Yea its bugged u can test it in the test drive its clearly not working
That is not true just in the last war it proves to be very effective
And u can ask every merkava operator on that (ofc its not 100% but still)
U are right about the reaction time tho in fact my friend that is a merkava gunner said to me that it sometimes trying to intercept the round they shooting
It is far from that, if u account that every person speaking likely has ‘survived’ and the ones who didn’t, well can’t speak. I have seen more than a dozen footages and most cases when Merkava was hit, it was the trophy reacting late or not at all. It is effective, not doubting its effectiveness, but in such close quatre fights (within 100m), it is almost impossible for any existing APS to intercept, and the trophy is no exception.
They have been pushing hardware and software to try to get it to be good at those ranges. There or not, hard to say.
The trophy system in real life works well against atgms but against vikhrs or missiles coming from planes and other helicopters the angle of attack is different and I highly doubt that it will save you from those kinda threats. Also from systems such as javelins it might not work all the time. In general trophy is a very good system but it does not guarantee 100% success rate especially from threats coming from above.
But you should be intercepting atgms launched from ground vehicles coming straight at you. Otherwise might be due to pact loss in game or other factors.
I have seen some of those footages as well, but that is where the armor comes into play. It is higher than that in game but not impenetrable. There is no tank that can save you from multiple threats coming from different angels. No tank can guarantee 1000mm of protection 360 degrees all round protection.
As you have correctly pointed out tank gets hit but not always destroyed , same as a lot of T-72(90, bvm etc.) also get hit disabled and only some rouge drone dumps a projectile detonating the ammo inside the autoloader.
Are the sides of the hull gonna stay ~480mm forever? Did anybody notice it too? How can ~400mm of NERA & 50mm of RHA(hull’s base armor) provide 480mm? Its got x1.075 CE modifier to NERA in that case when it should be x1.7 😭
I mean against atgms like kornets
Also even if the aps doesnt work just rpg doesnt do much
Israel negative bias
Side armor has more protection than front armor