It’s what they should do with all 9.12 variants MiG-29G included.
“literally in the cockpit” means nothing. It’s just an indicator. I saw a tractor with a speedometer going as high as 120 kph, but surprise surprise, this tractor could barely reach speed above 60 kph. And as of my source - i looked into “Виноградов А.С. Конструкция ТРДДФ РД-33” digital study guide.
you mind sending me a picture?
cause a museum which has access to the RD-33 engines through the 29G program here in germany says otherwise
https://luftfahrtmuseum-rothenburg.de/triebwerke/triebwerk-rd-33/
here you go, this is part of the table with RPM data for afterburner
and this is for non-afterburner
regardless if your, or my source is right
the thrust should be 7800kgf
the Handbook says it black on white
are you sure that it is installed thrust?
i would think so
otherwise it would be kinda hard getting the thrust curves
imo it is alot easier to just get the curvs from testing instead of trying to calculate them,
but thats just speculation on my part
there is a reason I added this screenshot
The engines standalone thrust is 8300kgf, not 7800-8000kgf
Also 500kgf is a much more realistic amount of channel loss than fucking 1500kgf
well, in wt for example F-15 has 20+% loss, which would be even more than 5000 pounds(for PW-220 engine).
coincidentally im currently looking into those engines as it seems like gaijin added some massive Channel loss there too
Just for a perfect example jet so you can understand what realistic channel loss should look like.
The tornado has 7090kgf thrust ingame and the engine alone irl has 7440kgf.
So you can see, those channel loss values of 1000-2000kgf are completly stupid and not based on real info.
Idk why I am even explaining it, the handbook says black on white that 7800kgf is with channel loss
Is this handbook classified? Or you can share it? I would like to check the info, especially if it’s in Russian.
yes its unclassified, there you go
https://www.mediafire.com/file/kyrsqiu6yg354g2/%25D0%259F%25D1%2580%25D0%25B0%25D0%25BA%25D1%2582%25D0%25B8%25D1%2587%25D0%25B5%25D1%2581%25D0%25BA%25D0%25B0%25D1%258F%252B%25D0%25B0%25D1%258D%25D1%2580%25D0%25BE%25D0%25B4%25D0%25B8%25D0%25BD...pdf/file
(its too big for the forum upload, so you gotta get it externally)
haha i initially thought so, but alas its arcade - dint realise till later. Got all excited for a split second tho lol
Only other one that comes to mind is su33 which i believe runs at its emergency thrust permanently in wt
Thank you, would check it out in free time. I am all for Fulcrum buffs, but they should be realistic and with a proof to them.
If you mean the special afterburner, it doesn’t.
It automatically disengages once you hit a certain speed (around 300 to 400kph)
oh cool, didnt know they implemented that
Very curious table. I did some brief looks and it seems that indeed this table shows thrust of a single engine and with intake losses taken into consideration. I find very interesting the fact that this engine gives out close to 10k kgf at supersonic speed closer to the deck. Did anyone used this table in a bug report? Or gaijin did usual “not enough data”?
Gaijin just ignores bug reports based on this.
Like I already said, this stuff is so obvious and simple to fix that I dont think this is unintentional.
My bet is that they intentionally nerfed the 29s so that they can buff them (or better said - make em realistic) when a premium or new top tier fulcrum drops.
This would make them the most cash and is therefor the most likely scenario
They already bonked Sniper with a nerf, removing new radard with basic MiG-29 one