We’ve had no fixes and no buffs this major, others are getting massive AAM and CM buffs, heck even A2G buffs, but the typhoon. So far the only change has been a single tweak to an MFD page and some slight tweaks to the HMD zones.
That is it. We have a buggy placeholder radar, and the weakest A2G loadout in the game and yet… Nothing
What’s going on with the PS5 anti-aliasing issue that started after the PS5 Pro update?
Also, could we get another Rafale variant — such as the M F1, M F2, or C F2 — as a backup for Arcade Battles? It would greatly help with lineup flexibility and balance.
And could the Jean Bart be added as a backup for the Richelieu? This would allow us to better compete with other 7.0 battleships (except perhaps the Yamato). Currently, once the Richelieu is sunk, we have no viable alternative at that BR — unlike most other nations.
Now that the Sherman (Hell) has the duckbill tracks and no mudguards, could we get a modification to do that with the tech tree M4A3E8? Similar to the ostketten modification that the Germans got a long while ago. It wouldn’t take away from the premium considering that one has 300 water cans, sandbags, and a camo net covering it.
Guys, in case that Gaijin add F-2 premium for Japan, i ask you all fellow WT players make a huge wave for adding premium Su-37 to soviet tree!!! Make it happen together guys!
With the changes to naval AI, will the accuracy nerf affect CIWS systems? The CIWS on the mikhail Kutuzov already doesn’t intercept missiles, and seeing as its RADAR controlled it should be pinpoint accurate on aircraft. Would be an incredibly poor decision to hit these systems with an accuracy nerf too.
Also does anyone know if the Comanche has got IR suppression modelled yet? If not that’s going to be my next report. Also if the radar stealth has been modelled yet?
MT now has LOAL functionally, so you can ripple them into the spawns from safety without ever being in the LOS of the enemy SPAA, this weapon is beyond busted.
Not if it works like the only other IR + GNSS weapon, the SBU 64 hammer, then it’s actually not possible to use the GNSS guidance mode at all. Trying to fire the weapon will force the seeker on, and you will need either a TRK or POINT lock to release it, requiring LOS. On the devstream when the hammer was added as well, it was also mentioned that if fired in GNSS mode, it will not try to turn on the seeker for LOAL abilities, granted it doesn’t work in that mode at all right now, but if it did, then it still wouldn’t LOAL for balance.
The only benefit now is that once it loses lock, and goes to IOG, it has 0 drift. Though someone could test right now on live, because it may already have 0 drift anyways. If not, then that’s a buff I guess. The 38ML can be fired without LOS and use LOAL (which requires LOS) as before, so nothing changes apart from the inertial drift (that may or may not again have already been 0).
EDIT: misrememberd a bit, you can release it without a proper seeker lock, but the missile doesn’t work as it still tries to use the seeker and flies straight. A similar bug happens with SALH + GNSS weapons if you have laser enabled on launch. I don’t know if they fixed this bug, but likely still no LOAL due to balance.