Mikoyan-Gurevich MiG-25PD Foxbat-E — The Refined Foxbat

We need IRST TWS too

likely going to be early model mig 31 with R40S and earlier R37s
F14 can notch the MIG 31 cant wont have time to turn From Mach 5 Pheniox at 100k feet F14B will just notch it and maps arent big enough for it to use range advantage

The MiG-25’s Akrids will likely be modelled to be similar to the F-14’s Phoenix missiles.

They won’t have 4G or even 10G overload in game… It’ll likely be at 15-20G, which is where the Phoenix is at atm.

PD has got 100km + detection range and 77km max engagement range.

Wish gaijin would model duel plane some day

47 miles= 77km F14 has 100mi enagaugment range max and i dont think Mig 25 or 31 can pull enough to notch properly gonna be a gimmick vehicle like F117

The MiG-31 will modelled to counter that, I am sure of it. @WalletWorrier

What is the max engagement range of the F-14 in-game? Just to compare.

The PD and 31 will definitely have flare and chaff dispensers. It’ll give the PD a fighting chance.

I would like to see this plane in game, I will put extra fuel tank, fly fast to the battlefield and intercept targets at high velocity with R-40RD missile. Plan of action would be to come in at an angle of 35 (aprox.) degrees to the enemy plane and catch them by surprise.

F-14 from my experience have pretty bad radar. Its very easy to notch or flying under 60 meters will make it useless where you can use R-40DT on shorter distance.

Btw you still confusing the G limit of the target (4G) and the G limit in the air (probably 15 G). Those are two different things.
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You can see for example for R-24R/T where 24 G is maximum missile G in the air and 7 G is maximum limit of target:

Zhrnutie

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Thank you for clarifying this.

However, I should note that this is what the author of the second video says: “Structurally, the missiles (R-40) themselves were capable of sustaining roughly 4 G during flight, but their large size and mass severely limited their agility compared to smaller missiles like the R-60.”

This one? Can you tell me ± a minute so I don’t have to look for it?

It’s quite possible that he was wrong by mistake (confused air G limit with target one). The manual clearly states that the G limit of the target (not air G limit) is 4G.

I’d recommend everyone watch the video in full, its very informative.

It’s not too long, and the final third focuses on the MiG-31 anyway.

I was watching it and he is speaking there in 10th minute: “The RD could now be launched in a 4G turn, up from 2.5 from the original.”. Thats again other number which should not be confused with maximum G limit and G limit of target. You can see for example for R-24 is maximum aircraft G at launch 5G (you can see it right under maximum missile G.

I mentioned that the missile could engage targets manoeuvring at around 4Gs, maybe up to 8Gs. Ultimately, though, it’s up to Gaijin to determine its in-game performance, it terms of its manoeuvring Gs. I’ve already shared my opinion on what its G-limit should be in the game.

G-limit should be same as irl so 15G approximately.