comparing for 500 meters altitude, 5500kg fuel, it’s doing 4G at 500 km/h instead of 3 G, 4,72 G at 600 km/h instead of 3.75 G and going up to 1240 km/h VNE while it doesn’t even chart at 650 km/h and above on your table. At 8000 m altitude on stat shark it peaks at 6,7 G sustained turn rate at 1100 km/h (real, not indicated), while on the real life chart it peaks at a sustained 2.85 G at 700 km/h indicated - presumably just below mach 1.
Even allowing for the fact the real chart is adding the weight and drag of the missiles while stat shark sees a clean airplane, it’s still nowhere near close.
Every type of russian made aircraft had their own purpose. Sukhois were for longer range operations while the Migs were generally for frontline work and fast interception hence the nickname of the MiG-29 being the “Pocket Rocket”.
No idea. We know that basic R-40 have 15 G in air and 2.5 G of target and then R-40D have 4 G of target but we dont know in air but is expected to be that 15 G (although there were certain changes made to the missile’s hull that could theoretically increase the missile’s G-limit). Maybe they have some better informations or its bug of first dev.
This is a general fault ingame. The radar lock zone is limited up to 60km, when it shouldn’t be limited within 100km(dunno if 120km but could be).
Any target that’s bigger than 6m² you’ll not be able to lock it above 60km
“it’s not overperforming It’s because in real life it has a limit structure safety and airframe longevity limit When they capture the Mig 25 they tested on it And they found out they could pull 11gs before cracks appear on the airframe And some document said it could do 1400 kilometre an hour on a deck and one of the radar on Israel spot Egyptian Mig 25 going as fast as Mach 3.2 So yeah it’s limited in real life because longevity and airframe safety concern but we are in game things of this nature does not concern here so it will have a 100 percent performance and no limit set on it”
there are two versions one made in 60s which is the normal r40 1 made in the 80s which r40td improved version so yeah maybe the older one has the 15G overload and the second one improve one had a better G load maybe because software improvement not structure improvement
I’m going to wait until second dev update comes before making any bug reports, maybe gajin just haven’t properly configured it yet because man is it comically overperforming in every way essentially