Come on guys, we can’t let this topic die. We need balance badly at top tier. This topic is golden!
Russian mbt’s are ridiculous everyone plays them. Especially now since most of the maps are cqb run and gun.
They really need to be nerfed once for all so all vehicles have a chance. It’s getting to ridiculous. It’s enough seeing 8,10 bvms per game running and not dying half the time by the shots they should. Everybody knows this and exploits it to the fullest.
My suggestion is that autoloaders need to have damage model, and need to be repaired when hit so they get reload penalty too. It’s just one of the game mechanic that is hand holding them badly at this moment.
They can just continue shooting without any problems when penetrated yet all other tanks that have a loader get penalty when loader gets killed… It’s a massive issue and an advantage…
Leclerc can get better round and it could still be good tank if that happens… Japanese better armor to compensate for that… Chinese better reload too
Russians really don’t need anything, they will get balanced and more people will strive to try other nations at last cause they are very unique too .
They really shouldn’t be shooting you back after you penetrated them and hit their autoloader at least…
They are very fragile vehicles in reall life and they are buffed too much and everything is given artificially to them. It really shouldn’t be like that.
To the point, I don’t find them fun playing cause it’s not a challenge also not very historical.
My bvm is not fully spaded I just don’t find it fun and I feel like a cheat when I play it since it has an unpenetrable uper front plate and ridiculously small weak spots…
I see playersshowing me their sides on purpose knowing that most of the time the shot will do nothing and really it does nothing… It shouldn’t be like that…
When I played t72b3 one game like months ago I got a nuke in first game.
m1a2 shot me at 90 degree angle and did nothing multiple times and that’s what got me the nuke.
And game promotes that it follows historical performance as much as possible but I just don’t see that happening at all. It just caters to the specific audience either that gives them most of the revenue or just being biased as people say they are.
Also, their armor is massively overperforming to the point that is ridiculous. Especially where two era blocks merge. It can get at 1000mm of protection at those spots.
And by the way, nobody can at least tell me and other experienced players that it’s a skill issue.
I and many others who say the same thing are good players who have all vehicles in the game and very unbiased opinions who just strive to make this game a little more bearable at top tier where everything is very unbalanced gameplay that usually ends the match in 5 minutes most of the time now.