Nerf A10A all

,

Hello everyone. Today I faced the feeling of complete humiliation of my A-10A Late. The developer has buried it – HE KILLED MY BABY (((( A-10A Late was never a strong machine for me, but now the A-10 is completely dead. The severe reduction in maneuverability has destroyed it…

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You:


First of all, your A-10A is the premium one, named “A-10A”
not named “A-10A (Late)”

Me:


on the “A-10A (Late)” found in TechTree.

i get that you mostly use the A-10A in Ground Battle games vs me, doing most Air RB with it.
but from my PoV - both A-10A can be set at least 1 to 2 BR steps over their current ones.

Meaning that :
A-10A : current 10.3, could be 10.7 or 11.0
A-10A (Late): current 10.7, could be 11.0 or 11.3

Also, not a single “Nerf” were annouced onto the Update Changelog, so i’m a bit curious to understand how it’s Flight model have been nerfed (from your PoV)

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Could be just buggy.

ADI and HSI are not working anymore. ADI shows either full down or full up, HSI sometimes simply does a 360 even when not turning.

https://community.gaijin.net/issues/p/warthunder/i/C9uENZkHaQtg

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But on a positive note: Seekers and TGP’s now point forward again also in Sim.

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I hope so. I test drive it just now and it’s so slow on turning oh my god. Any jet it fights will win against it.

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I test drive on min fuel and empty armament on the A10 Late, it flies like it got max fuel and bombs bro - it’s so slow. Not even exaggerating.

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It doesn’t turn as hard as it should.

https://community.gaijin.net/issues/p/warthunder/i/dAHrWiTpWeWr

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Hello. Yes, I was wrong — it was the A-10A, not the A-10A Late. My mistake.
I don’t think an increase in BR is justified. Against SAM systems it is quite weak. I could evade surface-to-air missiles only thanks to the A-10A’s maneuverability, which was decent and comfortable for me, but now it’s impossible due to the reduced maneuverability.
I believe that at the moment, with such maneuverability, the poor performance and the high cost of the AGM-65B, its BR should be lowered to 9.7–9.3.
It’s sad that after spending my money on premium vehicles, instead of enjoying a comfortable game, I keep facing constant changes for the worse

so Gaijin made it again,… destroying aircrafts while refining them,…

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I made a bug report if you guys wanna go and give it some momentum:
A10 (All Variants) turns EXTREMELY slow. // Gaijin.net // Issues

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In Ground Realistic Battles, my usual approach is to play the Wolfpack to take out vehicles and capture points, just so I can spawn in the A-10A.
The issue is that with the current cost of air-to-ground missiles, it’s really hard to make this effective. I’d like to feel that the price is at least somewhat justified, but right now it clearly isn’t.

When it comes to ground vehicles, I try to be respectful — I don’t just bomb everything. I focus mainly on SAM systems, because I see suppressing them as my primary task and real challenge. After all, they’re pretty much the only ones capable of putting up a real fight.