U forgot the part where SU30 and SU34 must not be touched
There are plenty of other air targets to engage. Helicopters, planes with shorter range weapons etc.
What exactly is a new Swedish sam system to do? You get 4 missiles (8 with an ammo box) one su-30sm can saturate it and still have 2 kh-38mt left over while it’s reloading from its ammo box.
These things are not able to be balanced. Reduce their range artificially to 10km, force 1st person view on planes, force airfield spawning, I really don’t care what they do but something needs to change as it’s just not fun.
Eh… I had 5 matches in a row trying to spade the Tracked Rapier where nothing spawn. Not even a single heli.
I find that CAS (at least at the slightly lower BRs ) is more rare than some people make it out to be. At least that is what ive found in things like the Stormer HVM and Tracked Rapier
That I agree with. Was just saying there is at least one downside to the removal of scouting and it actually impacts SPAA. So could make it a SPAA only mechanic.
That’s just the life of an spaa player. 🤣
I’m specifically talking about top tier gameplay here. Between 8.0 and up to about 10.7 is ok. The missiles aren’t outrageously long range and planes can be dealt with. It’s like a game of cat and mouse and can be quite fun.
It’s when we get to things which outrage you by a significant margin where the wheels fall off.
Yeah, but still. SPAA being reactive creates an opportunity for CAS to engage without any SPAA initially active. If there was value to an SPAA at other times then there would be an SPAA ready. Maybe these new multi vehicle SPAAs should get an optional IFV they can swap too as well
Holy poor sources batman.
Add in for SLAMRAAM
Improving the Surface Launched Advanced Medium Range Air-to-Air Missile (SLAMRAAM) System
Subject Area Aviation EWS 2006
in the game they don’t, in real life however, it becomes a different story.
what?
Thank god it is declassified.
I think they should play a game of top-tier america, germany or another nato nation, and realise the mistakes they have made.
not just the swedish SPAA im talking about though… But I understand your point
All the sources in your post are literally 3rd party sources that’s barely reliable
Fun fact about the current state of the SLM. The TorM1 missile is heavier than an SLM missile but faster.
Oh and the SLM missile is also slower than a stinger…
That doesn’t really say a lot though. You could have a slower burning but longer lasting booster vs fast burning and more powerful
A properly implemented SAM (not the pos excuses we have now) would be able to immediately launch on the Su and then take out every one of his Kh 38s by interception. If he doesn’t immediately defend then he will be taken out and his Kh38s are gone because he didn’t prioritize taking out the SAM strategically first.
This is exactly what a Pantsir is capable of doing right now and what other CAS pilots have to do to fight it.
As it is now though, nothing will change.
Thing is, we have been able to find very few sources due to the systems being so new and currently being in use. We have found sufficient sources in some bug reports but then they get denied for other reasons.
All this is moot though as Gaijin didn’t have sources to implement the spaa’s in their current state. In fact, everything available points to drastically better performance than what we currently have. The spaa should not have been implemented this weak in the first place.
And the people in the proper IRIS-T SLM thread actually did a good job in finding appropriate sources though. A lot of bug reports got accepted and has yet to be implemented
Unlike OP though, who has really poor sources used. Global-security, wikipedia, and army-recognition alone is already a red flag
I have been exclusively active on that thread for the past week.
You ignored my statement though that we shouldn’t have to fight tooth and nail to get a system properly implemented in the first place.
All sources and even common sense points to the IRIS-T SLM performing drastically better than it is currently, so why did Gaijin implement it in this broken and honestly sad state in the first place?
Because initial builds will always be bad and corrected slowly? That’s basically development 101 and I doubt it is any different in a video game.