Because they will flaunt themselves as “saving [insert nation here]” whilst adding more premiums.
Some planes think they can outsmart missile
Maybe, sniff maybe…
I’ve yet to meet one that can outsmart bullet
atleast the OTO is more effective shooting down KH-38s than the new SAMs XD also its not affected by the MAGICAL FORCE SHIELD of the russian helicopters HAHAHA
there is absolutley no difference between israeli f15I and the american f15 other then the fact that the american one is more unique, i feel like when ever i play israel am just playing usa but with a israeli skin, there is absolutley no uniqueness in weapons,not even avionics ( israel modifies its planes avionics irl all the time).and there is nothing stopping gaijin giving israeli mains the spice 1000 and 2000 , in no way do heavy glide bombs compete with kh38s
am very sorry to bother you smin but am really curious to know why us israeli mains haven’t received spice bombs yet. your team already has the model of the spice bombs in the files yet you guys opt not to give us them, you give the japanese 2 new missiles, you give the russians fictional kh38MT missiles,but its a problem to once and for all give israeli mains spice bombs???, am curious to know why this decision is made by your team.
they would need to add aim9m-10 , r73m , fix pl8b , if they add the python 4.
Makes sense right guys? HAHAHAHA holy cow bro this is to much am laughing my *ss off seeing this HAHAHA
It wins in cool factor
Look at number of stinger operators and then number of python 5 operators :P
lmao haha
silly question is the R60MK/M being flare hungry accurate
All missiles are far more flare hungry than they should be. Its a symptom of there being no IR signature modeling in game. Its all done based upon the thrust output of the aircraft and the relative ratio to the flares.
This is has a lot of affects across missiles and their flare resistance (like 9Ls should ignore flares entirely if the target is on reheat, but they are still usually 1 flare defeat even if the target is on reheat)
This can be observed really easily with the harrier. Unlike a lot of aircraft, they have more thrust at lower airspeed. If a Harrier is going at max speed. They can flare a rear-aspect R-60M fired from 3km very easily. Usually just 1 flare. If the Harrier is instead flying at about 420kts (not an unreasonable speed for a harrier in a fight) then an R-60M fired from 3km in rear-aspect will not be flared by 8+ CMs. You need to throttle down and jink to defend.
TLDR… It probably is less flare restistant relative to other all-aspect missiles like the Aim-9L. But all missiles have a lot less flare resistance than they should and its all Gaijins fault how they model IR signatures (or more accurately, how they dont)
I wanna know is Chinese MBTs’ spall liner issue gonna fixed in this major update, I have already wait for 2 years. All of issues accepted but nothing happened, as a Chinese main, new helis and SPAA are good but mean nothing more, everytime I log on devserver and checkout changelog about those MBTs first but huh, disappointed again and again:(
VT4 missing spall liners
https://community.gaijin.net/issues/p/warthunder/i/acSck8OkQPin
China all 3rd generation MBT lack their armor lining
https://community.gaijin.net/issues/p/warthunder/i/A75r3sNJVH1d
ZLT11/ZTZ96(A) missing spall liners
https://community.gaijin.net/issues/p/warthunder/i/BJmIZ0IgKa0z
ZBD04A missing spall liners
https://community.gaijin.net/issues/p/warthunder/i/g4zLFHJEn8H9
chinese mbts? 那是什么?
there is no such thing
Not a single ejection seat animation added this patch so far :(
Nobody knows Gaijin better than you
I didnt say its unique (apart from countermeasures and engine leafs), i’d say its usable compare to something like merkava.
so i started to watch a video on the dev server changes and i hear that a 120 which is a copy from the plane one or vica versa on the slam ram is going to be slower than the regular aim 9l and m missiles but yet the speed on the airplane is acurate look i can accept a range hit from an aircraft weapon being launched for a stationary ground unit but speed no not by this much
I am one of the 5 naval players in WT and just noticed that my 8.0 HMS Vanguard (1946) will face F117 Nighthawk stealth bombers when uptiered to 8.7 (e.g. against USS Iowa). Guess it’s gonna be just 4 naval players in the future because there isn’t really a WW2-counter to laser guided GBUs dropping from the stratosphere.
Did they really think this through end-to-end? What’s the plan here cause i can’t see it …
The f117 was changed in its naval br so that that can’t happen iirc