Nuclear Thunder!

F-14A and F-14B with 6x ARH watching IRIAF with 4x ARH get removed
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Yeah, I don’t disagree, I’m just pointing out that just because there is a game mode made to test something it doesn’t mean it will happen anytime soon, the fact we are getting planes we can keep is a good sign, and they have stated they are planning new modes with the SEAD events last year, but for people there really want strategic bombers I would still suggest grinding the event as there are no guarantees.

Overall a great addition and it needs to stay, ARB is so incredibly stale with just team deathmatch.

There are some issues that drain the fun out of it though. These suggestions are given in good faith with the hope it becomes a permanent game mode.

AA issues
-AA is all perfectly accurate saclos that tracks you behind hills.
-AA density is totally insane.
-Gun SPAA either does nothing or deletes you without warning, even Bradley’s / bmp will insta-delete you randomly when other times they don’t even try to engage you.
-All SPAA will 360noscope missiles fired at them making ARM totally useless.
-Respawn rate is totally nuts, you can’t destroy them as fast as they spawn (yes I know about depots etc).
-AA spawning underground, non radar aa tracking through trees is maddening

Plane issues
-The attackers are almost useless because of the aforementioned SPAA issues.
-You desperately need to be able to make custom load outs for the free planes.
-RU/US only is extremely rude, I have UK and SWE top tier planes, f me I guess?
-The phantom not having hdn pd is just ghastly.
-br balance for planes, tho this has been partially addressed already.

Game mode
-Ground kills give you so little rewards and fighting the SPAA is so hard compared to other planes, the only way to get SP for nukes is to fight planes.
-The results from doing something need to be communicated. Great I took out an ammo depot, … What does that do.
-Respawn rate of ground units is crazy high, if you nuke a cluster they literally come back before you can rearm.
-We need some warning the enemy has spawned a strat bomber.
-Helicopters??
-There should be recon mechanics, spotted things should be persistent if they aren’t moving.
-Taking out s300/Patriot batteries should be compulsory before anyone can spawn a strat bomber. Combine this with ground units not continuously coming back and you have an actual dynamic battlefield.
-Battlefield changes like losing one of the major sam sites need to be communicated like airfield hits are.

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Thankyou, this would really help :)

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Immagine who have buy the F14 IRAF at that price just to speedrun the event and then it get removed
F14-IRAF-WT-SHOP

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I know you are aware of this gaijin since Stona merged a thread into it but please take this seriously. Also for other people that haven’t seen the thread.

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Thank you for the support!

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Thank you for making the thread!

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fast wuestion, I try to nuke some enemy base in the mig-23 but at like 10kmfrom the enemy base the fuel vanish, even if i put 100% of fuel, can someone help me? And then where is the fuel indicator in the cocpick?

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Firstly, turn this on

Then just limit usage of full afterburner (110% throttle)
also you should use CCRP bomb tossing

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Ok thx, I use CCRP but witout fuel I can’t go near to do it, well, thx for the settings :)

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Should’ve let us use the 106 with its Air-2 Genie lol

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air 2 was an unguided rocket

@Stona_WT the exclusive new OST for the event only plays if you join a match from the start, if the game puts you in a match that already started(can happen even with join ongoing matches disabled) the game only plays the normal OST for top tier air, is this bug?

I don’t know if it’s a trend to say there are only 3 players or if it’s just for laughs? But when you see the number of premium boats per player, and how crowded the EC matches are, you really must have never set foot in the game to say there are only 3 players.

I want this as an permanent gamemode.

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image

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This gamemode is so much fun. It has so much potential to be the next permament gamemode.

Altho, I would tune down the AA intercepting missiles. They dont use search radars, but still finds the missiles by LOS. Wich is stupid. Eather have the AA have radars all the time active, or idk.

Also, Flakpanzers cant shoot on move, wich in event, they can for some reason.

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All the anti airs can shoot while moving at a way higher speed than the limit if a player was using the same vehicle. the same rules don’t apply to the AI anti air

lmao event AI AA are better from most of us