Mikoyan-Gurevich MiG-29/35 Fulcrum - History, Design, Performance & Dissection (Part 2)

on a 154 outermost R-73s don’t have an additonal spacers. This makes me believe that either aelerons on a 9.41 wing deflet at a bigger angle, or the wing itself is wider. And this is most likely the reason why R-77 can’t be placed there anymore, not the wiring or vibration.

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immagine
ill do you one better call it big jet

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MiG-29M2 MRCA Cockpit
image
image

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https://acig.org/artman/publish/article_293.shtml

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can someone answer me some questions, i am a clueless curious fan about the MiG-29

Why can the MiG-29 (9.13) hit over 1500KMH on the deck with a full loadout?
Why does the normal PD Search mode work against targets which have a radial speed of over 1100kmh
Why does the SPO-15 work with radar on?
Why can the SPO-15 give us launch warnings?
Why does the radar have a cap of 60ish km?
Why does the MiG-29 overperform in basically every regime?
Why does the tracking mode use pulse doppler? It doesnt have a pulsed doppler filter in track

I am SOOOOOOO Clueless

since when is pylon and missile drag modeled

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Thats interesting, practical aerodynamics tells us maximum speed on the deck with a clean airframe is 1500kmh

Why wont gaijin model pylon drag?

Laziness.

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Someone got butthurt over a MiG-29 in a big 26?

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Interesting, so they later updated it to 3/4 MFDs? Or people on photos again simply mix up MiG-35 and MiG-35?

It’s obviously Gaijin’s favorite plane and isn’t horribly gimped.

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just wants realism

from… war thunder?

image

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Win dogfights against eurofighters : )

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So how does it actually performs against EFT’s in 1vs1? I haven’t checked it properly but it seems 35 can go toe to with anything at top tier.

Beats euros in a duel apparently
Making it the best duel aircraft in the game
Outrates and better itr?
Idk since I haven’t had the chance to test it myself

I see.

only when both are at min fuel and sea level

the Mig35 loses preformance faster with altitude and extra fuel than the EF

the MiG 35 has a slightly higher peak ITR than the Eurofighter, so in the kind of dogfights you usually see in normal matches, where people mostly just pull full stick, the MiG 35 tends to have a small initial advantage. Once the fight becomes more sustained, though, the Eurofighter is slightly better at maintaining or recovering speed. The MiG 35’s optimal STR range is roughly 400 to 600 km/h, which is harder to hold consistently, while the Eurofighter is closer to 750 to 800 km/h and is therefore easier to manage. You can also take the fight vertical into a stall fight, where the Eurofighter has a small edge too, although the MiG 35 is still very competitive because of its TWR. At that point it really comes down to which aircraft is more stable and how well the pilot manages the vertical

The important thing is that all of this is basically with minimum fuel and no missiles. Once you start adding fuel, altitude and weapons, the MiG 35 gets penalized a lot more by the extra weight and drag, and it becomes noticeably worse compared to the Eurofighter. So in actual matches, depending on the loadout and fuel state, I can definitely see the MiG 35 losing the matchup more often than it would in a clean test

I have a lot of hours in both aircraft, and my brother with the euro. He is easily better than most players I have seen, although not quite on the level of Willy Walrus, who is probably the best pilot I have watched with the EXOTIC squad. I have personally had the chance to dogfight against some EXOTIC players, and they are extremely difficult to deal with because they are very precise with energy management, positioning and timing

overall, in clean conditions I would still give the MiG 35 a slight edge in most normal dogfights, but the Eurofighter has enough advantages to counter it and create opportunities. Once you take actual match conditions into account, especially fuel and missiles, the balance shifts more towards the Eurofighter. I would still put both at the same level overall, but at this point the differences are small enough that pilot skill, entry speed, loadout and energy management matter more than anything else

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