Nakajima Kikka Prototype

The lack of weapons in the prototype is a big plus. Due to the fact that it does not have 30mm cannons and has weaker engines, its BR will be much lower than Kikka from the game

1 Like

Hey Grzegames, do you know if Japan were designing or conceptualizing any carrier-based jet aircraft during the 2nd world war?

If you count the I-400 class ships, that’s how they designed them. If it’s an ordinary aircraft carrier, then no.
It was planned to create variants of the Kikka and Ohka aircraft that were to be launched from the catapult of I-400 class ships. Nothing was planned for regular aircraft carriers for a few reasons.

1 Like

You’re thinking of MaiWaffentrager. She didn’t write it. QAZDFA did, and he’s a very reputable Japanese aviation historian

2 Likes

Ahhhhhh Okiiiie. Myyyy bad.

1 Like

I’ve been going through a rework of Japan for my mod (for a second time) and for it I’m also making a Japanese localization package, so here is the name done correctly assuming that the M7N designation is correct, which seems more likely because the Fujihana never left the drawing board.
image
image

This comes out to Nakajima Aircraft | Experimental Kikka Kai Model 21 Ko | M7N1-J Ko.

Considering the ingame one has new engines and had guns that the real Kikka never had, this is a teensy little bit of guesstimation to get the 21型甲 (Model 21 Ko) part. The -J part in M7N1-J is because the guns and classification ingame make it a jet fighter, but because it was classed as a special attacker and this would be a fighter conversion, it becomes M7N1-J instead of M7N1. This is the same reason that the N1K2 has a -J.

3 Likes