Namer armor

The bulging at the back isn’t what I’m pointing too, I’m pointing to the upper sides in the front and middle of the vehicle. The rear is absolutely storage, I agree, but the front sides aren’t as seen in this image.



You’ll notice that under the slope is nothing. There’s just a huge gap of air until you get to the side armor plate.

Also, on the topic of electronics, Gaijin has modeled them wrong as well.

These are cameras, so why can the vehicle have its electronics knocked out if one gets hit? Standard optics aren’t treated this way, so it’s weird.

They have not modeled any internal side composite.

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Merkava’s armor is already sad (worse than an IPM1 or a Leopard 2A4), but Namer’s armor, which is just 3 tons lighter despite missing the entire 27 ton turret, is also kinda sad…

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I’m pretty sure they have the Merkava 4 weight incorrect. Every Israeli source I see says the Merkava is 80 tons, not 65 tons. It’d be weird for it not to be the most armored MBT in game as well.

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Its tough. On one hand, I want the Merkava and Namer to get their proper armour, but on another hand I don’t want it to become overpowered.

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The 30mm and spikes hold this back from doing a lot of damage. All vehicles should get proper armor. The Namer in its current state is unrealistic.

In Gaijin’s ads, they claim this game is realistic, so I’d expect the damage models at the very least to be as close as they can get them to being realistic.

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Maybe I’ve become too used to the idea that I have no armour and I can’t survive anything though. Maining Israel does that to you lol

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I tried to argue that once.

If Merkava Mk.4 weighs 80 tons, it certainly won’t be for the fun of it…

However, many players started bashing me until I had to delete the post because “Gaijin would surely just increase the weight but not the armor”, even though Gaijin’s main defence not to improve the armor is that “it would be impossible to be better for this weight”… although I don’t know anymore, hahah.

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they also blatantly joked about how bad the spike is, it feels kind of insulting to be honest.

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Problem is that unless it’s Russian they do the bare minimum unless you basically steal a Namer and drive it to their headquarters to prove otherwise.

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When I play nations like Germany or Russia at top tier, I am bewildered by how unkillable you feel. It’s actually insane how unbalanced top tier is.

Even if Gaijin goes for a Balance over Realistic approach, you can’t honestly tell me that the Challenger, Merkava, Ariete, Leclerc, etc can’t stop DM33 reliably.

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I know how you feel.

That’d be a ban lol

ahhh i see what you mean now, that is… certainly an interesting way of modeling it

even the ammo box explode make Namer destroy.

I’m genuinely baffled by how poorly they modelled the Merkava’s armour. At least the Chally can tank otherwise penetrating shots to the turret cheek, and Italy now has a 2A7, so they can’t fully complain anymore unless they want to defend the Ariete. I haven’t checked the Leclerc in a while, so I can’t say much about that atm.

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Leclerc dies to fuel explosions constantly cause they’re everywhere in the tank.

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Ah, I forgot about their fuel tanks. Fuel tanks don’t even blow up like that irl.

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Yeah, it’s pretty bad.

65 tons tank with turret has more armor than an apc with the same hull and no turret at 62 tons.
Logic is out of the window at this point.

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At the moment there are quite a lot of bugs when it comes to losing the tank, just from destroying the ammunition to overpressure on the side where the cameras are with a 35mm HE, the hull should at least have the same values ​​as the Mk4…

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