Mikoyan-Gurevich MiG-29 Fulcrum - History, Design, Performance & Dissection (Part 1)

The good old @EpicBlitzkrieg87 15 pages thread.

Very complete thread as always, very informative!

8 Likes

Unfortunately, stability and recovery from rapid pitch-up maneuvers has been made worse on the MiG-29 while the F-16 is now capable of 15+G maneuvers, flying at high AoA (40+ degrees) and speeds as low as 90 knots in full control with no sign of instability. Not sure where they’re going with this now, MiG-29 stability should have been improved and they even claim F-16 had instability modeled but the opposite seems to be true in testing on live server right now.

6 Likes

Not only that it also pulls much less compare to previous Fm.

İ just got out the match and felt like i was flying with some kind of brick.

3 Likes

It’s definitely scuffed. I checked the sustained turn rates above 700 km/h which seem fine but below that, the aircraft loses speed worse than some deltas. Any AoA above ~15 degrees starts to cause unnecessarily high drag or something. The aircraft is much more prone to spin now than it should be.
@k_stepanovich when will the MiG-29 be capable of maneuvers it’s been shown to do safely at airshows for the last three and a half decades?

And why is it that all of a sudden it loses all airspeed in the same radius turn that the Mirage 2000 or F-16 can maintain 0.6 mach?

4 Likes

İ wonder if they accidentally implemented SMT flight model to 9.13.

Cause it basically feels like SMT when im flying with 9.13.

1 Like

It seems they have identical FM’s in the files but 9-13 is just heavier, a little more drag.
I’m doing testing, aircraft flies fine within the AoA and G limits discussed in the manual but immediately beyond these limits it falls out of the sky like a brick. Definitely incorrect modeling of the aircraft outside of the recommended AoA limits.

Meanwhile, the F-16 has zero instability beyond it’s own AoA limits and is free to do “falling leaf” and other maneuvers known only to be capable on super modern fighters such as F-35, Su-57.

4 Likes

That seems odd, shouldnt be the other way around?

Cause as far as i know 9.13 should be lighter and should have has less drag compare to SMT.

Also i agree with brick part and falling out of sky.

Grinded 50k for SMT with 9.13 and decided to switch to grinding Barak-2. F-16’s simply ruling the skies now

I am stating the 9-19 has more weight and drag than the 9-13 but otherwise FM looks the same.
The MiG-29 falls out of the sky with one horizontal pull from 700 - 800 km/h. Instant departure from controlled flight into unrecoverable spin.

This cannot be the intended behavior?

This feels compeletly wrong tbh.

4 Likes

The airshow maneuvers seen here are impossible currently in-game, you will fall out of the sky attempting these maneuvers due to departure from controlled flight.

4 Likes

I had done some testing yesterday on the 9-13 with sustained turn rates at 250m altitude, minimum fuel:
with mouse aim you would sit at ~470kph and about 21.5 degrees/sec sustained turn
with full sim controls while sitting at ~675kph you would get the full 22.5 degrees sec (that more or less matched real life data).

Did the same things again today and results were:
~435kph and about 19.6 degrees/sec sustained with mouse aim.
~675kph with full real controls about 21.5 degrees/sec sustained.

The issue seems to be either weight or drag related, but otherwise the current 9-13 feels exactly like the dev server SMT (idk how the SMT is right now).

Low speed thrust is still lower than what it should be, but high altitude engine thrust has been improved

1 Like

Exactly thats what im telling.

İts like Gaijin implemented SMT’s Fm into 9.13.

1 Like

Yea i saw this video.

İn game Mig29 doesnt come close to this performance right now.

1 Like

Are there any publicly available sustained turn rate and speed data on the MiG-29M? Because on the Russian wikipedia it says it is only 700Kg heavier than the original 9-12A (empty weights). Considering that it has stronger (much stronger if the 9400kgf figure is available) engines, better intakes that (at least I think) should prevent the engine from lacking air at low speed and a fly by wire system it should have some bonkers sustained turn performance.

If Gaijin will decides to cap top tier to 90s/early 2000s 4+ gen aircraft it could potentially be the best soviet fighter together with the su27sm and certainly keep up with F-15Cs, early Rafales and Typhoons, Gripen etc.

1 Like

You’re welcome! As time goes on I may update the thread more. After I move the rest of my work here, I may consider the Su-27 thread I had been working on last year. I was halfway through it when they decided to ditch the old forum.

2 Likes

Manuals are unfortunately not publicly available for some reason, despite being 3 decades old.

The closest thing we have to it is the MiG-29KR, which is the MiG-29K but adapted to the modern day and actually put into service. We don’t have anything on that either except that the wing loading is known to be 406.4 kg/m². Everything else is guess work based on previous models but with the stronger engines (they’re rated at 8800 kgf by the way, they produce 9400 kgf on the MiG-29K for carrier takeoffs).

1 Like

Neither the MiG-29 or the MiG-29SMT are any fun to fly. Feel like im trying to fly a house. Literally every team is F-16s that are just better in every way.

I came back from a 4 month break for this patch, I probably will be going back away from the game before the weekend comes.

It’s not fun at all.

8 Likes

I have active report on MiG-29 performance… we will see where it goes.

2 Likes

I can imagine those against Russia saying “Ha! You deserve it!” even if it’s factually inaccurate.

Most don’t care about balance, just what is most convenient and biased towards the one nation they grinded.

9 Likes

Well asking Fm buff for F-16 was ok but making Mig29’s terrible is not.

Not just Migs seems like both Yak-141 and Mirage 2000 also got nerfed while F-16 buffed.

4 Likes