Mikoyan-Gurevich MiG-29 Fulcrum - History, Design, Performance & Dissection (Part 1)

Well, in my country they are also called simulators. Anyway, the point is that game FM cannot implement this, and it is difficult to implement.

It would be better if there was AoA limiter

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The issue is it impacted lift.
F-16’s takeoff speed is currently correct, but was vastly higher with the old AOA limiter.
Not sure what caused that issue, and it seems to not be present on Mig-29SMT.

The issue with the limiter, was that it caused an inexplicable / unpredictable turning performance when transitioning high subsonic speeds, which threw everything off in BFM, it didn’t help that the F-16s at the time were significantly outmatched in BVR, and lacked radar detailing / specific utility features that would assist in WVR combat, and additionally there remain outstanding issues with various Sidewinders which made the matchup practically one-sided before, and after the merge.

Because the previous AoA limiter was effectively a G limiter. The limiter limited maneuvering above 9 Gs, and at subsonic speeds has lower Gs and allowed for higher lifts.

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I was still punking mig29s in the F-16A before the before the limiter removal boys. That limiter is not going to solve your fulcrum problems. But I am not going to interfere. Get your money.

Tbh that limiter helped me a tremendous amount. I can pull as hard as I want and simply climb and left everyone in the dust.

Speaking of AoA limiters, instructor etc, do you know if an instructor rework is something the devs would consider?
Or it would be far too complicated to implement so it’s not worth making a suggestion in the first place?

With instructor rework i mean something on the lines of what me and @Grimtax were saying:
A system that allows to adjust the instructor AoA pull the same way we adjust wing sweep and the engines using manual wing sweep and manual engine controls.
It would be something that players that want to get more out of their aircraft could use while players that do not want to deal with it would just leave it at auto (where auto is exactly what it is now).

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I don’t know about this, but I agree that the instructor needs to be reworked to implement FBW.

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Boys I’m telling you the moment they add that g limiter back it’s going to be all bad. Especially for an F16C with aced crew. You don’t kill him in the first turn it’s a wrap. All he has to do is rate and slightly climb. All of my F-16A kills are pre Python and tractor boy knows it.

I can imagine how insanely fast and hard to catch a 9g limited F16C is going to be. Careful what you all wish for.

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It does not matter if the control could not be so flexible
Just a feature like limiting the maximum values of AOA and G to temporarily energy efficient turning values (such as 12 degrees AOA and 9 G) would be very nice

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Of course, IRL, maneuvering above 9g puts a significant strain on the pilot physically.

However, in WT, pilots can easily maneuver up to 9g and even up to 13-15g.

This puts the F-16 with a 9g limiter at a significant disadvantage when implemented historically.

I understand this opinion as there are different opinions on AoA limiters depending on whether you value gameplay or historical facts.

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Current instructor has many issues since long ago, an instructor rework is always on the table and we might see it on the future.
But it is such a big change that it is unknown if it will ever happen

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Btw you can play around with trim to get something similar to that.

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Honestly this is a very historical time in wt. I’m glad all of you are here. I as well as you staff can see the predicament we are all in now dealing with fbw, instructor etc and different design doctrines. It’s getting very complicated. But I think you and team will persevere. Though it seems like an endless juggling act.

I currently like the F16 model because it leaves room
For pilot error by pulling too much AoA.

A limiter “limits” the F16 from making such mistakes and with an aced crew, hyper deadly. Of course imo.

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And there generally being much more info on armour layouts, etc. Only thing currently publicly unknown fully is Relikt, I think even materials used for it arent fully known.

Hell I was very suprised to see actual Object 775 layout, both in forum suggestion and in ethernet. (or one of soviet unmanned turrets design layouts)

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Yeah it would be quite a big change

How does that work? Do i just trim the elevator to pull opposite to what the instructor does?
I didn’t even know trim could be used outside of full real controls 😅

Yes I mean with full real controls, you can set up a negative trim and then full pull with the keyboard.

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This feature could make sooo many aircraft more competitive it’s not even funny, at least the way you wrote there’s some hope that one day we’ll get something like that…

if i’m not mistaken not only the iraqi 29s had poor maintenance but they were considered “monkey models”, i could be wrong but i remember reading that they didn’t even carry the archer

Mig29 was designed to be rugged and operate in a WWIII European front. The
F-16 is highly delicate requiring massive upkeep and maintenance. The runways length requirement is absurd for its size. For example, there is not a runway in Ukraine long enough for the F-16 and they are currently constructing airfields right now because of it.

The US is known to develop their aircraft like Swiss watches. The Russians like tanks.