Is the Mig29 currently pulling enough alpha in Air Rb right now, Yes or No?
Are you having trouble understanding what I am saying? If instructor pulled less AoA, we would stay at higher speed, and performance would be closer to the correct one.
And no, it should pull be able to pull more, but as I have already explained a lot of times, more pull means more energy bleed which equals to worse performance in air RB.
@Smin1080p simply explained.
“The devs wished to add that using WTRTI as a test tool is not permitted. These reports are not acceptable, as it could be easily edited and adjusted to any outcome desired.”
Not a single one of Migs reports were accepted. Neither shall we consider any “test” conducted utilizing the above “tool”.
That’s why it would be important to know to what surface the Cx and Cxi values in the charts I posted above refer to, we could calculate tangent force with them and see when it is equal to tangent thrust (thrust * cosAoA)
Cx0 is the drag at zero lifting force or Cl=0, Csi is the inductive resistance from the increase in the lift force
Yes but what is the frontal surface area they are based on? Drag equation is Drag=1/2pV^2CdA.
Cd = Cx , whiteout an area to use Cx is useless,
It’s the same thing for Cy, without the 38m^2 lifting surface value we can’t use it
Wing area 38m2
That is the area used for Cy… do we use the same value for Cx?
Yep,the formulas for the calculation are the same
It was a simple yes or no question.
I want more AoA or you are not understanding.
I will ask you again, I can do it in Italian as well. I am a little rusty though.
Is the Mig29 currently pulling realistic AoA at all speeds in Air RB?
Yes or No?
That’s fantastic…as soon as I have time I’ll calculate Nx and see which chart is right
Drag(X)=cx*(density V^2)/2wing area
Lift(Y)=cy*(density V^2)/2wing area
In regards to the Mig29 I stated:
In which you responded:
Removing alpha limits would not give you “extra rate” for the following reasons explained by @Smin1080p in speaking in regards to the Mirage. Same principles apply in fluid dynamics.
AoA is limited for better handling (mouse aim causes pitch and yaw oscillations at high aoa for all mirages) and better energy saving during tight turns. Higher the angles slows down the mirages to 200-300km/h very quickly. Current limits is the best compromise between energy saving, controllability and agility. It is also possible to enable full control by hot key in any moment and any time in the game to achieve higher aoa without limits.
I get that you want more AoA, but I am telling you if you want the MiG29 to be better in air RB (which you probably don’t looking at how you behaved when I asked you to test the F-16) less AoA with current fm would be better.
Already answered
Most likely, the MiG-29 in the WT has low transverse and longitudinal stability
Can you understand the difference between LESS and MORE?
More = higher angles of attack
Less = lower angles of attack.
Good… now: can you understand that LESS AoA means LESS energy bleed aka higher speed?
That is not what you said. Refer to the transcript.
I said I rather get more AoA and not be limited by instructor and “still not rate” (meaning the Mig29 cannot rate with the F16 anyway with the limitation).
You replied in response:
Which is hilariously false. So did you misspeak or is there a language barrier here?
If MiG-29 AoA was increased with instructor it would just reach stall speed in 1 turn I dont think anyone would want that especially since either way you lose the dogfight, having lower AoA means better retention which would be better which for the MiG-29 (especially the SMT) being a glorified missile bus works out better since youre most vulnerable when you are slow