Nuclear Thunder!

Thank you for this message and that you have taken into account the positive feedback.

I think most people would be happy if it became permament for all nation, even if half baked, as it is and you just improved it on the go.

You would also be getting more stats and analytics from the players playing knowing what to adjust.

Id rather play in this setting the same map again and again even if it needs adjustments than the previous ARB mode anyday. I dont even grind airplanes in ARB anymore but I bring them in GRB.

1 Like

MiG-23 cant as well if plane multipathing what most of the time it is. You need to use AIM-9L.

1 Like

BASED.VV_d
I truly appreciate what work you did as the game director. The gamemode is great. Last time people were coordinating and doing teamplay by chat on this level was in 2014. Thanks, hopefully we can see more of this as soon as possible.

1 Like

statements like these come from stuff like the hanger walk feature. people like it ,it does not conflict with anything.
but its still nowhere to be seen(beside the few instances wen it did)

also now with infantry i highly doubt the work required is that hard

1 Like

Mig23 in indefinetly stronger than preset Phantom. F-4 radar is too obsolete, its useless since everyone is flying low.

1 Like

You need to do something with the queingtimes…I was in a queue for nearly about 2h without any match…this is ridicolus. Please fix this GJ

B-but the 9Ls!!! USA OP that’s why everyone’s playing it!

-some rotten main who hasn’t noticed the B-52 is the US reward, probably.

1 Like

Yes, its sadly just headon-simulator from the middle spawns until someone gets 18 kills with the MiG or Phantom. But it gives space for everyone else to bomb and have fun in the meantime

R60M is also better than 9L, cant be flared when fire close range.

the r60 just cant turn becasue of the guidance delay

it still is getting flared but it is not able to turn


this is just insane

1 Like

I agree that it is more powerful, but against a target which multipaths, it is as effective as the one on the F-4E, in other words ineffective. I don’t think that there will be any significant difference with the F-4J/S, but I have no problem at all if you will get that. With that you will be probably more successful against novices which dont multipath.

The game mode is amazing, I’ve been having a blast!

Are there plans for a marker-less forced cockpit version of this for Simulator Battle’s too?

1 Like

Aaaand, this is absolutely wrong.

If you could provide the game logs for this wait, as asked by BVV_d here, it would have been very helpful for fixing the queue times.
If you are up to that, please, DM me. Thank you.

1 Like

Aim-9L is one flare lmao
I’ve had more success with the Mig-23 getting locks because MTI mode and it has IRST too as well.

how do i do that

the f4j is amazing in that mode just problematic if the enemy knows what they are doing

sometimes i got 3 kills with 4 missiles other times i got nothing with 5
also important to point out the f4j and even the f4s have several disadvantages to the f4e

1 Like

Just drop your jets queues in right away

R-60M is one flare as well. AIM-9L is little bit harder to flare thanks to smaller FOV.