Nuclear Escalation - Summer Development update from BVV_d

Worked with writing software, and even I am concerned for their keyboards.

Hey bvvd why not make large scale ground mode? Which would go for one hour similar to air simulator and we could capture diffrent objectives to gain new advatages. Or maybe the more objectives we capture the more spawn point gets contributed through out the team and if a eenemy team loses a point they loss spawn points, maybe make it that a team gets a set amount of spawn points in total and with every capture they could gain or lose until the game ends btw put a timer on each spawn so that people dont spam spawn and adjust the time depending on how much spawn points are used. :)

are you not pleased with 5 billion F-16s?

Yeah, but Aircraft like the Tornado GR4, SLE, Mirage2KD-RMV, Gripen C, etc etc have good RWRs. F-16 wouldnt be required to replace any of those based solely upon RWR requirements. They might even already have better RWRs than the F-16s that have been selected (would have to check)

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I thought my post primarily clarified this point. What you described is a consequence of the rapid destruction of both the Blue Air Force’s long-range air defenses and the air defenses intended to protect the airfields (because they were constantly operating in search mode and attracted ARMs without the ability to effectively engage the carrier).
The next launch will show how effective the measures we’ve taken will be in real-world conditions.

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Appreciate the update, excited to try the new features. Hope you’ll keep taking player feedback seriously as this mode evolves.

And if you’re tired of all the French planes you’re getting, you can change it up with all the French tanks like Leopard 1a5!

Given they are ignoring questions over Gripen/Rafale ESM usage/maritime strike capacity, they’ve proven they just want to appeal to Americans and Russians. Hence the copy paste f16s instead of real aircraft.

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The only thing the F-16A would have over these (except maybe the Grippy) that I can think of would be acceleration, so that may play a part in it.

I dunno, the new selection of nuke planes is… odd…

Yeah… can add EFT into that too.

I did add EFT to my last comment on maritime strike rubbish. It’s very annoying.

Tonka, low speed acceleration yeah, but I think they have a higher top speed.

But Mirage 2KD-RMV im not actually sure how theyd compare.

Like I said, I thought the ONLY reason for going for the F-16 was a desire for ALL nuke carriers to have 2x IR and 2x ARH. The fact that RWR performance was mentioned at all in this is just… interesting…

thank you

m2k comfortably redlines at mach 1.3 at relatively low altitude. Especially with limited payload.

But I mean low speed acceleration. I.e how fast it takes off and gains speed compared to an F-16

Dear developers,

I am literally begging you here. Please, even if you do nothing else, just take one look at this post I made on r/Warthunder. It received a lot of positive feedback from the community and I put my heart into it:

https://www.reddit.com/r/Warthunder/s/22qOLJo5F6

After reading your dev blog about the future of Nuclear Thunder, I felt I had to try one more time, because these ideas would fit perfectly into what you are building.

Please let us capture enemy airfields. Not just destroy them, capture them. Transport helicopters carrying troops to take control of a field would create a living front line and give every sortie real strategic meaning. WarBirds II did this back in 1999 and it was unforgettable.

And please, please give us advanced FARPs. Forward arming and refueling points closer to the action, where helicopters could operate naturally and where V/STOL aircraft like the Harrier could finally do what they were born to do. Harriers launching from a captured forward strip is the kind of moment players remember for years.

That is all I ask. Just read the post. Five minutes of your time. The community wants this and I truly believe you would love these ideas too.

Thank you for reading, and thank you for the game.

@BVV_d @Stona_WT

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Yeah, thought it came across by saying comfortably. M2k has the issue of accelerating too quickly with limited payload, it exceeds f16 in my experience considerably.

Thank you so much for the great update, @BVV_d. I’m very optimistic that you guys are gonna pull this off.

I have a question, if I may. During the previous NE update, you made reference to new game modes and mission types that we would see during the summer, and of course we got the Advance mission type. Is there anything you could tell us about this topic? Do you view the test positively or not? Is it likely to return in permanent or semi regular format?

I understand NE is the focus right now, naturally. Just curious to know if you have anything you’re ready to share about other “fronts” as it were.

Cheers

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Will there be new rewards such as other strategic bombers like we had with the B-52 and TU-95? i think there are more stuff that could be a new event vehicle for nuclear thunder but will there? may we know what it will be if so?

Oh, I’m sure they’ll pull it off, for Russians and yanks. Rest of us can all go die in a ditch apparently.

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