-ask ur team bomb hawk/BUK nest soo ur fighter can fly hight and cover ur team
-and while ur fighter doing shit half of u doing bombing run and push ur team fighter do clear the way —CAS help ur ground to get foot holder for ur AI AA can made checpoint much further forward
-destryo enemy depot soo your fighter can move littlebit freely at front
-intercept enemy bomber who aiming at ur depot
while avoiding patriot/s300 missile
all have role dont just blame other role useless if some one doent know what they do
i have seen once enemy checkpoin dirrectly at front of my base because no one intercept the convoy
They possibly didn’t understood the event. The best way to speedrun the event to grind yourself to escalation 1. Then spawn nuke carriers, nuke NPC clusters and airfields (including enemy jets and dozen SPAA NPC).
Nukes are fun. The only real downside of the event is SEAD. I expected alot from this mechanic, especially for Ground RB. But turns out its totally and absolutely a non factor.
no, this is a direct test for ECM and SEAD/DEAD and the new strat bombers and the 3 level nuclear weapon system, without those this game mode wouldnt exist, it’d be wrong to put the mode in without the reason it was made, without the unique features it’ll just be a mix of all 3 air game modes, it’ll devolve from the whole point, either put the SEAD/DEAD, ECM and the strat bombers in with this perm or dont add it.
Possibly one reason. But imho the main reason is that HARMs are just shot down midflight. Every time. To make if work you need to get close and spam it.
Which defeats the purpose quite a bit, cause if you’re that close you can also use Mavericks or rockets or just your 20mm.
ahh maybe true
but sometime my SEAD working if my team distract it
i meant they still can be distracted , i dunno know what people say the AA can shoot 360’’
the AA all almost like AA net in real life soo no wonder in front line lots of AA
which is why this mode shouldn’t be perm in its state right now, for ARMs to work you need radar jammers/EW aircraft like EA-6 or EA-18 to jam the radar so they cant intercept it
Yeah but this isn’t real life. It makes the AA incredibly strong and without any easy counter. Plus with how little points destroying the AA gives, people just won’t bother and go fight other planes instead
beacuse most of my game i see like 2-3 people doing they job intercepting the AA ground
all the time , while other half team doing fighter or bombing run
Oh yea, forgot about this. During my first matches I tried hard to use th A6 to do SEAD. I just got no points. This also makes it pointless. You go in this slow thing all the way to get very close to the enemy radar positions. Spam the Harms and at the end you get 50 points for a single killed NPC. Thats also a bit laughable. There’s no incentive, too.
Compare this to a Su-24 run with 60kt nuke. Drop it on an airfield, watch dozen NPC and the AF go to dust, including all jets close to it. Dunno…its +1000 or something. Or the small nuke on a depot site…easy to do and nets you also several 100.
Rushing an airfield with a supersonic jet at low altitude dodging missiles and weaving through the terrain is also significantly more fun than doing SEAD in a slow attacker just flying straight for 10 minutes dropping 4 missiles and getting shot down