Nuclear Thunder!

Also for those who have tree hitbox ptsd: it is not looking good, nuked trees hitboxes seem to just magically expand and flying even at 50m will annihilate you while their visual model is maybe 20m

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I’ll tell you more, after this mode I won’t be able to return to Air Realistic B.

If the anti rad missiles track radar, then why can’t it lock the b52?

Oh for sure, I’m only playing ARB below 8.3, every thing else can he for the new game mode or air EC

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again died to a tree hitbox thats 100 times bigger than its visual model, idk if i want to cry or laugh with them giving us hope of an actual semi-good map

Yes, the Reds gave too many advantages. But it’s still a great mode.

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I wish it was middle east themed desert map

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id genuinly rather have straight flat sand than this map with even more broken hitboxes, love how the pictures also show an area thats basically not part of the actual battlefield with mountains and hills and so on lol
It started off good the first 2 days, probably best thing that happened to this game in years, now i want a refund for something thats free thats how bugged and unbalanced this became

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Guys please don’t make references to ongoing conflicts !

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what about offgoing ones? /s

Can it be former conflicts then?

Only in the terms of historical relevance to the topic at hand & without breaching this rule 3.1.6 political and religious agitation and propaganda, including propagation of conflicts; discussion of actual political and religious issues is also prohibited due to the provocative nature: we urge you not to draw comparisons between war-historical themes and any of the political events;

Example if was talking about a vehicle’s used in the first Gulf war etc.

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I would also like it to be addressed that as cool as this game mode is, its just devolving into TDM again just like air RB already is. Is there any plans to address this or is this just going to become AirRB-TDM but longer with respawns.

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its gonna become AirRB-TDM with insanely overpowered and broken SAM and SPAA :D

@BVV_d is there any chance you guys are working on a prop version of this? That would arguably be VERY cool

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mmm ww2 AA that will then just snipe you at 20km

You need to add rule to not connect new players to the game, where are last 2 or 3 airfields (including main one) because there is amlost no chance do do good amount of points. Im instantly leaving those games. Also it would be nice if the setting “not to connect to ongoing battles” do work in this event.

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My feedback:

  • Been waiting for something like this for pretty much a decade since the last Air RB EC test, and overall love the large scale, ability to respawn, as well as switch missions within one game
  • Hoping this can extend down to lower BRs as well

Some improvements I could see to the gameplay:

  • Could use some AI aircraft to spread out further the play area, e.g. like on the higher tier large maps where AI formations are appearing and going after some areas (though need to fix their FM, they are currently going wayyyyyy too fast)
  • This isn’t totally specific to this mode, but in this mode it would be needed even more than normal RB: Have higher rewards for aircraft going after targets specific to their roles, i.e. attackers going after ground targets, interceptors after bombers, fighters after fighters, bombers after strategic targets, etc. initially could just be per main role, and later have some step increase for multirole vehicles. This would increase the incentive for players to take out other types of aircraft and esp. in this mode, with AAA being too OP (largest criticism of this test), there needs to be players going after those and need to be rewarded for clearing the ground.
  • Need to consider some ways (tricky without voice chat) to improve team play though it does appear to be a bit better than in normal RB
  • Main base destruction should be a massive blow, though maybe not cause ticket bleed to the end. I mean if it is destroyed it should cause no more resupply and if it is the last one destroyed it would mean that players wouldn’t be able to respawn anyway, so it is already some sort of death sentence anyway, but at least players would have a little tiny chance left to cause some damage still but need to conserve fuel and ammo.
  • Add carriers and ships to have some naval element and to also be able to play over the water as well as be able to play anti-shipping missions
  • This is an issue in sim and here too, the first spawn shouldn’t cost any SL, as well as switching aircraft or at least ammo if being able to return the aircraft to the base (or at least not full price)
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Really?.. it connected me to this battle. There is no airfield at all.

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As I said, no, it doesn’t record any stats on your account from playing this event.

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