Major Update “Leviathans” — DEV Server Changelog (16.06.2025) - dev server is closed

Kh-38MT and ML both have a self-destruct range of 40km in-game. This has not changed.

Furthermore me and some friends tested every map in the game to see how far out the border was if you just flew away from the battlefield after spawning your plane, and for most maps its at around 25km. For the handful of ground maps that are also air RB maps it was 90km. For some older maps it was under 15km, and for whatever reason on Flanders the north team hits the border at only 13km.

Kh-38 cannot use its full range 99% of the time, and the planes also cant escape the range of these SAM systems on most maps. They will always be stuck defending even if they have to mess up to die.

Interesting, good to know. Kudos to you and your friends for testing that.

However, from what I’ve seen the SAMs can indeed still be dodged without too much trouble. Instead of staying out of the range CAS players will have to drain the SAMs energy. The Su-30s and Su-34s will likely still be able to fire their salvo towards their opponents spawn and re-arm afterwards, it’s just gonna take a bit more time.

We could really do with some new classifications I think.

Like “Fighter-Bomber”, “Multirole”, etc etc.

Not only would this help even out the SP cost spawn advantage that a few nations have by being able to spawn in very capable multiroles with the “strike aircraft” designation. But would allow aircraft like the F-2 to be more appropriately placed.

Also go back and adjust the designation of existing aircraft like the Sea Harrier from Strike aircraft to naval fighter

6 Likes

i hope they just let sams rearm as much as they can , because with the gnss change , su30/34 can easily spam kh38s literally from the airfield or close to the airfield. but SLM can easily intercept those but the issue is that it will run out of missiles.

The update is about to release?

They definitely should work on improving the classification system, but we both know that this won’t be happening. Balancing the spawn costs is easier if you just divide planes into 3 (just 2 after Rank VI) categories and ground vehicles into 5 (4 past Rank VI and just 3 at Rank VIII) categories.

Loads of tanks and planes have incorrect classifications and there are some classifications that don’t get used as much as they should be:

  • Jet Bomber (Su-24 is a tactical bomber, F-117 is more of a stealth bomber than a “Strike Aircraft”, as Gaijin puts it and let’s be real, interdictors like the F-105, F-111, JH-7 and Tornado should be classified as Jet Bombers, not Strike Aircraft)
  • Air Defense Fighter, Interceptor and especially Jet Interceptor (of which there’s only one and it’s the Vautour IIN, the classification even has a unique colour)
  • Tank Destroyer and Anti-Tank Missile Carrier (this probably is a spawn cost thing, but a lot of the Light Tanks at the higher ranks are Tank Destroyers IRL)
Spoiler

Also, there is a couple of planes labelled as Torpedo Bombers that still get treated as Fighters rather than Attackers/Strike planes (F6Fs and the Fw 190 A-5/U14)

5 Likes

Id guess maybe mid-next week.

Depends on how long they take them to fix the major bugs we saw

1 Like

i kinda wanna see the 24M reclassified as a bomber, it would give me 3 spawns for CAS at 11.3 without having to compromise on SP cost
image

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ngl I would be doing the same thing, just with the Tornado MFG, Su-22UM3K and F-4F or MiG-23MLA at 10.7 instead

MiG-27K, Su-17M2 and Su-24M

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if we had a Tornado Gr1 (early) I’d be very tempted to do the same with Britain. But Jaguar Gr1A, Tornado Gr1 (early) and Sea Harrier FRS1e (main reason why I want it to be a fighter not a strike aircraft)

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I can get the wan’t to get the F/A-18 D hornet, but your reasoning is that it would be labeled as strike aircraft? I mean mayby for US or some other country but not the Finnish variant. Just because it’s main usage is being trainer and ground capabilities are sam than in the C version.

3 Likes

Yeah, pretty sure the Finnish Air Force just uses the F/A-18Ds as conversion trainers and nothing else. It’s just the US Marine Corps using them in the Night Attack and Forward air control roles.

Even then, these F/A-18s are still fighters, just a tiny bit more specialized when configured for that role.

2 Likes

The F-16D is also not labeled as a strike fighter so I don’t know why the guy thinks that the F/A-18D will be labeled like that.

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Tbf hornets should be classed as strike jets bc F/A designation and how they replaced most USN strike aircraft and not the F-14 which was a2a

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F-104A?

It shouldn’t be classed as a Strike Aircraft, as that would open a huge can of worms.
The F/A-18 is a multirole combat aircraft, not a dedicated attack/strike aircraft.

When would a multirole combat aircraft be a fighter and when would it be a strike aircraft? Wouldn’t the Su-30SM, EF Typhoon, JAS 39, Rafale, F-2, etc also be strike aircraft then?

(FGR stands for Fighter/Ground attack/Reconnaissance, the FA stands for Fighter/Attack, so the British Typhoon, their Phantoms and the Sea Harrier FA.2 should be strike aircraft too, right?)

It doesn’t have the Interceptor/Jet Interceptor classification ingame, but definitely should have it (without an airspawn tho lol)

It’s time for more brackets in naval enduring confrontation.

When will the issues with Yamato’s ammunition depot and armor be fixed