Modern ARH (FOX 3) Missile - History, Performance & Discussion

One of those charts we discovered is fabricated from a Russian magazine allegedly and the other is fabricated based on outdated information from the Indian defense forum. Neither are good data for R-77 / AIM-120.

R-27ER is battery limited, probably worse than the R-77 in that regard as well.

Those burn time and thrusts equate to ~240-250s impulse for the AIM-120 and I think that is pretty accurate. They had a focus towards shelf life and reduced smoke rather than purely focusing on performance.

I have a propellant mass of ~17kg for booster (starting weight of 155.13kg and empty of 138.1374kg).
After the booster we have a empty weight of 107.8kg for a total booster + sustainer weight of ~48.13kg.

Sorry, i didnt mean anything negative with that. Its just a joke. I mean you literally are one of the forum posters of all times… dont you agree?

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Bro, that’s the same missile.

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must of been a typo

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mica em
statcard launch range 80km => 50km

i know stat card doesn’t mean much but…

should be the other way around X)

Yeah the statcard max range is useless. It’s more for people that don’t look into it to have some kind of reference to compare missile.

The MICA has the best DeltaV of all the new FOX 3. It looses on long range shot because it wobble so mutch (especially when the TVC is active).
When they’ll fixe the wobble, the MICA will be the best energy wise of the bunch.

Tho for long range high altitude shot, the MICA will be limited by battery life (70s) compared to the 80/90s of the others.

A good google doc to compare them (with the current values of the dev) : Guided weaponry data (in-game values) Honorable mention for Jaek_ for making amazing videos on missile on YouTube If you want to reach enlightment, then you have to spade the Italian heli line, no talisman/ premium/ boosters - Google Spreadsheets

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Stat card still says one thing : what gaijin thinks the missile stats should be. IDK if that 50km is a placeholder or if they seriously think the max range is 50km, but i hope we are in the first case scenario

thx for the doc btw

some test for 2.34 dev arh test
tips:
1.During the test, there was a slight error in the missile launch distance and altitude.
2.If there is no special instructions, the aircraft is aimed at the enemy aircraft when launching, and there is no manual LOFT missile.
3.The polyline in the graphs is connected by some tested points. Due to insufficient sampling, the line may have errors.

The “hit speed” on the right refers to the speed of the missile at the moment before it hits the target. It is represented by a solid line. The higher the better.
The “hit time” on the left refers to the time it takes for the missile to reach the target from launch, represented by a dotted line. The lower the better.
The horizontal axis is the distance of the enemy aircraft when the missile is launched.

test1: 1000m M0.9 vs 1000m M0.9, Vc≈610mps
tested 15km/20km/25km/30km/35km/40km

test2: 6000m M1.0 vs 6000m M1.0, Vc≈640mps
tested 20km/30km/40km/50km

test3:9000m M1.2 vs 9000m M1.2, Vc≈740mps
tested 20km/30km/40km/50km/60km/70km

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It cannot be that all missiles have the same fuse range. The R-27 has less, although it has a 39kg warhead

I do think that one part of the missile they modeled but they didn’t have info about it so they gave them the same as the only other fox 3 (ie the AIM-54) even if the 54 is a totally different kind/size of the missile.

So this part is probably only temporary and will not last. It will probably be modified in the future.

seems like gaijin repaired mica spin…

Some conclusions:
1. At present, the best arh missile is the AIM-120A (blue). It has the shortest flight time, the fastest speed, and good maneuverability. almost no disadvantages.
2.Then there’s MICA(purple). it has amazing dv 1102mps, and the only TVC . Although the MICA will start to tremble when flying at faster speeds, which causes the missile’s kinetic energy to be quickly consumed, its performance at medium and short distances is still excellent. Limited by the short battery time, mica cannot shoot ultra-long-range targets at high altitudes, but this is not a big problem in War Thunder. If the flight control problems are solved, the mica may become the most powerful air-to-air missile.
3.Next are R-77(red) and PL-12(yellow). When launched at close range, R-77 is much more flexible than PL-12. In BVR situations they are relatively similar. Their flight time is similar at each distance. The R-77’s terminal speed is 0.1-0.2 Mach slower. However, the R-77’s control surface data is significantly better than the PL-12, so their maneuverability at the terminal may be are similar.
The flight control problem of the PL12 is also very serious. When the missile starts to dive, if the speed is below Mach 1.2, the missile will start to shake seriously (other missiles require lower speeds to shake) .This results in the PL12 having the shortest maximum range of all missiles in some cases (although it has a decent paper range)…
4.Derby(green) are very strange missiles. It is similar to the mica with bigger drag and no TVC. In order to achieve long range, the Derby will fly very high and then hit the target almost vertically. Its flight time is the longest among all arh missiles, making it almost unsuitable for long-range bvr.derby and pl12 should be the worst missiles in the test server right now.
5.The R-27ER(black) has a dynamic advantage over these active missiles. It may fly 5 seconds or more earlier than these active missiles, but it requires the player to illuminate the target until the missile impacts.
If you manually loft the r27, it will gain great dynamic advantages. The long-distance flight time may be more than 10 seconds faster than all arh missiles, and the terminal speed is very fast. why did they not produce R-27AE, but R-77???
6.Currently, all arh missiles use loft at close range, which results in unnecessary overload (the maximum may reach 30G). I think gaijin should ban missile automatic LOFT at close range (maybe within 15 kilometers)

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i think MICA EM will dominate because its the best in short to medium range engagements which most fights will be at due to how easy it is to defeat long range shots

bvr fights… few chaffs and missile go away…

exactly
right now on the dev its also easy to notch the missile at close range. easier than flaring IR missiles imo

I guess 2nd, 3rd and winter major update gajin could add Rb.99, SD-10, AIM-120C-3, RVV-AE, ASTRA Mk.1 and I-Derby

RVV-AE is just the export designation of the R-77, you’re thinking R-77-1 (aka RVV-SD)

I think R-77-1 & RVV-SD after R-77 & RVV-AE

I guess in 2nd major update gajin consider Rb.99 (Swedish license AIM-120B), AIM-120C-3, SD-10 and RVV-AE