.0 → 7.3

  • SU-11
    7.3 → 7.7

Both some of the best flight performance for their respective BR. While i have seen more SU-9 since last BR increase, and are more familiar with that, and was the main one i wanted to increase in BR, they are the same plane, but the SU-11 having a LOT better engine, and therefore they should not be the same BR.

  • MI-24A
    8.7 → 9.0

Very powerful in the start of matches in regards to its dumb fire rockets, and combined with its CCIP. It should not be this low when it have access to CCIP.

USA
  • P-36C
    1.7 → 2.0

Extremely good flight performance, combined with the .50 cal being able to easily kill enemy fighters, and even able to ground pound, since most of the enemy ground vehicles are even able to be killed from the side if not the front with a .50 cal, and the top armor of the vehicles being even weaker.

  • P-400
    2.0 → 2.3

Its combination of armerments and flight performance make it a very dominant fighter.

  • F4U-1A
    2.7 → 3.0

6x .50 cal, good flight performance and able to carry a decent sized bomb should not be this low in BR.

  • P-39N-0
    2.7 → 3.0

  • P-39Q-5
    2.7 → 3.0

  • P-63A-5
    3.3 → 3.7

Same reason as the USSR ones.

  • XP-50
    4.0 → 4.7

Easily outclimbs nearly anything, combined with airspawn, is able to permently sit above its enemies, and being able to chose when to engage.

  • P-63A-10
    4.0 → 4.3

  • P-63C-5
    4.0 → 4.3

Same as other P-63.

  • P-59A
    5.7 → 6.0

It is a jet that is able to out turn and outspeed most of what it faces. It is even have better flight performance than the He-162 which sits at 6.0

  • F2G-1
    6.0 → 6.3

One of the best props in the games, abel to easily climb to an altitude where it chooses the engagement.

  • P-51H-5-NA
    6.3 → 6.7

From what most people say, this is the best prop in the game, but it is somehow only at 6.3, while there is other fighters that is at a higher BR that it.

  • F-84B-26
    7.0 → 7.3

As it currently stands, one of, if not the be best 7.0 jet in the game, able to far outperfrom any other 7.0 jet.

  • F-89B
    7.0 → 7.3

  • F-89D
    7.0 → 7.3

Jets with this much speed and climb rate, should not be this low in BR. The 89B also have a very good armerment.

  • B-57A
    8.3 → 8.0

Jet bomber that is resonably slow, and is unarmed and cannot even run away from enemies.

  • A-4E Early
    8.7 → 9.0

Ground vehicles should not be able to face TV-guided munitions at this low of a BR where there is not realistic way for them to be able to do anything against it.

  • A-6E TRAM
    10.3 → 10.7

It can litterly sit at an altitude where it cannot be touched, and being able to drop precision guided bombs onto enemies that doesn’t even know where it came from. Even if it is being attacked by a enemy plane, it have access to All-aspect missiles.

UK
  • Stirling B Mk III
    4.7 → 4.3

The Mk III is near identical to the Mk I, but somehow that justfies a BR difference of 0.7, instead of them being same BR or even having a difference of only 0.3 instead.

  • Spitfire Mk 22
    6.7 → 6.3

  • Spitfire Mk 24
    7.0 → 6.7

Have been sitting overtiered for quite a while now. While the Mk 24 can perform well against jets, it mostly does so when the jets makes mistakes and loose all their energy.

  • Vampire FB 5
    8.0 → 7.7

While it can be powerful, it will only do so, if the enemy jets chooses to engage it in a turn fight. The thing is, at this BR, most people knows that turnfighting is not advantageous, so it happens in a blue moon. It doesn’t have the thrust to wight ratio to be able to fight like jets usually do. It is litterally a plane that was designed to fight in WW2.

  • Canberra B Mk 2
    8.3 → 8.0

It is the same reasons as the B-57A, however it is even worse. In comparison to the B-57A, then it CANNOT turn when it goes anything over 500km/h, otherwise its wings will just break off.

  • Canberra B (I) Mk 6
    8.3 → 8.0

Same reason as the Canberra B Mk 2, but it looses its ability to being able to destroy a mini-base in one go, in exchange for 4x20mm Hispano. In comparison, the B-57B has the ability to carry even more bombs that its predecessor

  • Venom FB.4
    8.7 → 8.3

Same reason as the Vampire FB 5, but is even more extreme, being a lot higher BR.

  • Buccaneer S.1
    8.7 → 8.3

Unarmed strike aircraft that doesn’t have airspawn. When it is fully loaded, it have a very bad thrust to wight ratio, and being easily chased down by the aircraft it faces

  • Buccaneer S.2
    9.3 → 9.0

In the similar situation as the Buccaneer S.1, however it does have access to flares and/or AIM-9B, however it does so by sacrificing most of its bomb load.

  • Hunter F.1
    9.0 → 8.7

A sub-sonic jet that is only armed with cannons. It can nearly not do anything against what it faces. It is also very similar to the other 9.0 jets that are being moved down.

  • Hunter F.6
    9.7 → 9.3

A sub-sonic jet that have not flares, while having to fight super sonic jets that have all aspect missiles available. It is to some extent similar in regards to also moving the 9.0 planes down in BR,

France
  • Yak-3 (France)
    4.3 → 4.7

Same reason as the Yak-3 in the USSR tree.

Sweden
  • B-239
    2.7 → 3.0

This is very powerful for its BR, it nearly outturns the early spitfires, and it have a good climb rate at that. Its 4x .50 cal, easily shreads anything it fights, be it air targets or ground targets.

  • J22-B
    3.7 → 3.3

While this have some very good armaments, its plane very bad. It is like it fight like a BnZ, but i cannot climb, it cannon turn and it overheats nearly instantly.

  • SK60B
    7.0 → 7.3

With its custom loadout and flight performance, it is extremly powerful in ground battles.

  • SAAB-105G
    8.3 → 8.7

Very good flight performance in regards to climb, and maneuverability. Combined with it having CCIP, it easily is able to get 4 ground kills with its bombs, and at the same time, being untouchable.

Isreal
  • A-4E Early (M) (Isreal)
    8.7 → 9.0

Same reason as the US A-4E Early

Ground

Germany
  • Pz.38(t) n.A
    Rank 1 → 2

Move it up in rank, and give back its ability to scout. As it currently is in the game, there is no reason to play this thing.

  • Pz.IV F2
    3.3 → 3.7

  • Pz.IV G
    3.3 → 3.7

Generally nearly all the long 75mm armed Pz.IV can use a BR increase, since they have the performance to be able to. While they do require more skil since they are more of a glass cannon compared to T-34’s or M4’s, they have a gun that have better penetration.

  • Pz.IV H
    3.7 → 4.0 + Rank 2 → 3

  • Pz.IV J
    Rank 2 → 3

Same reason as the other 2 Pz.IV, but they should also get a rank increase, since there is no reason for players to use the vehicles further outside of the early tech tree resarch, since they cannot be used for missions.

  • KV-1B
    4.0 → 4.3

One of, if not the most powerful tank for its BR. It is not uncommon for it to being able to get 10 kills without getting killed once.

  • Tiger II (P)
    6.7 → 6.3

There is not reason to use this over the Tiger II (H), and most things at its equal and even lower BR a is able to easily pen the turret from the front.

  • Kugelblitz
    7.0 → 6.7

There is no reason to use this thing in the game, since it doesn’t have a lineup that it can be used in, and its cannons is at best mediocre at its current BR.

  • RakJPz 2
    8.0 → 7.7

MCLOS missiles that is hard to aim, and they are decently slow. Its closes comparison (Type 60 ATM & Zachlam Tager) sits at BR 6.7 rightfully so. There is also the AMX-13 (SS.11) & Strv 81 (RB 52), which both have the same missiles, but both of them also have a cannon that can be used, and the both are also at a lower BR then it.

USSR
  • BT-7M
    2.0 → 2.3

Good gun, extremely good mobility, making this a very good flanker, that can be in very advantageous positions very early in the game.

  • SU-122
    2.7 → 3.0

Extremely power full TD, it is near impervious from the front, and it have very good mobility. Combined with a cannon you nearly do not need to aim, it slaughters new players. You can litteraly turn you brain off and still easily dominate.

  • BTR-152A
    2.7 → 3.3

Its 14.5mm machineguns shreads planes even at far distances, and is extremly easy to aim, combined with its large clip size. It is also somehow extremely survivable, despite being open top.

  • T-50
    2.7 → 3.0

It nearly have the mobility of the BT-7M, and at the same time having nearly having the same armor of the T-34. The combination of those two, makes it very powerful tank, where a lot of enemy tanks will have a hard time to even try to pen its armor, and it being able to flank them.

  • T-34 (1940)
    3.3 → 3.7

Good mobility, good cannon, and really good armor for its BR, makes this extremly dominant. While there are tanks that can pen it when it faces them straight with its front, it is quickly able to turn its hull to make it near impossible for them to aim at any kind of weak spot.

  • YaG-10 (29-K)
    3.3 → 3.7

Very powerful cannon, while it is a glass cannon, it can hide itself quite well. Compared to the Breda 90/53 and 8,8cm Flak 37 Sfl. it doesn’t have a gun shield, which at first might seem like an disadvantage, but in reality is an advantage, since it is a lot harder to hit, and is able to more easily hide itself.

  • KV-1 (L-11)
    3.7 → 4.0

While not as mobile as the T-34, is is still surprisingly mobile, being able to quite quickly turn its hull. It cannon performs quite well, and is very hard to kill, if not quite litterally impossible for those tanks that is at a BR lower than it.

  • BTR-152D
    3.7 → 4.3

It could go up a bit higher than suggested, for the same reason as i suggested increasing the BR of the BTR-152A, but it has double the amount of guns, making its time to kill a lot quicker, and if it by chance hits a plane, it is much more likely to hill it with its shots.

  • KV-1E
    4.0 → 4.3

Exactly the same reason as the German KV-1B

  • M59/57
    6.3 → 6.7

Probably the second best cannon armed SPAA in the game, only beaten by the Falcon. Its cannons is able to shreads planes and ground vehicles alike.

  • SU-122-54
    6.7 → 7.0

Nearly have the armor of a T-54, and a cannon that is able to shread tanks that it faces, combined with very good mobility and having a MG that can easily deal with planes, it is very dominant. Especially if you compared it to other Tank Destroyers at the same BR.

  • Object 906
    8.0 → 8.3

With its stabilized autoloading cannon and its mobility, it outperforms a lot of vehicles that faces, even in a uptier, it is still very dominant.

  • T-55AMD-1
    8.7 → 9.0

  • T-55AM-1
    8.7 → 9.0

For both of the tanks, a lot of the 8.0 and even 8.3 tanks struggle to being able to fight them, since they have composite armor. The AMD-1 trades some turret armor for a APS system at 8.7, which makes it invulnerable to all ATGM at that BR. While AM-1, with more armor, is nearly impossible to kill frontally without having APFSDS available.

  • IS-7
    8.3 → 8.7

  • Object 279
    9.0 → 9.3

Both are extremly powerful for their respective BR with their 130mm autoloading cannon, that is capable of firing APHE. The Object 279 is nearly impossible to kill for tanks even around its own BR or a bit higher, which means that it just shrugs off the enemy shell and near instantly turns onto the enemy and is able to oneshot them.

  • Shturm-S
    8.7 → 9.0

With the way its ATGM laucher sticks up, is nearly impossible to see it, and even if you see it, you cannon hit it. At the same time, its ATGM is very high velocity, so you nearly have no time to even try to locate it or hide, before you are hit. And it is capable of shooting helicopters out of the sky, even outranging them.

USA
  • M22
    2.0 → 2.3

Similar to the BT-7M

  • M4A3 (105)
    3.0 → 3.3

Extremly armored for its br, a lot of things can do nothing against it frontally, and it have at the same time very good mobility for its armor at the BR.

  • M26
    6.7 → 6.3

While it can have decent armor against vehicles at a lower BR, its most close in performance to the Panthers, while not having the same flaws as them, with the panthers slow reverse and missing side armor.

  • T28
    6.3 → 6.7

It is a T95 at 6.3, it should be a lot closer in BR to quite litteraly the same tank.

UK
  • Churchill I
    3.3 → 3.0

While it have armor, where the hull armor is probably better than the M4A3 (105), its turret is worse. At the same time it is a LOT slower and its gun is beyond useless at its BR.

  • Churchill VII
    4.7 → 4.3

While it have the some of the best armor, at the same time, it can easily be killed by shooting the forehead of the turret. Its cannon cannot do anything at its BR other than really to track the enemies and maybe kill light tanks. You cannot shoot at weak spots, since it is using solid shot, so the most you will do is only maybe damage the enemy crew member behind the weakspot.

  • Falcon
    8.3 → 7.7

Remove the APDS and move it down, since UK currently have 3 different SPAA at 8.3, and this one compared to the other two doesn’t have radar. At the same time there is a massive BR gap between Falcon and the Skink that is before it.

  • Chieftain Mk 3
    8.7 → 8.3

Its not really able to perform well at its current BR, since its armor is rendered useless by the APFSDS it is facing, and the same time it doesn’t have the mobility to flank the enemies, since everything is a lot faster at the BR it is at.

  • FV102 Striker
    Add spotting

It is part of the CVR(T) family, where the R quite litterally stands for Reconnaissance. It is a scouting vehicle, that doens’t have the ability to scout.

Japan
  • Ho-Ri Production

Reduction in Horse Power. It is too dominant with its mobility when it is in a downtier.
Granted it doesn’t need to be a massive reduction, but as it currently stand, the combination of its power-to-weight ratio of 16.9 hp/t combined with is armor is extremely powerful.

China
  • ZSD63/PG87
    4.7 → 5.0

It could use a higher BR, since it is like a BTR-ZD, but at a lower BR. Compared to the BTR-ZD, while the HE ammo have less HE filler, its cannons have even higher muzzle velocity, and is able to more easily hit a target.

Italy
  • M26A1
    6.7 → 6.3

Same as US version

  • OF-40
    8.0 → 8.3

It is comparable to the Leopard 1, but have a LRF at the same time. The suggestion was either move this up or move the Leopard 1 down, and i was unsure about which was a better idea.

France
  • M4A3 (105)
    3.0 → 3.3

Same as the US version

Sweden
  • L-62 ANTI II
    2.7 → 3.3

Could go up at bit higher, since it have good mobility and with its cannons have good pen and very much HE filler for its round. it is very easy to flank enemies with and when it does, it is able to shread them from the side and rear. It is also quite decent as a SPAA where it is comparable to the Crusader AA Mk I which sits at 3.0.

  • SAV 20.12.48
    3.7 → 4.3

Very good mobility, and a cannon that oneshots if it pens, and if it doesn’t it can shoot very quickly again. It is also quite small, and if it can get into a flanking possition, it can kill a lot of tanks, before they even have time to react.

  • Sherman III/IV
    3.7 → 4.0

It is a M4A3, but it doesn’t have a frontal weakspot of the MG port unlike the other sherman, which means that for a lot of the tanks that is at a lower BR, they cannot kill it at all.

  • Pbv 501
    6.7 → 7.3

It is a BMP-1 at a whole BR lower. I mean, normally the cannon is also the main armerment of the BMP-1, and that performs very well with that cannon at 7.7, however somehow this sits at 6.7, with exactly the same cannon. It just doesn’t make sense why this is so low of a BR.

  • VIDAR
    8.0 → 8.7

The combination of its LRF and Thermals with its cannon makes it too powerful for its current BR. At the same time, it is imune to 20mm auto cannon fire, and therefore some vehicles have no way to realistically deal with it.

In regards to the planned changes, the only one i really can comment on that i haven’t done so far in my suggestions, is as follows:

MiG-15
MiG-15bis ISH
F-86A-5
8.3 → 8.0

This is a bad change, they will be too dominant against ww2/early jets, that have not chance to fight against them.

11 Likes

A year ago, BTR-ZD was a BR 5.3 vehicle. Then with little explanation it was upped to BR 5.7. Now you’re proposing BR 6.0??

What’s that assessment based on? Surely not technology. Its twin auto-cannons were developed in the 1950s, and the in-game version doesn’t even model the MANPAD missiles on the actual variant, leaving the occupants to serve merely as backups for the over-exposed gunnery team sitting up top.

With good manual aiming, it’s effective against aircraft so long as the planes don’t see it first. Only it’s maneuverability saves it from instant death on the ground. But speed comes at the cost of vulnerability of the crew.

Really prefer you leave it where it is, if not actually drop it to the original rating of its contemporaries.

1 Like

Why the G91 was not in the list? All of them need to have a lower br

4 Likes