Mikoyan-Gurevich MiG-29 Fulcrum - History, Design, Performance & Dissection (Part 1)

thank you very much!

well looks like the suggestion i wrote last week for the #154 MiG-35D didn’t get accepted to the forum, will try to potentially submit another one sometime in the future

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Hehe, it’s called normal take-off weight.

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MiG-RAC officially states MiG-29 (likely 9-13 because 3 drop tanks is noted) sits at normal take-off weight of 14,900 kg while the UB sits at 14,600kg. Normal take-off weight is operating weight & full internal fuel. Do you still need me to hold your hand and explain how normal take-off weight is determined & how it relates to determining thrust to weight?? @FeetPics.

RD-33 thrust at take-off is 8,300kg each.

MiG-29
x2 RD-33 16,600kgf & Normal take-off weight (full internal fuel) 14,900kg

16,600 kgf / 14,900 kg ≈ T/W 1.11

MiG-29UB
x2 RD-33 16,600kgf & Normal take-off weight (full internal fuel) 14,600kg

16,600 kgf / 14,600 kg ≈ T/W 1.14

You have absolutely zero idea what you are talking about & everything you thought you knew about aerospace engineering was nothing more than a wild cluster of disinformation that is constantly recirculated here on this video game forum.

The Russians do not mess around with advertising uninstalled numbers as they are absolutely irrelevant to the pilot, especially in Soviet doctrine. The RD-33 was designed first and foremost for the MiG-29. Even when talking about the engine in isolation, it has already been corrected and adjusted for all installation loss. Or in words that you can understand, “channel loss”.

RD-33 8,300kgf is 100% installed thrust.

The RD-33 is a 8,000 - 9,000kgf thrust class engine.

Installed on the MiG-29 it is 8,300 kgf at take-off.

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It’s not though.
8,300kg is bench test thrust and not installed thrust.

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Chart from manual shows 13,500 kgf total static thrust when installed.

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That’s not even a manual for any MiG-29 we have in-game lol.

You don’t even know what gross weight is, let alone take-off thrust. How do you figure you know what installed/uninstalled thrust is?
The height 0 represents at sea level.

The MiG-29 top speed at sea level is about Mach 1.3

You can’t even read a graph correctly.

You can’t even determine what early version of the MiG-29 manual you are reading.

You actually thought that every single MiG-29 to this day uses the series 1 RD-33 from the early 9.12???

This level of reading comprehension is unacceptable. I am so disappointed in you right now, @FeetPics.

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taps the image.
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It’s been explained time and time again by multiple people that 8,300kgf is bench thrust values. Your good buddy MiG_23M tried to make the argument that the curves in the manual were wrong a very long time ago and used an argument similar to what you are making.

The developers refused that. Multiple people have since tried to use the 8,300kg number and it always comes back to the fact that it is a bench thrust value and not an installed valued.

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Because he knows the developers are using the early Index 9.12 flight manual. Just how you are doing so now right now. This MiG-29 is not even in War Thunder.

Gaijin at first wanted to bring the initial production 9.12 (with ventral fins) in Apex Predators but since it did not have countermeasures, they decided to skip to product index 9.13 & 9.12A without upgrading the flight model. Instead, they said, “let’s just give it radar HMD and R-27ER’s and call it a day.”

That is why it is capped at 22-degree instantaneous angle of attack, cannot cobra, lacks R-73 & has series 1 thrust of the RD-33.

Even the Serial Modernized SMT & SD are still modelled after the initial production 9.12 that was hard locked at 22 degrees & series 1 RD-33 thrust. They are equipped with the SOS-3M-3 alpha limiter; instantaneous angle of attack should be 28 degree and beyond.

You are working really hard for that Golden Eagle allowance huh?

Of course, the developer refused it because if you put yourself in their shoes, why the hell would they want to go back and do the work to model them correctly and shift the BRs around??? That’s why they refuse to give us R-73…

Additionally, it would reveal that all of these 4th generation aircraft since apex predators have nerfed thrust at take-off as well.

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the migpill is brvtal dude

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Are there actually No public documents on the Mig-29(9-13) that shows the thrust and AOA limits of the aircraft? Or are all of them export controlled?

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They are not controlled & the Soviet Union no longer exist.

I have the manual for (late) 9.12 & 9.13.

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Except it isn’t.

Damping limit is 28 degrees AoA.

I do not have any golden eagle allowance. I am not in the content partner program.
The thrust reports were made before they even reduced the CL Max of the plane (also based on the Aerodynamics Manual) when the F-16C was introduced.

Mouse aim, brother.

I was making a joke. I know you wouldn’t sell out on us ;)

(no offense to CC out there, I AM JOKING, relax)

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Mouse aim has nothing to do with the limitations of the flight model. It’s an entirely separate parameter and the reason it is capped is so the plane doesn’t shit it’s speed away even faster than if already does when you hit the pitch key.

What are you talking? You know better, a 22-degree angle of attack limitation in mouse aim greatly reduces nose authority in a dogfight. A 22-degree limitation greatly increases your turn radius as well.

As you can see, I cannot pull the nose ahead any higher as it is capped, before combat override I had to switch to full real back in the day. The aircraft has an operational angle of attack of 26 degree for 9.12A,B,G & 9.13. The Serial modernized variants SMT & SD should have 28 degrees. They should not have to switch control modes to achieve baseline operational Alpha.

You want to know what has more instantaneous angle of attack than the MiG-29 right now???

The F-4E at 25 degrees…

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There is literally one button to press to get increased angle of attack in Air RB. Having the default value being 28 degrees right away would hurt the flight model.

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Again, you should not have to switch control modes to achieve baseline operational angle of attack.

Yes!! It would if its historical thrust to weight ratio is nerfed… Like I already demonstrated it is.

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Why? This is normal for other planes in the game as well.

All Top tier fighter of the 4th generation fighter all have around 28 degree limits in-game… This is the sweet spot for high thrust to weight 4th generation fighters IRL as well.

However, the Flanker and Fulcrum are the only ones that can achieve angles beyond lift. What most of you know as supermaneuvrability. This is critical for their design & prioritization in high off bore IR missiles & helmet sight, first shot capability in a dogfight.

They understood the Americans outproduced them in the radar race (Soviet Union was begining to dissolve, electronics industry took a hit, not because they lacked the technology) their tactics were ambush and to close the distance while the Americans prioritized distance, especially from the MiG-29.

The Fulcrum is nerfed all around, I do not see how much more we need discuss the matter, broski.

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The Mirage 2000 doesn’t reach 29 AoA in mouse aim either. So this isn’t every top tier or top tier esque plane. Pretty much every plane will have some kind of mouse aim limitation.