No missile seeker IFF for sim

Under no circumstance should this change make it into the live game environment. This is a fundamentally game-changing decision, and it feels like the dev team did not consider how much it affects the sim mode. I understand this is a dev server, and things like this are for testing. I hope the team takes this feedback and reverts this change. This system has no place in air sim as it exists today.

8 Likes

To add onto this, I do want a way to IFF other aircraft that aren’t responding to anything, but it would need to:

  1. Not a feature locked behind AAMs, as the lack of IFF is an issue at lower BRs too
  2. Have an extremely limited range of 2km at most

This is also such a huge buff to lower BR aircraft with rear aspect AAMs as they can now IFF anyone they want. And does anyone know if you can IFF front aspect with rear aspect missiles?

1 Like

Us sim players truly are just kicked while we’re already down.
Please just give us more maps (Falklands would be amazing, especially for all the new ASHMs that were added), Rework/ remove the useful actions nonsense, more targets to protect/ destroy such as the oil refineries and factories, same sights to attack. A dumbed down Nuclear escalation essentially with actual things to do.

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If only gaijin implemented iff for tartets locked by a radar

you know what’s crazy, the STT IFF suggestion was passed to dev, like a year or year and half ago, NOTHING

4 Likes

IFF during STT yep that was passed over to dev, LONGGGGG time ago

1 Like

idk if it’s Ask3lad’s test drive, but seems to work for SARH missiles too (2.6km range)


Definitely 1 way to add IFF in STT lol

I beleive it works for all missiles at all ranges, though i havent personally tested this so i cant say with %100 certainty.

gaijin casually nuking the skill floor to bedrock for no reason

8 Likes

Add literally ANY other type of IFF except this gaijin come on.

1 Like

Literally doing anything but what we are asking or want as a community.

2 Likes

Just add STT iff please
No one asked for this

4 Likes

new gemini entertainment dropped

Iron dome destroyed the top tier SIM gameplay.

BR brackets are so messed up now that a 13.7 planes like f16 ADF with 6 missiles, no HMD, no ground armament faces planes like SM2 with AESA radar with 12 fox3s.

And now this.

Gaijin do not care about SIM game play and it just shows every step of the way.

With every update, they make things worse (somehow).

The game becomes unplayable with every update.

Thank you Gaijin.

1 Like

Dont forget props is almost entirely ruined from bomber damage models ❤️ why not ruin that last remaining BRs while they are at it.

5 Likes

This is terrible. But I’m so playing the J-7E, the Alpha jet TH, the AMX’s and the Kfir C. 7 (now one step above Kfir Canard with 4xPython3) once this is implemented and abuse them like hell before at least the TH will go up in BR.

1 Like

Such external markers beyond 800 meters have no business being in Air Simulator Battles.

While high tier Air Sim DESPERATELY NEEDS better IFF and even Datalink, this implementation is just too immersion breaking.

A much better solution would be some form of ‘makeshift datalink’, such as displaying friendly unit markers on the map view out to perhaps 50km or even 100km (or to how far away the aircraft Radar or RWR can detect, whichever is the longest range).
This feature should be exclusive to aircraft that have either a RWR or a Radar capable of IFF, until Gaijin is able to properly add a definitive ‘datalink’ parameter to most aircraft that have/had such a feature.

There is also the A-10A, Su-25T, Su-25SM, one event Jaguar with Magic 2s, F-111F (AIM-9Ls), AV-8B NA, and Thai F-5E/T with Python 3.

I also think that MiG-23s will be busted when using the R-23T/24T + IRST (I wonder if Flankers and MiGs with R-27ET + IRST would potentially be as broken)

Well, here we go. I’m going to try to present a perspective I’ve always advocated. So, I’ll share a critique, a neutral point of view, and a suggestion.

Experienced players tend not to notice how often beginner players rotate their deck and always view their preferred playstyle through the lens of their own 10,000 hours (lol) of flight experience.

I agree that the mechanic is bad for me, given my own experience; however, this mechanic is excellent for beginners—yes, it’s good from that perspective.

How many, many times have we spent minutes and minutes waiting for a match to reach two players on each side before the round could begin? This will help improve player turnover.

My suggestion is that this mechanic be granted only during the first 20 matches for a player who has just started. For example, there should be a hidden counter that sets this assistance for newbies, even if it’s only in the “Nuclear Thunder” simulation.

That, my friend, is what’s called inclusion.

Oh yeah the Jaguar IS. I got it and it’s 11.3 I think. But so is the lowest JH-7 which is much better than the Jag.

And yeah the MiG-29 will be broken as hell, even the 12.3 (!) variant with R-27T as you can go radar silent and lock from far far away.

Oh and don’t forget the Sea Hawk premiums and the SAAB-105Ö!