In grb
Oh in GRB, I thought you were talking about the event, my bad. However that was quite expected tbh. It really won’t be good in almost all game mode (maybe besides air sim)
Blud just strafed me from side. This garbage cant do anything
Genuinely can gaijin nerf to the ground these OSAs and FlaRs?
Literally impossible to dodge and these moffos dont even use radar to shoot RADAR MISSILES
They aren’t radar missiles they are SACLOS like tow
The radar’s only a track radar and give operator a lead indicator
The spawn point distribution for anti-air should be more dynamic.
Short range SPAA or SPAAG like Strela’s, Gepards should give 50 SP
Medium range SPAA like FlaRakPz, OSA’s should give 100 SP
Medium-long range SPAA/Radars like BUK or HAWK should give 150 SP
Long range SPAA/Radars like Patriot and S-300 should give 200 SP
Who cares lowk,they are way too hard to dodge anyway
MInd you that the OSA in grb player used are insanely garbage
You have to defeat them by outrunning them which is a hard thing to do or by destroying the vehicle that’s controlling the missile before it hits you which is also not easy
It also doesn’t help that they are using aimbot instead of actually relying on the radar lead indicator
Jesus I just want 2000 points more to forget this garbage failed event. But its just so depressingly hard against these AI SPAA.
There is no outrunning,its simply stupid that the most ass SPAA vehicle has to be so op cause “Ah so we cant program them properly so we gave them aimbot so their missiles just pull 90Gs to hit you and so uhm,they can see you behind hills cause they of course have superman crew with xray vision so whatever you do its useless”
Ive died more to this OSA than the BUK btw
You could literally pull 11Gs multipath and get behind hills and they will track you perfectly without problems
Can I stop joining already finished games? Taking off, B52 spawn and match is over, wasting boosters like this.
The setting of already started match is already ticked off, can you please sometimes do one working thing is this game? smh
You cannot run but you have to have altitude about 1500 m worth split s down and then climb away to make the missile waste energy but yeah it’s not easy
They issue aint when its 1 OSA alone but like 10 with 4 BUKS behind em
I know this mode is about CAS,but how do i do that if the freaking AI is that op that even a bmp2 destroyed 3 of my agm’s, yeh for sure IRL a bmp2 can destroy 3 agm good job gaijing,nice game mode
Oh yeah i even forgot to mention that light vehicles have insane aim bot at 2 KM

Like this for example it cannot be touched by cas without nukes…like not even 1 of them cause all the OSAs gonna start spamming missiles all over
Playing for 15 min to kill two OSA. Firing 12 Harms, losing three jets while trying.
Jesus Christ.
Oh yeh, but there is people still saying skill issue xD bro, then the 90% of people and all the youtubers saying they changed the AI have extreme skill issue, for sure all the dudes that say that are pro players i wonder xD
The new changes to nuclear thunder are abismal - the new airfield locations mean you have to fly far deeper into enemy territory littered with (still overpowered) SPAAs, meaning it’s far harder to get air to air combat, you die more, and you have to fly for longer, without providing any sort of increased balance. Moving the side airfields forward is fine, but increasing the distance between the main middle bases is silly because of this.
SPAAs’ missiles also seem to lack markers where they had them previously, making them relatively undodgeable and more a scheme of luck wether or not you die to one.
The score reduction for air kills is also terrible - increasing score for ground units destroyed is good - more incentive for seed - and honestly this part wouldn’t be a problem if doing ground attack was actually viable. However, with the mess of SPAAs and long distances, it is not, meaning we now effectively have a situation where we are being forced to play SEAD as air to air combat has become pain stakingly worse and less rewarding.
Move the main middle airfields closer, maybe have 2 instead of 1 in the middle spaced out slightly, and have a larger area in the middle of the map without anti air clusters. And of course, nerf those damn SPAAs!
