unfortunately were gonna need something more than a person who makes a blog and “estimates”.
anyone can make a blogspot.com website and take a few photos and start estimating things in millimeters. doesn’t make it accurate or reliable source. its just a personal opinion.
we need better sources than what the blogspot has
Well you could try, like I did, spending hours and hours searching for patents and trying to make sense of them together with other kinds of evidence. Until you do that work, just keep in mind that “speech is silver, but silence is golden”.
Lets be fair here. If we go by my interpretation of the Rafael patent, Merkava 4 armor effectiveness vs LRPs is fundamentally dependant on the length of the latter. At the UFP of Merk 4 we can fit up to 120mm worth of Orlite-made composite plates, which sloped at 74º yields up to 435 composite LOS. In other words, it will fully defeat APFSDS whose penetrator is up to 435mm in length, or 450mm if you want to round that up a little to account for other features described in the patent that can enhance the volume effectiveness somewhat.
Now when you go check which APFSDS have that kind of characteristics you find that BM42 is just that same length so I guess its absolutly possible that the actual requirement was defeating that exact round without sacrificing the engine. Hence when I translate this capability into RHA KE I round to “450-500mm”. But here 500mm is but a ceiling, a high end for my estimation.
Regarding Svinets, the UFP alone is very much insufficient to defeat this round. How many more milimeters of armor do the engine, the spaced cavity and the back plate provide? Thats very difficult to estimate but in any case I´m not optimistic.
In addition, BM60 has some extra capabilities that can´t be expressed in raw RHA penetration numbers. Just like DM53 and other have “special performance” but armors such as ERA (not yet modelled ingame but it should), BM60 may be particularly capable against Merkava 4 armor (and others).
Honestly, you’re doing god’s work by collecting all of this material for the Merkava armor issue.
you do understand im not making any claims unlike you. you do a lot of research but so does everyone else who comes into a different conclusion
what gaijin needs to model is merkava’s armor being damaged after taking a shot. it gets significantly damaged because of the design choices unlike something on abrams
I´ll be glad to read anyone else´s research on these same sources and/or adding new ones.
then you can contact the people who are making bug reports to ask for their sources.
you notice how many of those are “accepted” even over a year ago but there is no chances made in game.
yep
Just so happens that I talked to many of them for years. And their sources were already included in my research, especially US7360479, which was rather well known. As part of my research I found new sources that have been available for years yet they were flying under everyones radar. You should just read my article before criticizing it.
already read it however the source quality is still at best a guess based estimate and we should treat it as such instead of as a fact. Especially against KE.
what is not an estimate however is how mcuh more the armor breaks apart from a hit compared to armor on something like an abrams and it should be made like that ingame. It is overperforming in that aspect.
Dude merkava is allready underperforming u want to nerf it more?
Also gaijin did many things with estimates why a underperforming mbt shouldnt get the same treatment?
If it was russian gaijin wouldve buffed it long ago
like i said on armor durability its overperforming. due to merkavas weight limits they had to sacrifice armor durability. We need more realism.
Regardless of whether the missiles penetrated or not the damage after the hits is clear.
If u add this to merk u need to add this to everything so u can shoot the same spot for easier pen
Also Soviet tanks has a lot of issues as well like t34 with random engine failure and tiger turret ring max speed rotantion
All missiles should have a chance of just not working cuz some issue
U understand u cant bring thos issues to the game cuz it will ruin it
sure.
reliability isnt a thing in this game and wont be. we can already throw off armor from leopard 2’s cheeks. lets do the same to merkavas composite.
no the game would be great with these additions. merkava players like to complain. go call the people who designed merkava if you dont like it.
U can dude if u get hit by atgm or smt u have a chance of it to throw it off like the leo
Did u play the merkava?
Should be on par with leo 2a7 but insted its less armored then leclerc and maybe even ariete
Insted of being half heavy tank like it should be its mbt with light tank armor
Dont come to me with merkava players complaining cuz israel players suffers the most and its not even close
And dont let me start on spaa
Ha u are germany main and u never touched israel
I understand your point, and I can see why you believe it is over-performing in this regard, but I do believe that it should be enhanced in it’s protective capabilities for the sake of game play. If the degradable armour on the Merkava is better emphasized than it is in-game (in my testing, it takes ~5 shots of DM53 to remove a segment in it’s current state, and only certain sections can be removed as shown bellow), the armour should be able to stop shells up to at least KE-W as well as kornets before becoming degraded enough to be susceptible to guaranteed penetration. I also don’t see an issue of the armour being repairable at capture points if this was implemented as it’s armour is made to be replaceable.
I can see the armour working in a similar manner to Russian ERA, nearly guaranteeing a non-penetration against even the most devastating projectiles in trade of a new exposed weak point for opponents to shoot at and have a higher chance of penetrating. Of course in the Merkava’s case, it would be a far larger weak spot than a small ERA charge being detonated, but if this is implemented in the Merkava’s current state, it doesn’t quite make sense to me that nearly all contemporary shells would go right through anyways on top of destroying the armour even more. I’m not implying it to be invincible to the likes of DM53, just more competent than it is now.
In it’s current state, the armour is under preforming against both chemical and kinetic penetrates, so in my honest opinion, it’s only fair, by a realistic and game play standpoint, for the armour to be buffed before it is nerfed.
The turret should have no issue stoping bm60
Arguably the hull too with sacrifising the engine
what is your source
im still correct about what im talking
that would be for another argument. for now ill agree with it
the composite should work somewhat similar to the abrams/leos composite, but get easily damaged due to how the “casing” was built on it for weight saving reasons.
the hull is a bit of a stretch
Irl performance and tanks experts on merkava performance
U are correct irl but in game it shouldnt be like that at least in the corrent state
Yea it will be 50 50