Nuclear Thunder!

Why are you within 5km?

1 Like

Launch AGMs at them from further away lol

You would think the F-117 would be used more in this game mode. Use it to sneak around and stuff.
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Exactly lmao

But AAs counter your agms

Send two or three?

It has by far the best flight performance, can dodge the TWO R-24s easily and run an MLD down.

*9Ms. It gets the best/2nd best IRCCM missiles in the game. It is insanely easy to farm red team with it, and 7Fs are still much better than what any default vehicle gets.

Not that common? Whenever I’m on Blue and take a look at the team list there’s several of them and F-15As. Last game I had was won because we had one guy with an F-15A and F-14 Iran farming the enemy team for 30 kills and a quick B-52 nuke.

If 4th gens were supposed to be included, the default lineup with all the new weapons would have included them. They are completely out of place given the aircraft you’re SUPPOSED to use are much older.

2 Likes

Because AAs counter agms, so I gotta use manual bombs

The irony about the F-117 in the game is how it’s stealth yet is easy picking for radar and IR.

It should be included since it’s the same time period and should carry 2xB-61’s. (Since it was after all the first Nuclear Stealth Jet Bomber ever mass produced).

You can toss over like 10km

I sent 6 but osa km countered everything

You mean manual bombs ? Or gbus

Regular dumb bombs

AGMs can be used if you loose them as a saturation approach. If you use bombs, mark the target with CCRP, pop up near from low alt to toss the bomb, then flee.

How do I mark them with ccrp and what is ccrp ?

I click the little middle button on my mouse when looking at the map and it puts the laser there, is that it ?

It can’t be used it’s below the BR cutoff.

2 Likes

ok 10000% anti air is too strong, they are borderline omniscient, even strelas are shooting down missiles, makes sead completely useless as they can shoot down missiles even from near point blank ranges.
i have not gotten a single agm88 kill yet

Constantly Calculated Release Point. Apply a target marker in the map to the AA you’re going to strike, it will put you into the CCRP mode.

Loose the missiles in volleys. It helps if you run with a squad mate to help make the targeted missiles further apart to get them through.

Though even alone, correct deployment of the volley should have 1 or 2 get through most batteries.