Vehicle: F-20 Tigershark
Game Mode: Air RB/SB
BR Change 12.3 → 13.0
Prerequisite: add AIM-120A capability to it.
Reasoning: We have aircraft with theoretical capabilities (Yak-141) and this aircraft was intended to carry AIM-120’s. This would give the US an ARH premium.
And so they can bump the T58 to 9.0.
Again, it’s not about defending their bs, it’s understanding what’s going on that blocks both prem Su-30s from going higher from their business end.
They’re taking ages to decompress the BMPT when it should be AT LEAST 12.0 for a good while now.
I dont agree with that in 13.3 its not gonabe like that. Fakour 90 not a best missile in game its only kill a brianless guy who didnt know how to nocth and premuim guy. 13.3 that people know how to noth its just like a toy. If F-14 IRIAF have a 13.3 BR first its need a FOX-2 IRCCM (Iran FOX-2 called “Fatter” are in the file a long time ago) AWG-9 PD all aspect mode. That would be fine.
Fatter Image in the file.
6 Likes
You definitely could still be right. I was hesitant to speak too confidently on them as I’ve not played them and don’t see them too regularly. They could very easily be just fine as-is, but I wouldn’t want to do the equivalent of nerfing the gepard and XM246 while ignoring the Type 87 and ZA-35. The extra 2.5 seconds on the reload definitely does help make them suck less to fight against.
bmpt is not that strong, people just dont know how to kill it
it’s literally an armored BMD4
Yea, I believe people only really like to use the type 99 as an AA
Then why is it your best performing vehicle
while in literally anything else you suck (you still suck in the BMPT comparative to everyone else)
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It’s the best because I unlocked it after getting my meds so I perform better, the previous vehicles come before the meds, beside who tf cares about my score since I consider myself bottom 10% in GRB and I am literally a SPAA main
No, it shares a cannon with the Pz.IV J/H
Fuck no. It should honestly be raised to 6.0 or 6.3.
Wirbelwind can be strafed by anything with a gun. Skink is resistance, even to 30mm and 40mm autocannons.
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your most played vehicles are definitely NOT SPAAs
This was my performance in the BMPT while it was 10.7.
it’s not even coloured blue. This tank was VERY MUCH OP at that br
Literally any other tank would have a blue or purple SR1 with this performance
Ah yeah, hence the:
part, that puts the F-15s in exactly the same spot relative to the ARHs and stops them curb stomping planes that don’t even have all aspect IR, let alone IRCCM missiles.
Please take the entire post in context rather then only reading half of it and complaining about something that is addressed in literally the next sentance.
yeah, I just assume they would go up organically when the ARHs went up, there would likely be a few things move around as collateral effects. And a few of the ARHs don’t really need to go up, the F-14A/Bs are not issues other than a learning curve for new players and the ARH Harrier is to slow to really be a threat.
Before raising the JH-7’s combat rating, you should raise the BR of the Patsir-S1 and all top-tier AA guns. Are you suggesting that this aircraft, often playing at the bottom of the list, poses a threat to one of the game’s most powerful AA guns?
You forgot to mention the IRIS-T
Kfir C10 needs more missiles if BR up to 13.3
7 Likes
IRIS-T is not that broken
biggest reason is one vehicle type being just completely immune to it
And they are immune to every radar launched missile too, yet somehow this is the Pantsir’s fault for having SACLOS missiles and fulfilling its intended role
this is…
…a good thing
why do people think CAS being really hard to use is bad?
god forbid you cant spam space bar make 100k SL of 8 kills that the ground targets were literally completely defenseless against
im playing ground RB for a reason. I dont want air Rb with player controlled ground targets
the issue with the pantsir is that there’s no equivalent. Thats why people are upset, and rightfully so
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IRIS-T is a hard to dodge missile as it has a good IR seeker and great range, but still counterable, especially if you get close to it
The pantsir has 20+ hypersonic missiles that go over mach 5 with almost 80Gs of pull and two comically rapid fire CIWS for close quarters that can shred planes and tanks withotu even aiming
slightly different
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