Regarding the nerf it sucks. I honestly find it funny when I die to a FAB-5000 or 12000 lber.
I was recently in a open-top AA and I saw Lancaster come in, I ended up shooting him down after he dropped them bomb. I accepted my fate, but was surprised as hell when I literally saw the bomb land and explode, and my tank and crew were perfectly fine. I was honestly kind of mad because I felt the dude deserved the kill.
Also I mean IRL, my crew’s heads would have turned into a popped balloon filled with ketchup
Everyone you mean you? Because I sure as hell wasn’t, though I shot a few of these bombs down with my fighters and it was fun to listen to screetching from bomber user whose plane was already burning in the background.
Problem is, maps are cramped and buildings and rocks provided 0 cover. As a result, on city maps Pe-8 could clear half of a team and basically win the game with 1 bomb nobody could really prevent.
Especially on small chokepoint maps these big bombs were toxic. Ground players deserve a game, too. Bombers spawn too high, you will always make it to the drop zone and then there always had been the chance to blow up most of the enemy team. It was a bit too idiotic.
Did this actually happen? I thought I noticed a change. Now I’m getting maximum 2 kills with my Lancaster, mostly one when theres multiple people close