Maybe the devs think similarly, but basic aerobatic maneuvers are not possible. Try to fly as slow as a MiG-29 in an airshow, perform a similar cobra, make rapid roll rate and pitches without stalling where the real world aircraft commits to the line with ease.
The aircraft does not follow the correct speed reduction in simple loops, it is impossible to maintain the correct loop radius at the speeds shown in the manual.
No, all MiG-29 variants could “Cobra” in the right conditions. The standard 9-12 variants shown in-game can be seen doing the Cobra here;
What was initially misunderstood is the actual AoA throughout the maneuver. The aircraft’s local angle of attack never really exceeds ~55-60 degrees because the velocity vector of the aircraft at the apex of Cobra (nose 90 degrees vertical from the ground) is actually 30-35 degrees vertical.
Anyhow, while the ability to achieve an arbitrary ~60 degrees in the correct conditions is now possible, the aircrafts performance during the maneuver is not correct. It should rapidly stall, nose lifts due to the pitch overshoot rapidly beyond flow separation (airflow is no longer flowing over the wings). Once this occurs, the tail pushes the nose back down and the aircraft “recovers”. The instability at recovery and lack of smooth transition back into controlled flight causes the in-game model to accelerate too poorly immediately following the maneuver.
Thus, it is impossible to maintain medium to high angles of attack at low speed in-game. The aircraft simply cannot Cobra, recover, and then perform the aerobatic maneuvers seen in the video. The in-game aircraft is not capable of it.
It is still incorrect, basic aerobatic maneuvers do not require AoA beyond 27 degrees and yet it fails to maintain correct speed through a basic loop.
There is something wrong with their FM that prevents the aircraft from flying as elegantly as it should whether their charts are correct or not for Cd and Cl.
Reading about this vehicle, the MIG-29S might be a cool addition to the game, it has some interesting improvements over the original 9.12 and 9.13. I could see it being added under these planes.
It will probably get added in the future like the P-51C was added late. It’s an important major variant being the first aircraft to fire r-77 but right now it would either be too good if 13.0 or outclassed if 13.3
i am very tempted to start grinding the german air tree just because of the mig29g but at the same time i’m afraid that once i get close to it gaijin might troll me and add a proper mig29 with r73s to Russia…
It’s unlikely that Gaijin will make major munition and BR changes to the current non SMT MiG-29s specifically. Unless you want a Eurofighter, grinding Russia will be the better alternative.