Mikoyan-Gurevich MiG-29/35 Fulcrum - History, Design, Performance & Dissection (Part 2)

image
145 kilos

1 Like

the same way the implemented the Kh-59MK

let me guess, they didn’t? It’s just ARH in-game?

damn the warhead weighs less than the TNT equivalent of the Kh-59MK
image

But it has 260km of max range

1 Like

the Kh-59 basically works like a A2A missile

you fire it at a boat, it then flies towards where you detected the boat and then goes active a few kilometers away from the boat

i was mostly talking about active-passive seeker.

sure, but there is one small issue

besides nuclear escalation you wont ever be further away from any target than 100km
and for that you and the boat more or less need to be on opposite sites of the map

here’s the video from ROE a lot of cool features that are useless in WT

oh

they dont need to model that, since boats dont have any countermeasures against anti ship missiles

part from old brochure with weapons for the MiG-35
image

1 Like

but they have radars, passive seeker should guide on them like ARM

11 hardpoints?
Hmm.

plan originally was to increase it to 11 hardpoints before it was scrapped

mythical wingtip R-73s most likely, were shown on MiG-29OVT


cursed

or they count below the intakes as hardpoints

as you could technically mount stuff there

Hey, guys, in the trailer, there is a shot of MiG-35 HUD. Correct me if i’m wrong but radar indicator moves a bit too fasst for a Zhuk-M?

i saw that aswell when i was looking at it yesterday, but i wasnt a 100% sure

rons legacy lives on in chat
image

2 Likes