+1

I claimed this suggestion as my own
Nuh uh
Would love to know more about the ammunition that it uses. That would help a lot in imagining how it would perform and where in the tech tree it might sit.
AMOS has also successfully fired the Strix 120 mm terminally guided mortar bomb and the RUAG Land Systems 120 mm Mortar Cargo Bomb, which contains 32 grenades fitted with a HEAT warhead that will penetrate 70 mm of conventional steel armour. The grenades are fitted with a self-destruct mechanism.
Also conventional ammunition (high explosive, illumination, smoke and practice) from MECAR SA has been qualified for use in AMOS with extensive trials being carried out in 2004 to 2005.
Army Guide
This was all i found?
I might be miss remembering, but it should be the full complement of NATO 120mm mortar ammunition.
Will check it out.
Thanks, gonna see what interesting stuff I can find. Much easier to search knowing it’s NATO compatible 120mm.
Edit: If it gets a round like the M933 or M934/A1 it could overpressure up to 37mm of armor (with 2.99 kg of Comp.B - 3.9 kg TNT equivalent). You can take out most heavy tanks in the game with a round like that, as long as you go for cupola shots or overpressure the hull roof.
The fact that you also get two shots means you are very likely to take out an enemy vehicle if you mess up the first shot.
Data sheet - M933
you probably already know, but Nato 120mm mortar ammunition is not the same as Nato 120mm tank gun ammunition. (I have see people make that mistake before)
Haha, yeah, I can see how someone would make that mistake. But yes, I’m making sure to distinguish the two :).
This is one of those vehicles that would benefit a lot from some sort of indirect fire mechanic. What’s the velocity and filler in those HE shells? I want this thing to have a drone. +1
Most 120mm mortar shells have about 2.0 - 2.4 kg of TNT, but I did find some American ones that have 2.99 kg of Comp. B.
Ouch, thats not a lot. It would be a shame if this becomes another one of those modern vehicles put into 8.0 that stands out like a sore thumb because it can’t perform competitively. If the velocity wouldn’t be that fast (which im assuming not because it’s a mortar) and it got a drone, though. That would be a lot of fun.
+1 with indirect fire sights of some sort. Direct fire wouldn’t be impossible, but it also wouldn’t be ideal.
+1 I’ve had this conversation multiple times on the forums, however, for these mortar systems to be truly effective, they need to have access to the STRIX round, which features a HEAT warhead, giving the vehicle proper anti-armor capability. The M933 is great and all but it lacks proximity ability and thus versatility. M934 or M934A1 have a fuse capable of proximity detonation so either one of them would be better suited for War Thunder. Having said this, there is an even better option. The Swedish THOR 120mm mortar round has a TNT equivalent of 3.97kg with the option to fit an additional 1kg TNT blast charge for extra oomph. It also has proximity capabilities.
All of this is to say that the Swedish STIRX and THOR are the best options for ANY NATO 120mm mortar system that could be added to the game, regardless of nationality.
Do we know if the STRIX can be used in direct-fire? All promotional material I’ve seen of it only talks about normal mortar use (fired in an arc).
Really interesting about the THOR-round! Do you remember where you got the information about the filler and extra 1kg charge?
As long as it’s fitted with a stub-case, the AMOS is compatible with ALL NATO standard 120mm smoothbore mortar rounds and the 2008 AMOS brochure makes specific mention of smart ammunition being included.
Unfortunately, this is where we need to start taking more creative liberties. To even be used as intended, the STRIX needs to be manually programmed. That being said, there is no system preventing the round from simply being loaded and fired without said programming. Should it be used this way, it should, in theory, just fly like any other dumb mortar round. The warhead should also perform normally as it is designed to function on impact. All of this is possible in theory and I personally do not think direct-fire NATO mortars could properly survive in-game without the STRIX, especially if their Soviet counterparts were to be added. I understand if the STRIX appears unappealing because of this, however, I truly think it’s our best bet and is worth genuine consideration.
As for the THOR, my information come from an official Saab press release on the THOR. Seen below:
The filler is 3.40kg of PBXN-110, which appears to have a relative effectiveness of 1.17, which would give us 3.97kg of TNT equivalence. (Though if you ask Google’s AI, it’ll tell you 4.08kg with an RE factor of 1.2.) The type of explosive of the additional charge does not appear to be explicitly stated anywhere, however, TNT would be the bare minimum so that’s what I shared.
Thanks for the source!
Luckily, PBXN-110 is already in the game (x1.29) so it’s possible to calculate it. (4.386 kg TNT equivalent.) =)
I agree that we can count the extra charge as at least TNT, that gives us, as you point out, a minimum value, that can only go higher (which is good for this weapon system).
I am, however, a bit more reluctant to speculate on the STRIX. I’m assuming we don’t know if it needs to be programmed or not for the fuze in the round to work? I’m only bringing this up as the saying “absence of information is not the evidence of absence” comes to my mind, if you’ll excuse the my pretentiousness and loose use of the phrase. :P
You never know with modern western systems as they tend to contain safety features that can turn a seemingly simple munition into a complete dud if it’s not used exactly as intended, simply for the safety of “Joe, The Bored Grunt”.
It wouldn’t be a huge oversight to allow it to be used as a dumb-fire HEAT-round. It would indeed be a great feature in this case, I agree. I just have the feeling that gaijin would be a bit too scrupulous to consider such a mechanic before they have the actual data.
I do disagree a bit on the usability of NATO 120mm mortars without the STRIX, as the normal HE-rounds can still overpressure with a bit of accuracy, but the argument might be down to how each of us imagines the capabilities and use-cases of the weapon systems here.
(And yes, I do see the irony in considering gaijin being “scrupulous” with all of their unfixed bug reports, haha. )
Thanks for coming to my TED Talk.
Instant +1 just for the title alone 😂

