I’ve almost do 5k in more than 3-4 hours o loosing :)
Bruh i had to play a match full of f14’s and f18’s they had all of our spawns and killed our AAA’s idk, this doesnt seem fair, they were killing us like in a xp farm of minecraft
honestly if they got you like that, that is honestly a matter of skill, soviets can easily stomp the US
We couldnt even take off lol wdym??? Also, u say a mig23 is in pair of a f-18?
Why didn’t you guys use any MIG-29 though?
Yeah the nosewheel steering is a cool feature of them. Hopefully they add it to more aircraft soon since we know it’s possible now.
I think that who use the “free” plane dont have any top tier jet
We have one in our team,but it cant take off
Now wake up and check again…
your team let that happen, they let them through, and why are you talking about the nuke carrier when you can take better air to air planes
the B52H has 2 radars, but they aren’t named or functional yet, is there a possibility that it gets working dual radar? and how would it work
It is quite surprising to see that you guys were dominated that badly
That would make sense
Just like radar on that B-66
b66 doesnt have a radar
I would like to know how Its possible to successfully use the new SEAD mechanic.
I tried to use the A6 several times, yesterday, while grinding the 7500 mission points.
- Every single Harm missile was intercepted. They did not conncet, not even a single success.
Ground strikes in the event:
- I tried to use the Phantom with Mavericks to kill tanks and Sam sites. Limited success…dunno whether its lag, but most Mavs did not hit.
- Also: The whole map is full of palm trees. So dense, that air to ground visibility is almost not possible. CCTVed ordnance greatly reduced in effciency.
Nuclear strikes:
- I managed to spawn the Stratofortress several times. The flight time to get in range to a base is imho quite long. Its boring. Maybe this can be tackled.
- Tactical nukes. Nice feature. But I always nuke myself. Dunno, probably too dumb for this. But one strike kills alot ground units :)
At the end I and seemingly most other players ignored ground striking and ignored SEAD. Everyone just spawns an air to air loadout, flew to the map center and duked it out in a common air RB furball.
Imho SEAD and ground strikes should be somehow buffed. Its not an efficient way to play this event. Furballing and drop a nuke here an there is by far the most efficient way.
The forward radar is a for mapping and following terrain IIRC but the rear radar in the tail is for controlling the gun, but since they haven’t modelled it for this or the B-66 I’m not sure they will make it useable.
fly low until abt 3.5-4km away, pull up sharply and fire off 2 agm-88s, one will get intercepted abt 90% of the time but the other will hit and pull away while dropping CM and diving low
Well, they are using the f18 until they can use the f4 with the big nuke, then while some f-18 are still spawncamping the f-4 meanwhile are destroying the objectives with the nukes
set up CCRP/CCIP hold space and bomb toss the nuke onto a ammo depot, airfield or whatever ur target is
rushing for the big nuclear bombs or the 500kt nuclear bombs, sead/dead rn wont work bc wer’e missing EW/EA support aircraft to jam enemy radar