How many of those are variants that were just testbeds for dead ends that were marginally better or even worse than their production variants? While there are a “lot”, there’s not enough especially with Gaijin focusing on top tier modern now and their WWII section that’ll maybe get a couple vehicles a year as most WWII vehicles have been added now with some unique ones here and there not yet added.
World of Tanks is down the hall, brother
No. These are not real and Germany doesn’t need them to be good. Please read the suggestion guidelines, was a vehicle specific part even built?
EDIT: flagged by trolls
This post:

Please add the following: Ficticious vehicle 1, 2 and 3.
Don’t you realise how ridiculous this is? Germany and its subtrees have hundreds of vehicles that served in their armed forces or were fully built that could be added and would be far more meaningfull that your fake and made-up vehicles. The ones you’re suggesting aren’t even from the appropriate era and are made-up designs that aren’t even over 20 years old.
I suggest going to the suggestions for german vehicles and taking a look at them:
The kind of tanks I drew during classroom free time.
There are literally thousands of possibilities left.
There’s still around 50~ American Shermans that can be added, for example, which doesn’t include the Shermans and unique Sherman modifications that can be given to other tech trees.
List of Remaining American Shermans
- M4(75) w/ T40 “Whizbang”
- M4(75) “Crocodile”
- M4(75) Composite
- Early version, with 57° “small hatch” frontal glacis
- Late version, with 47° “large hatch” frontal glacis
- M4E5 (M4(75) Composite early w/ 105-mm T18 rocket launcher)
- M4E6 (M4(75) Composite late w/ 76-mm M1 & high-speed transmission)
- M4(105)
- M4(105) HVSS
- Early version, with manual turret traverse & without gyrostabilizer
- Late version, with hydraulic turret traverse & gyrostabilizer
- M4A1(75)
- Early version, with 57° “small hatch” frontal glacis
- Rocket launcher version, with T73
- Late version, with 47° “large hatch” frontal glacis, already in-game
- Rocket launcher version, with T34 “Calliope”
- Rocket launcher version, with T34E1 “Calliope”
- Rocket launcher version, with T40 “Whizbang”
- Rocket launcher version, with T40 “Whizbang” modified with M10 rocket launcher tubes
- Early version, with 57° “small hatch” frontal glacis
- M4A1(76)W w/ Duplex Drive
- M4A1(76)W HVSS
- M4E7 *(M4A1 w/ 500 hp Ford GAA)
- M4A1E2 (M4A1(75) late w/ infrared driving system)
- M4A1E3 (M4A1(75) late w/ Spicer 95 automatic torque convertor)
- M4A1E5 (M4A1(75) late w/ improved engine installation)
- M4A1E6 (M4A1 early w/ 76-mm M1)
- M4A1E9 (M4A1(75) early w/ E9 suspension)
- M4A1(75)
- Early version, with 57° “small hatch” frontal glacis
- Rocket launcher version, with T40 “Whizbang”
- Rocket launcher version, with Short T40 “Whizbang” and no main gun
- Rocket launcher version, with T72
- Late version, with 47° “large hatch” frontal glacis, already in-game
- Flame version, with E4-5 hull flamethrower
- Flame version, with “Crocodile” flamethrower
- Early version, with 57° “small hatch” frontal glacis
- M4A2(76)W HVSS
- M4A2E1 (M4A2(75) late w/ 600 hp engine)
- M4A2E4 (M4A2(75) late w/ widened tracks and improved suspension)
- M4A2E9 (M4A2(75) late w/ E9 suspension)
- M4A3(75)
- Rocket launcher version, with T34 “Calliope”
- M4A3(75)W
- M4A3(75)W HVSS
- M4A3(76)W
- M4A3(76)W HVSS w/ T99
- M4A3(105)
- M4A3(105) HVSS
- Early version, with manual turret traverse & without gyrostabilizer, already in-game
- Late version, with hydraulic turret traverse & gyrostabilizer
- M4A3(105) HVSS
- M4A3E1 (M4A3(75) w/ Spicer 95 automatic torque convertor)
- M4A3E3 (M4A3(75) w/ GM 3030B automatic torque convertor)
- M4A3E4 (M4A3(75)W w/ 76-mm M1)
- M4A3E9 *(M4A3(75)W w/ E9 suspension)
- M4E1 (M4A4 welded hull testbed)
- M4E3 (M4A3(75) w/ 650 hp engine)
- M4A4E1 (M4A4 w/ 105-mm T18 rocket launcher)
- M4A6
- M4A3R8(75)
- Early version, with Ronson flamethrower
- Late version, with H1A-5A flamethrower
- M4A3R8(105)
- Early version, with Ronson flamethrower
- Late version, with H1A-5A flamethrower
- T31 Demolition Tank (M4A3E8-based)
- T33 Flame Thrower Tank (M4A3E2-based)
- T76 Rocket Launcher Tank (M4A1-based)
- T76E1 Rocket Launcher Tank (M4A3E8-based, w/ dozer blade)
- T105 Rocket Launcher Tank (M4A1-based)
There’s also around a dozen and a half missing M3 Lees, of which the late versions of either the M3 or the M3A1 with the long-barreled 75-mm M3 guns would be perfect to slot between the in-game M3 Lee and M4A1 Sherman. There’s the M2A1 Medium and its applique missing, the T6 Mediums, a dozen T20, T22, T23, T25, and T26 tanks missing; the base M6 Heavy and numerous T29 Heavies and the T30E1 Heavy have yet to be added; a multitude of M29 Weasel and Willys MB “Jeep” modifications missing; numerous self-propelled guns including, but not limited to, the M7 Priests and M37 HMC; a LOT of tank destroyers ranging from the jeep-based T2, T8, T14, T21, T33, and T44 GMCs that ended with the M6 GMC; the tank-based M5 and M9 GMCs that preceded the M10s and numerous versions and derivatives of the M10s, M18s, and M36s; and even more SPAAGs that could be added ranging from the T1 MGMCs to the T28s, T37s, T69, T60s, and numerous others. Dozens of armored cars could be added, including the T13s, T17s, base T18, T19s, the T21, T22s, T23s, with the T27 and M38; numerous versions of the LVTs that could still be added; and still dozens of variations of the M3/M5 Stuarts, the T7 and T24 Lights, and the T37 Light.
A lot of these are barely changed versions of things already in-game, but a lot of them are also unique. At the rate Gaijin adds vehicle, they will NEVER be running out before the game shuts down at some point.

I’d personally would like this to take out helicopters from a distance so when they die they know exactly how I see them as a helicopter player in the kill view.
How do you even aim. The enormous uh um uhh ta la la is obstructing the scope and uh is quite above average.
When you’re this big you don’t need to aim you just shoot and the enemy will fall. The design is very human in regards that it was made by humans
I’d say, I’d like to see a special gamemode where you can play paper vehicles
For a real answer:
It was a silencer developed by Rheinmetall as a two-fold solution to both reduce hearing loss caused by live fire exercises, and to reduce complaints from residents around military bases when said exercises take place. It didn’t have any capability to move and was fixed in place, but since it was meant to be used simply for training gunnery crews in operating the gun, rather than aiming it, that wasn’t an issue.
Now do this list, but for Germany/Russia/England/Japan/China/Sweden/France/Israel/Italy.
We don’t need 50 different Sherman variations that are only marginally different from the ones already ingame and they’re likely never going to be added. The long barrel M3 mediums would be nice to see but doubt we’ll get them as tech tree vehicles, probably either premiums or events. (Gaijin did say that new WWII stuff will likely be event vehicles barring a few unique tech tree ones)
The only T29 heavy that should still be added to the game is the T29E3 with the range-finding ears on the side of the turret.
There is the T67 tank destroyer which was the prototype to the M18 IIRC, and there’s also the M7 Light Tank that still needs to be added but these are prototypes.
I agree that we should see the Priest at some point but do not forget that while the USA might not need paper vehicles in the future, nations like Britain, Japan and Italy might. I’d still love to see the O-I come in a Dream’s Come True event.
Like I said, paper vehicles will be the future of War Thunder especially as Gaijin focuses more on modern equipment.
I already have.
The T29E1, T29E2, and the T29E3 can all be added. The T29E1 has a stronger engine and the T29E3 has a rangefinder. The T29E2 only has differences that wouldn’t be applicable in-game iirc.
Britain absolutely doesn’t need paper vehicles. They have an absurd number of possibilities left like the rest of the “Big Five” (USA, Germany, USSR, Britain, France). Italy is still a bit away from needing that, and Japan is now far away from needing that with the hundreds of possibilities that Indonesia and Malaysia brings to their tree.
I’ve already made a Japan-Indonesian megatree here, with the Google Sheets that accompanies it here.
I have extensive lists for the USSR and Britain, both of which are incomplete in terms of what can be added.
The notion that Gaijin will ever have to resort to paper vehicles due to a lack of real vehicles is nonsense.
So you would have copy/paste or variations that won’t make a difference to how a vehicle is played just to keep paper designs away.
Alright, I’ve seen everything.
There are hundreds of possibilities that aren’t copypaste, but sure.
“hundreds”
There’s maybe tens of incomplete designs and some one-off prototypes. Sure there can be hundreds of variations with slight differences in engine power or some different armour characteristics here and there, however not all of them warrant being added as they add nothing new and don’t even change how a vehicle is currently played. The T29E1 doesn’t change how you play the T29 ingame and adds nothing different, the only one that makes a difference is the T29E3 and will be a higher BR than the current one ingame as a result.
Just like how there’s over 100 Fletchers built, we don’t need all 100 ingame. For Britain? There’s some prototypes that haven’t been added and some one-off vehicles. We already have the major Centurion variations added, and there’s nothing left in the Comet and Cromwell series barring some of their prototypes that can be added at lower BRs. There are still a few vehicles built off the Crusader which haven’t been added.
Those are just some examples I gave, there aren’t “hundreds”. Don’t exaggerate. Gaijin will eventually need to go to wooden mockups and paper designs especially considering their reluctance to add anything to WWII now.
just because they were put on paper doesn’t mean they should exist. This isn’t WoT. and these are obviously paper tanks. hell wooden mockups get removed from the game. These have no chance at getting in war thunder
You really want to do this?
Humbers. AECs. Staghounds. Coventrys. Ferrets. Scarabs. Saladins. Dozens of unique Scorprion, Stormer, Fox, and Warrior variations. Scimitars. Simbas. Piranhas. Panther MRCV. NVH-1 ICV. RO2003 and RO2004. Covenators. Centaurs. Vickers Valiant. Numerous unique Centurions, Chieftains, and Challengers. Numerous Bren and Universal Carrier-based SPGs. FV207. FV300 series. GBT 155. Abbot. AS-90s. Contentious. COMRES. Numerous Land Rover, FV432, Spartan, and Supacat ATMs and TDs. Coyotes. LAV IIIs and LAV 6s. Sextons. M113 FSV/MRV and around a dozen autocannon and ATM carriers. AS21. Yeramba. NZLAV. Numerous Marmon-Herringtons. Class 1, 2, 3, and Concept 1 and 2 NGACs. Numerous unique Elands, Ratels, and Rooikats. Badger. RG-## spam. Sabres. Valkris. BMP-1/2 Saraths. Ajeyas. Bhishmas. M4A3 CN 75-50 and D-85. Vijayantas. Arjuns. Borbette. Leylands. Timoney 90.
That’s Britain alone, with Canada, Australia, New Zealand, India, and Ireland subtrees. There are literally hundreds, I’m not exaggerating and the rest of the “Big Five” have a similar amount.


